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Mods King's Bounty: Crossworlds Mods

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  #351  
Old 04-25-2019, 01:44 PM
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1darklord 1darklord is offline
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Well about 15 fights since and the new values feel way more balanced. The difficulty feels much better now as I had very little spare Mana after casting, giving me a genuine choice.

I'm casting the order magic blades spell quite a lot now, at 7 Mana for level 2 it does a lot of damage, so is pretty efficient.

Daniel.
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  #352  
Old 04-25-2019, 04:33 PM
raknefne raknefne is offline
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Good to hear. I'm cruising games these days, will have a go with a mage in trent and test the Call nature spell. BTW modding in .txt files is relatively easy, its the .lua files that are more complicated! For instance when I made several new items for Trent, I just had to have a 52x52 pic, adding a copy-paste code from existing item and just change a few stats, and ofc add text for the item. Also spells are easy to mod. If you create a completely new spell it is more difficult, easy to adjust existing spells. Also let me know about the new items you find, the the general 2-items set combo which is ofc easier to find but with a lesser bonus than a 3-4 items set. Most new items is low level items/set.

If you are still cruising you could consider having a stack of marauder for gold, in trent they pick up about 25% more than vanilla...

Last edited by raknefne; 04-25-2019 at 04:42 PM.
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  #353  
Old 04-25-2019, 05:05 PM
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1darklord 1darklord is offline
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Quote:
Originally Posted by raknefne View Post
Good to hear. I'm cruising games these days, will have a go with a mage in trent and test the Call nature spell. BTW modding in .txt files is relatively easy, its the .lua files that are more complicated! For instance when I made several new items for Trent, I just had to have a 52x52 pic, adding a copy-paste code from existing item and just change a few stats, and ofc add text for the item. Also spells are easy to mod. If you create a completely new spell it is more difficult, easy to adjust existing spells. Also let me know about the new items you find, the the general 2-items set combo which is ofc easier to find but with a lesser bonus than a 3-4 items set. Most new items is low level items/set.

If you are still cruising you could consider having a stack of marauder for gold, in trent they pick up about 25% more than vanilla...
Good shout I'll keep my eye out!

Daniel.
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  #354  
Old 04-25-2019, 05:46 PM
raknefne raknefne is offline
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Also keep an eye when looting the landscape, tree stubs etc that normally wouldnt give anything might... hidden treasures here and there...

How do you like the Medal system? You get more bonus from useful spells incl. Call of Nature for Magician medal. The medal system is quit new, has not been tested to the endgame - therefore only added smaller bonus for pet dragon.

I just found the Call of Nature spell and will start using it (some of us are not so lucky to have it from start, lol... I removed it). Until now it was Flaming Arrow and Magic Spring which I found as a scroll (Magic Spring now add to medal Guardian instead of the Archmage's Shield).
In Trent.kfs\Hero.txt file you can see what the heroes start with, warrior/pal/mage regarding items, spells etc. - I add 100 Giants and leadership when I speed test something, or Runes to test new skills etc.

Hmm... using this trick: 10 Droid split in two, 26 Marauder split in two, 1 stack of bowmen (found the Knight Shield in a chest with 300 leadership, and bought the potion with 150 leadership). The Marauder pick up around 2k gold in a fight (2x2 pickups). I'm level 6-7 ... seems a lot... dont think the level 2 Call of Nature is overpow for 25 mana, depends on the situation. I can see I might have to lower the spell Axe of Magic a bit, seems better than Lightning mana-wise... I have found the Rusty Buckler, if I find the other part in set, I will get +20% res to Swordsmen/Guardsmen, I might even try that! I started using the free peasants from the Miller, since casualties doesnt effect the Medals any more... fun... else I was always using level 4-5 asap. Fauns are stronger now, and very useful! I use them to make enemy sleep and before the new marauder/droid tactic I also used them for healing my Thorn Hunters. I might lower the gold Marauders pick up back to vanilla... anyway... seems they balanced it anayway... I only used them in Legend, never in Crossworld...

Last edited by raknefne; 04-25-2019 at 08:32 PM.
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  #355  
Old 04-25-2019, 08:31 PM
Axeslammer Axeslammer is offline
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I had to quit my campaign, installed 1.54 and hoped to be able to play as a Mage.

Insta crash again on new game

Edit....yet a second try succeeded...
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  #356  
Old 04-26-2019, 03:45 PM
raknefne raknefne is offline
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Hmmm, cant use the droid/marauder tactic any more... too tough hehe. Need fighting armies.
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  #357  
Old 04-28-2019, 02:37 PM
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Oops I accidentally fought the Kraken before getting the quest. My ally was like oh you've already done it!

Did I miss out on much of a reward?

Daniel.
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  #358  
Old 04-28-2019, 03:05 PM
raknefne raknefne is offline
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Some exp. But most exp u get directly from the fight.
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  #359  
Old 04-28-2019, 11:02 PM
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1darklord 1darklord is offline
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Originally Posted by raknefne View Post
Some exp. But most exp u get directly from the fight.
Heh yeah it may be excessive, I went up 3 levels immediately!

Daniel.
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  #360  
Old 04-29-2019, 07:42 AM
raknefne raknefne is offline
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Yes, very helpful for Sprudne... anyway u can always reload an old game BEFORE the krasen fight and then talk to Janus and receive the quest to c what you have missed...
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