Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik

IL-2 Sturmovik The famous combat flight simulator.

Reply
 
Thread Tools Display Modes
  #1  
Old 07-30-2010, 01:39 PM
Ikarus Ikarus is offline
Approved Member
 
Join Date: Feb 2010
Posts: 16
Default

Quote:
Originally Posted by CrazySchmidt View Post

Jesus, what is the average age in this forum?
+1
plus im sure many people here is playstation & xbox gamers and fly one hour of week in some arcade setings server in Hlobby.and now come here to say how to make the flight sim...pfff omg!!
and every time they killed from other pilot then cry cheaters hakers etc....
thanx oleg and tean for update continue your job!

Last edited by Ikarus; 07-30-2010 at 01:50 PM.
Reply With Quote
  #2  
Old 07-30-2010, 01:03 PM
ivagiglie ivagiglie is offline
Approved Member
 
Join Date: Feb 2009
Posts: 16
Default

Quote:
Originally Posted by luthier View Post
1. We've optimized our trees. They're now visible all the way to the horizon.
Thanks for the update, I have a quick question regarding the trees:
does your sentence above mean we will not see the trees "sprouting" from the terrain anymore when we get close?
(that's what we currently see in IL2 which appears to me like going from a texture to a full 3D model).

Maybe it's just me but that's a real immersion killer... same goes for the houses


Sorry if the question has been asked/answered already.
Reply With Quote
  #3  
Old 07-30-2010, 01:29 PM
The Kraken The Kraken is offline
Approved Member
 
Join Date: Jul 2010
Posts: 317
Default

Quote:
Originally Posted by ivagiglie View Post
Thanks for the update, I have a quick question regarding the trees:
does your sentence above mean we will not see the trees "sprouting" from the terrain anymore when we get close?
The previous terrain shots with individual trees showed them disappearing after some distance, as it is not possible to render them to the horizon even with all kinds of programming tricks.

My understanding is that this update shows the most simplified tree/forest LOD that is overlaid over the landscape at distances where no individual trees are rendered anymore.

The fact that Luthier probably still uses a low-end graphics card on purpose (as announced recently) doesn't help the overall quality impression, but as these are development shots these complaints are missing the point.
Reply With Quote
  #4  
Old 07-30-2010, 02:21 PM
zakkandrachoff's Avatar
zakkandrachoff zakkandrachoff is offline
Approved Member
 
Join Date: Dec 2008
Location: El Cazador, Buenos Aires
Posts: 423
Default

http://forum.1cpublishing.eu/attachm...4&d=1280475967

that pic of Ju88 is just lovely

and what about more skins for hurri and 109 (i prefear without yellow). Them someone else will do it and will be a so heavy skin.

And i am very interesting to see (if will be) the nose art in planes



__________________
my best: Bf-109; He 162; Hellcat; Schwalbe
Core2Quad 9400 2.66Ghz 45nm - 4x2gb ddr2 800 Kingston = 8GBRAM - XFX Radeon HD 5850 Black Edition 1Gb DDR5 765Mhz/1440steam/ 4.5Gbps- 1/2 Terabyte Wn D 32mb - Mother Assus P5QLE - P&C Silencer 750W - Sentey RJA246 LCD 4 coolers - DVD/RW 20x LG - LCD Samsung P2350n 23" - Edifier C2 2.1+1


waiting for: Il-2: Armée de l’Air; Continuation War; Battle for Moscow; Stalingrad; El Alamein; Sicily; The West Air Campaign; Berlin
ZakKandrachoff
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 10:21 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.