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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#21
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Ohh that sounds back handed
![]() I was a business development manager for about 10 years... ![]() Last edited by MadTommy; 10-03-2012 at 10:34 AM. |
#22
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Sorry
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#23
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I really don't care how you read my statements. Sometimes its hard to understand the direction the series is going from the developers comments, but its the most logical direction for the moment. Fact...Luthier said CODs content will be in the Sequel. Fact...the development has rewritten the Sound and Graphic engine and are currently rewriting the GUI, and making improvement to other features. Do you believe the game engine/features would somehow revert to the 2012 version when you fly a Spit over the Channel Map in the Sequel? Of course not, but the whole direction could change, we can only make logical conclusions from the few facts at hand.
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#24
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Do you have a link to this statement?
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#25
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Can the sequel be merged with COD like the original il2 series and if it can will we get to test features that will be appearing in the sequel I.e. Weather etc.
This question Ilya! Please confirm that the sequel will be able to be merged with our current game as in all previous IL2 releases. Definitely not planning to release any sequel features as add-ons for Cliffs of Dover, sorry. |
#26
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Links post content 04-13-2012, 02:18 PM Quote:
. Last edited by KG26_Alpha; 10-03-2012 at 07:23 PM. |
#27
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This is funny actually! Everyone has a different take on what the situation is.
![]() I think the main thing to remember in making sense of what can seem like contradictory statements is that the sequel process will follow the same strategy as the original il-2 series. That means that advances to the game engine and new aircraft/theatres will install over previous releases but will also be standalone packages. But I don't believe that previous aircraft were usually included in subsequent instalments (with the exception of il-2 1946). Quote:
Quote:
But it really has been said many times that COD will be merged with the sequel. See quote below from the same answers session: Quote: I know you stated the next CloD patch will be the last, so that means any fixes, advances and such into the game engine that come from the sequel will not be translated at some time or another back into CloD? Will Clod be completely abandoned in whatever state the final patch leaves it with no hope small updates, etc? Why would you think that? We’ve never done that before, and I’ve always stated that our plans remain the same. There were many issues in the original IL-2 in 2001. After a few updates to the original, Forgotten Battles was released and there were no more updates to the original Il-2. That doesn’t mean it was abandoned however! You can still play all of the original Il-2 content with 1946, all carried over and updated with the rest of the engine. ----------------------- Bottom line - I'm right folks! Trust me. I'm prepared to take bets on this. ![]()
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#28
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#29
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KG26_Alpha I presume you mean this:
Quote:versus this Originally Posted by luthier View Post I know what he means here. You need to give a little leeway for the answers being on a forum - little self-contained throwaway, chatty responses to questions. Then it makes sense. But this clarification and answers business has got seriously out of hand ![]() It's really comical actually. We went through something similar a few months back, when there were all kinds of misunderstandings. Maybe Luthier needs to re-release a definitive clarification of what the situation is to get everyone on the same page. I'm sorry. This will sound really smug and big headed, but I'm confident I'm right on my interpretation of this. But feel free to chase your tails for the next month or two and cook up another needless crisis or two along the way. ![]()
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#30
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Please read the Luthier's anwser with a more open mind.
Here's a quote about the maps. __________________________________________________ ________ Quote: You said earlier:'we really want to release at least the map-making SDK to the public “as is”, which is why they’re not covered by the next patch v. sequels discussion.' If this is released will it be possible for an organised community effort to improve certain elements of the main COD map or will the sdk be only for creating new small maps? Yes, the SDK will allow people to edit existing maps. Quote: As you probably know quite a few people are disappointed with the current map and feel it could be made better by making changes to tree coverage/ hedgerows/etc. These would not be difficult changes technically, but would be time consuming and labour intensive - and therefore ideal for talented community members to undertake whilst the developers focus on the sequel (almost like a Team Daidolos for COD). If the choice is between NO further work on the map OR allowing an (organised) community effort to make improvements (with your final approval regarding quality) would you be agreeable to this happening? See above. __________________________________________________ _______________ Luthiers answers say CODs maps and aircraft will be in the sequel. Hopefully the SDK will also be included. No one really cares if they include the missions and campaigns, but I see no real reason they wouldn't be include them. If they manage to improve the game engine, AI, AI commands, GUI, Clouds/Weather, COOPs, and FMB etc, the community and third parties will make far better mission and campaigns.
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Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it 500gig HD Dual Boot Samsung 32"LG 120hz MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip |
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