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  #21  
Old 08-08-2011, 04:39 PM
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JG52Krupi JG52Krupi is offline
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Quote:
Originally Posted by Freycinet View Post
OMG, didn't know that about the 110! - So, I have much more cannon ammo than I thought! - *facepalm*

Thanks guys
No it does it for you...
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Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
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  #22  
Old 08-08-2011, 04:39 PM
Freycinet Freycinet is offline
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Originally Posted by Troll2k View Post
Graphic anomalies 1-3 seems to show a concrete structure jutting out into the water(road,runway island?).

Graphic anomaly 4 seems to show 2 parallel horizontal lines to the left of the landing end of the runway.
Yup, that is the jetty of Cherbourg (not very pretty, I agree) and drainage ditches (I assume) running off from the runway. So, "that's not a bug, that's a feature"
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  #23  
Old 08-08-2011, 04:40 PM
Freycinet Freycinet is offline
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Quote:
Originally Posted by JG52Krupi View Post
No it does it for you...
sorry, didn't get that.
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  #24  
Old 08-08-2011, 04:48 PM
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I think Krupi is saying you don't need a 'reload' key, which I didn't know either!
I wonder, if the rear gunner gets killed, I assume the reloading stops!
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  #25  
Old 08-08-2011, 04:53 PM
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Ah yes,. no reload key. True, if the gunner is killed there should be no more reloading! - Would be cool if they have that! - There are a LOT of damage options, as Fearless-frog has found out. Did you see his screenie of damage modes in the SimHQ forum?
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  #26  
Old 08-08-2011, 04:56 PM
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Yes pretty incredible details!
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  #27  
Old 08-08-2011, 05:09 PM
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Damage modes, posted by Fearless-Frog:

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  #28  
Old 08-08-2011, 05:35 PM
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Frey, you ever fly not at dawn or dusk?
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  #29  
Old 08-08-2011, 07:03 PM
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Where are those windows Cheesehawk?
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  #30  
Old 08-08-2011, 09:06 PM
JG53Frankyboy JG53Frankyboy is offline
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He is speaking about the MG15 drums
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