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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #21  
Old 10-03-2012, 10:32 AM
MadTommy MadTommy is offline
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Originally Posted by SlipBall View Post
Wow, sounds like you are very good with finances.
Ohh that sounds back handed

I was a business development manager for about 10 years... (it was nothing more than my opinion on the matter)

Last edited by MadTommy; 10-03-2012 at 10:34 AM.
  #22  
Old 10-03-2012, 11:32 AM
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Sorry.. hope there is reason to buy
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  #23  
Old 10-03-2012, 05:33 PM
Chivas Chivas is offline
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Originally Posted by planespotter View Post
Your opinion, stated as fact, as usual.
I really don't care how you read my statements. Sometimes its hard to understand the direction the series is going from the developers comments, but its the most logical direction for the moment. Fact...Luthier said CODs content will be in the Sequel. Fact...the development has rewritten the Sound and Graphic engine and are currently rewriting the GUI, and making improvement to other features. Do you believe the game engine/features would somehow revert to the 2012 version when you fly a Spit over the Channel Map in the Sequel? Of course not, but the whole direction could change, we can only make logical conclusions from the few facts at hand.
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  #24  
Old 10-03-2012, 06:32 PM
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CaptainDoggles CaptainDoggles is offline
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Originally Posted by Chivas View Post
Fact...Luthier said CODs content will be in the Sequel.
Do you have a link to this statement?
  #25  
Old 10-03-2012, 06:38 PM
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Originally Posted by Chivas View Post
Fact...Luthier said CODs content will be in the Sequel.
Can the sequel be merged with COD like the original il2 series and if it can will we get to test features that will be appearing in the sequel I.e. Weather etc.
This question Ilya! Please confirm that the sequel will be able to be merged with our current game as in all previous IL2 releases.
Definitely not planning to release any sequel features as add-ons for Cliffs of Dover, sorry.
  #26  
Old 10-03-2012, 07:13 PM
KG26_Alpha KG26_Alpha is offline
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Originally Posted by CaptainDoggles View Post
Do you have a link to this statement?
Quote:
Originally Posted by Trumper View Post
Can the sequel be merged with COD like the original il2 series and if it can will we get to test features that will be appearing in the sequel I.e. Weather etc.
This question Ilya! Please confirm that the sequel will be able to be merged with our current game as in all previous IL2 releases.
Definitely not planning to release any sequel features as add-ons for Cliffs of Dover, sorry.
http://forum.1cpublishing.eu/showpos...6&postcount=71

Links post content 04-13-2012, 02:18 PM


Quote:
Originally Posted by luthier View Post
No Il-2 product was ever backwards-compatible. You could not take a Pacific Fighters patch and apply it to an Ace Expansion Pack install. You cannot take graphic improvements in 4.12 and install them on top of the original Il-2.

The new line will work the same way. If you own the old product, you'll be able to install a new one on top of it; or you'll be able to get a compilation product like 1946 that includes old content from previous releases.

But once the sequel is released, there obviously won't be any more support for stand-alone CoD.



.

Last edited by KG26_Alpha; 10-03-2012 at 07:23 PM.
  #27  
Old 10-03-2012, 07:21 PM
kendo65 kendo65 is offline
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This is funny actually! Everyone has a different take on what the situation is.

I think the main thing to remember in making sense of what can seem like contradictory statements is that the sequel process will follow the same strategy as the original il-2 series. That means that advances to the game engine and new aircraft/theatres will install over previous releases but will also be standalone packages.

But I don't believe that previous aircraft were usually included in subsequent instalments (with the exception of il-2 1946).



Quote:
Originally Posted by klem View Post
I asked Luthier specifically about this, assuming the sequel will be loaded over CoD. This was his reply:

Quote:
Luthier, you say that many core problems will be fixed by the sequel but there will only be one more CoD patch. The fact that the sequel can be loaded over CoD means that CoD will benefit from all of those improvements. These may be net code, LODs etc which we may have to wait for.
BUT! Unique CoD issues have only one more chance. This essentially means the map and the aircraft. Everything else would seem to be 'core' although I may have missed something.

Quote:
Luthier: As stated previously, it’s still my hope that we’ll release a map-making SDK allowing the community to change the existing map as they see fit.
Aircraft – as I wrote previously, they won’t be abandoned with the upcoming final patch. We are carrying everything over to the sequel, and they will get the same attention as new sequel aircraft and definitely benefit from our future efforts.
In the context of the question I think he is referring to carrying work on the COD aircraft over (FMs, etc - the high altitude performance will only be addressed for the sequel - so it will make sense to revisit the COD aircraft then) but I don't think (?) that the COD aircraft and maps will be included with the sequel.


Quote:
Originally Posted by CaptainDoggles View Post
Uh, guys? Luthier has stated that the sequel will not merge into CLOD.
Originally Posted by luthier View Post
Quote:
Can the sequel be merged with COD like the original il2 series and if it can will we get to test features that will be appearing in the sequel I.e. Weather etc.
This question Ilya! Please confirm that the sequel will be able to be merged with our current game as in all previous IL2 releases.

Definitely not planning to release any sequel features as add-ons for Cliffs of Dover, sorry.
CLOD is dead. Give it up.
That is one messy quote from Luthier and I'm 99.9% convinced he is referring here to sequel features being 'tested' in or 'added on' to COD before the sequel comes out. He said elsewhere that they won't be doing that. Still it's clumsily expressed and can be easily misinterpreted as you have done here.

But it really has been said many times that COD will be merged with the sequel. See quote below from the same answers session:


Quote:
I know you stated the next CloD patch will be the last, so that means any fixes, advances and such into the game engine that come from the sequel will not be translated at some time or another back into CloD? Will Clod be completely abandoned in whatever state the final patch leaves it with no hope small updates, etc?


Why would you think that? We’ve never done that before, and I’ve always stated that our plans remain the same. There were many issues in the original IL-2 in 2001. After a few updates to the original, Forgotten Battles was released and there were no more updates to the original Il-2. That doesn’t mean it was abandoned however! You can still play all of the original Il-2 content with 1946, all carried over and updated with the rest of the engine.

-----------------------

Bottom line - I'm right folks! Trust me. I'm prepared to take bets on this. A lot of this stuff has come up before. You sometimes have to read between the lines and get the context of quotes that seem to imply something else.
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Last edited by kendo65; 10-03-2012 at 07:27 PM.
  #28  
Old 10-03-2012, 07:27 PM
KG26_Alpha KG26_Alpha is offline
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Quote:
Originally Posted by kendo65 View Post
This is funny actually! Everyone has a different take on what the situation is.

I think the main thing to remember in making sense of what can seem like contradictory statements is that the sequel process will follow the same strategy as the original il-2 series. That means that advances to the game engine and new aircraft/theatres will install over previous releases but will also be standalone packages.

But I don't believe that previous aircraft were usually included in subsequent instalments (with the exception of il-2 1946)


In the context of the question I think he is referring to carrying work on the COD aircraft over (FMs, etc - the high altitude performance will only be addressed for the sequel - so it will make sense to revisit the COD aircraft then) but I don't think (?) that the COD aircraft and maps will be included with the sequel.




I think he is referring here to sequel features being 'tested' in or 'added on' to COD before the sequel comes out. He said elsewhere that they won't be doing that.

But it really has been said many times that COD will be merged with the sequel. The above quote is needlessly messy and confusing. See the one below from the same answers session:


Quote:
I know you stated the next CloD patch will be the last, so that means any fixes, advances and such into the game engine that come from the sequel will not be translated at some time or another back into CloD? Will Clod be completely abandoned in whatever state the final patch leaves it with no hope small updates, etc?


Why would you think that? We’ve never done that before, and I’ve always stated that our plans remain the same. There were many issues in the original IL-2 in 2001. After a few updates to the original, Forgotten Battles was released and there were no more updates to the original Il-2. That doesn’t mean it was abandoned however! You can still play all of the original Il-2 content with 1946, all carried over and updated with the rest of the engine.

-----------------------

Bottom line - I'm right folks! Trust me. I'm prepared to take bets on this. A lot of this stuff has come up before. You sometimes have to read between the lines and get the context of quotes that seem to imply something else.
Again please read this from Luthier.

Quote:
Originally Posted by luthier View Post
No Il-2 product was ever backwards-compatible. You could not take a Pacific Fighters patch and apply it to an Ace Expansion Pack install. You cannot take graphic improvements in 4.12 and install them on top of the original Il-2.

The new line will work the same way. If you own the old product, you'll be able to install a new one on top of it; or you'll be able to get a compilation product like 1946 that includes old content from previous releases.

But once the sequel is released, there obviously won't be any more support for stand-alone CoD.
  #29  
Old 10-03-2012, 07:30 PM
kendo65 kendo65 is offline
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KG26_Alpha I presume you mean this:
Quote:
I know you stated the next CloD patch will be the last, so that means any fixes, advances and such into the game engine that come from the sequel will not be translated at some time or another back into CloD? Will Clod be completely abandoned in whatever state the final patch leaves it with no hope small updates, etc?

Luthier:
Why would you think that? We’ve never done that before, and I’ve always stated that our plans remain the same. There were many issues in the original IL-2 in 2001. After a few updates to the original, Forgotten Battles was released and there were no more updates to the original Il-2. That doesn’t mean it was abandoned however! You can still play all of the original Il-2 content with 1946, all carried over and updated with the rest of the engine.
versus this

Originally Posted by luthier View Post
No Il-2 product was ever backwards-compatible. You could not take a Pacific Fighters patch and apply it to an Ace Expansion Pack install. You cannot take graphic improvements in 4.12 and install them on top of the original Il-2.

The new line will work the same way. If you own the old product, you'll be able to install a new one on top of it; or you'll be able to get a compilation product like 1946 that includes old content from previous releases.

But once the sequel is released, there obviously won't be any more support for stand-alone CoD.


I know what he means here. You need to give a little leeway for the answers being on a forum - little self-contained throwaway, chatty responses to questions. Then it makes sense.

But this clarification and answers business has got seriously out of hand

It's really comical actually. We went through something similar a few months back, when there were all kinds of misunderstandings.

Maybe Luthier needs to re-release a definitive clarification of what the situation is to get everyone on the same page.

I'm sorry. This will sound really smug and big headed, but I'm confident I'm right on my interpretation of this. But feel free to chase your tails for the next month or two and cook up another needless crisis or two along the way.
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Last edited by kendo65; 10-03-2012 at 07:51 PM.
  #30  
Old 10-03-2012, 07:44 PM
Chivas Chivas is offline
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Quote:
Originally Posted by CaptainDoggles View Post
Do you have a link to this statement?
Please read the Luthier's anwser with a more open mind.

Here's a quote about the maps.

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Quote:
You said earlier:'we really want to release at least the map-making SDK to the public “as is”, which is why they’re not covered by the next patch v. sequels discussion.'
If this is released will it be possible for an organised community effort to improve certain elements of the main COD map or will the sdk be only for creating new small maps?

Yes, the SDK will allow people to edit existing maps.


Quote:
As you probably know quite a few people are disappointed with the current map and feel it could be made better by making changes to tree coverage/ hedgerows/etc. These would not be difficult changes technically, but would be time consuming and labour intensive - and therefore ideal for talented community members to undertake whilst the developers focus on the sequel (almost like a Team Daidolos for COD).
If the choice is between NO further work on the map OR allowing an (organised) community effort to make improvements (with your final approval regarding quality) would you be agreeable to this happening?

See above.
__________________________________________________ _______________


Luthiers answers say CODs maps and aircraft will be in the sequel. Hopefully the SDK will also be included. No one really cares if they include the missions and campaigns, but I see no real reason they wouldn't be include them. If they manage to improve the game engine, AI, AI commands, GUI, Clouds/Weather, COOPs, and FMB etc, the community and third parties will make far better mission and campaigns.
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