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Pilot's Lounge Members meetup

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  #21  
Old 10-13-2011, 09:43 PM
conio conio is offline
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Default Chuck Yeager's Air combat

I remember spending hours on this one.

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  #22  
Old 10-14-2011, 12:19 AM
nearmiss nearmiss is offline
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EAW wasn't too bad, but I was off it in a month.

I found MSFT CFS2 and was caught in that web for several years. I began to move to IL2 after about a year of CFS2.

The IL2 was awesome in comparison, but the CFS2 had the best mission builder of any air combat sim... even today it is the best. When the COD begins to release more information on scripting in the FMB the COD might be better.

Yet, with scripting I doubt it will be simple enough for most users. If the devs built a good GUI for it with presets that would make a huge difference. That way most people could use it well enough, and the experts could have their way as well.
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  #23  
Old 10-14-2011, 05:03 AM
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mazex mazex is offline
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Quote:
Originally Posted by von Pilsner View Post
DosBox is really neat (and works quite well as well)
There are still AOE & AOTP mods available... xP
Wow, never knew there where mods for AoE! And lots of them! Finally something to do when waiting for the release patch

/mazex
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  #24  
Old 10-14-2011, 06:31 AM
1.JaVA_Sharp 1.JaVA_Sharp is offline
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don't forget about the old Jane's stuff!!!!



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  #25  
Old 10-29-2011, 07:55 AM
Nicolo Nicolo is offline
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I used to play this as a kid:



Never played flying games again until Wings of Prey, some 4 months back, wich made me play IL 1946 and now CloD.
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  #26  
Old 10-29-2011, 08:28 AM
Jumpy Jumpy is offline
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Default European Airwar

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Originally Posted by Hellbender View Post
Yay Microprose! They used to be boxed with 3.5 inch AND 5.25 inch floppies!
AND A DECENT PRINTED MANUAL!
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  #27  
Old 10-29-2011, 08:39 AM
Jumpy Jumpy is offline
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Default Wave Off

Quote:
Originally Posted by Nicolo View Post
I used to play this as a kid:



Never played flying games again until Wings of Prey, some 4 months back, wich made me play IL 1946 and now CloD.
I remember that Aces of the Pacific had a Deck Officer who monitored your approach to the carrier and signalled too high too low go around etc. It was a good idea. I still play IL-2 '46 and thought that this was a good idea gone missing. I still have my old games.
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  #28  
Old 10-29-2011, 08:54 AM
Jumpy Jumpy is offline
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Default Heavy Bombers

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Originally Posted by 1.JaVA_Sharp View Post
The 4-engined British and American heavies are definitely what are missing from the current sims. It seems that a B24 is on the way for IL-2 '46, (if nothing goes wrong). I sure hope Cliffs of Dover has an intended development cycle which will include them. Without the bombers, the strategic aspect of the air war is entirely absent. A bit disappointing, in my opinion.
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  #29  
Old 10-29-2011, 09:09 AM
Revvin Revvin is offline
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The sims I spent most hours on:

Microprose Gunship ZX Spectrum (no Spectrum footage this is from Commodore 64 version)



Microprose F19 Stealth Fighter on ZX Spectrum and later the Commodore Amiga (again no Spectrum footage, this is from Amiga version I think)



I bought an Amiga some years later and became hooked on Falcon



I bought a PC and bought Falcon for that and spent a lot of time in DI's Tornado, loved the terrain following computer and the laser guided bombing.



Also played a lot of A10 Cuba



EF2000 really grabbed my attention though and played this solidly single player and multiplayer using a null modem cable.



That took me up to games like Falcon 4.0, Su27 Flanker, Flanker 2, Lock On etc etc. There were plenty of other great sims like Knights of the Sky from Microprose, Activision's 'Bomber' on the ZX Spectrum, F18 Interceptor, F22 but those video's above are from the games that really stand out for me as I spent so much time playing them. When I think back to some of my first sims like Microprose Gunship with its wire frame hills and basic flight control and compare it to something like IL-2 or DCS:A10 Warthog with my TrackIR and HOTAS its amazing how far we've come. I remember reading an article when I had my Spectrum that showed a military spec simulator used by the US Airforce and its solid textured wireframes and higher poly count and thinking how far asway it was from what I was playing and now we have self shading cockpits and dynamic lighting lol.

There used to be a BBS service in the UK called the 'Head2Head BBS' or H2H which ran regular ladder competitions for Falcon 3.0 and its add-ons. I used to spend hours reading the AAR's
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  #30  
Old 10-29-2011, 09:23 AM
Kodoss Kodoss is offline
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And nobody posts SWotL.

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