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Old 01-30-2012, 12:44 PM
Jumoschwanz Jumoschwanz is offline
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Join Date: Jan 2011
Posts: 282
Default Weapons effects not matching hits?

My main tool for aiming guns and cannons of the fighter aircraft is watching tracers and the hits landing on the opponents aircraft.

With the 4.11 patch I have seen the visual effects of hits not matching the damage to the aircraft receiving them.

I was flying an La5fn and received a hit from a Bf109 with a mk108 cannon and there was no visual effect or effect to the FM of the La5, I kept right on fighting and shot the other guy down, I am sure he was disappointed.

On the same server map another La5fn took more than one hit from an FW190A8 armed with dual mk108s in the wings and the same thing happened, no visual damage or change in the La5s ability to fly.

This is not limited to allied aircraft, as I was flying a Bf109 with the single 20mm nose cannon and did a head-on with an IL2 Sturmovik, which landed a large cannon hit on my aircraft, which again had no effect on the Bf109 visually or with it's flight model, and a P-39 with the 37mm cannon also landed a good visual hit on another Bf109 of mine to no effect.

When you see one or more 30-37mm cannon hits on your opponent you might expect some damage that will change the dynamic of the fight you are engaged in, but this is an assumption I am not going to make too often in the future as apparently seeing is not believing in IL2 land these days.....

I have not noticed this with 20mm or machine-gun visual effects, only the large cannons that some axis and allied aircraft are armed with.

S!
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