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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #261  
Old 10-14-2011, 03:07 PM
=vit_unit= =vit_unit= is offline
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Originally Posted by Kankkis View Post
Why the hell we don't get a word
That's why i've decided to tell u this info

Salut from sokhoi and Russia
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  #262  
Old 10-14-2011, 03:23 PM
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JG52Uther JG52Uther is offline
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I hope that IF the glass reflection returns it will look better.
fixed that for you
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  #263  
Old 10-14-2011, 03:59 PM
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JG52Krupi JG52Krupi is offline
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Originally Posted by =vit_unit= View Post
That's why i've decided to tell u this info

Salut from sokhoi and Russia
Thanks dude.
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Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
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  #264  
Old 10-14-2011, 04:45 PM
kalimba
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I didn't see this post, but after having spent some time in the cockpits I feel I have to say that your comment could not be further from the truth these cockpits are TERRIBLE when compared to what they used to be. I fly online most nights with TS3 and have yet to hear one person say they like the cockpits in fact most have made negative comments.

The cockpits were one of the best things in the game IMHO but now they have lost the quality that made them so great...

I am aware you are working on other parts of the sim but I hope at some point we get the awesome details/effects back.
My humble conclusion is that Luthier's team is having a big dillema: to fix the terrain's color sheme, they have to modify everything in the code, including the cockpits...They are stiil trying to find a compromise.....

SAlute !
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  #265  
Old 10-14-2011, 06:13 PM
BH_woodstock BH_woodstock is offline
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good things in life take a lot of time.I could"nt even begin to imagine how tedious this work must be. All i want to say is thank you for all the hard work and hours involved in this.And keep it up.

~S~
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  #266  
Old 10-14-2011, 07:05 PM
Vonte Vonte is offline
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Calm down, calm down.

I think Luthier and his boy's have a mountain to climb. If Cliffs of Dover has to be faulted, it has to be for being over ambitious in it's goals. Had it been launched with less content, got it up and running, then added more to the sim, it might have had an easier birth. I know that Gaijin have released Beta Benchmarking software to it's registered Beta testers, I being one of them, to test out it's forthcoming World of Planes. When the Beta software was run, your system results were downloaded to Gaijin, so that they could see how your pc ran. Their aim to try out the new game engine on all systems and to tune the software for high and low spec pc's. Now I have a low spec pc (see below), and my fps never dropped below 58. With hindsight, maybe CoD should have been released as a Beta to hi and lo spec pc's users to do the same tests, Luthier might have had more sleep time. As for me, coming late to the party (mid August), I have had Launcher exe problems from the start. In single player mode, I could fly all day, go to multiplayer and I would get Launcher exe failure, usually when I was in a kill situation. I've scoured the forums for tips to eradicate this problem to no avail, all have failed. Beta 1.03 was the best for me, I could join all the servers with the exception of the Hyperlobby servers, now with 1.04, I can only join Steppe Beta and Isle of Doom servers. With most of the other servers, I can load the game to the cockpit that appears all black with ghost like instruments then (you guessed), Launcher exe failure. I'm resigned to the fact that until the Launcher exe problem is sorted out, I won't be able to fly in CoD. This is a shame, because CoD is a truly fantastic combat sim, the best I have ever flown, but as it stands at the moment, it's standing at the bottom of my flight sims. Good luck Luthier, I hope you crack this Launcher exe problem (as I'm sure you will), I'll be the first to crack open a bottle of "Shampers" and dole out the cigars.
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  #267  
Old 10-14-2011, 08:21 PM
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Trooper117 Trooper117 is offline
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CoD is a truly fantastic combat sim, the best I have ever flown, but as it stands at the moment, it's standing at the bottom of my flight sims.
lol.. if its the best you have ever flown, how can it be the bottom of the pile?
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  #268  
Old 10-15-2011, 09:44 AM
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ZaltysZ ZaltysZ is offline
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Originally Posted by kalimba View Post
My humble conclusion is that Luthier's team is having a big dillema: to fix the terrain's color sheme, they have to modify everything in the code, including the cockpits...They are stiil trying to find a compromise.....!
If I recall correctly, one dev team member (or ex member) has said, that it was possible to get almost photoelectric colors even in IL2 1946, but only for particular time of day, while colors for other time of the day would be incorrect. It is not matter of only adjusting texture colors, because lightning must be taken into account or else you may get nice colors at noon and funky ones at dawn/dusk. They are just trying to find optimal solution making some compromises.
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  #269  
Old 10-15-2011, 01:30 PM
kalimba
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Originally Posted by ZaltysZ View Post
If I recall correctly, one dev team member (or ex member) has said, that it was possible to get almost photoelectric colors even in IL2 1946, but only for particular time of day, while colors for other time of the day would be incorrect. It is not matter of only adjusting texture colors, because lightning must be taken into account or else you may get nice colors at noon and funky ones at dawn/dusk. They are just trying to find optimal solution making some compromises.
Exactly what I wrote..Compromises..That means that if my assumptions are true, it will be impossible to please everyone... Those who are showing early pics of cockpits as "perfect" forget that at that same time in the process of developpement, the terrain was awfull..."unrealistic colors" as I recall....And don't forget ! We still don't have the clouds, explosions ,reflections , realistic tracers and all the rest that need to be included in the code !
BUt maybe by the time the game is "completed", new tech like DX11, tessalation and other gizzmos will be well integrated and the balance will be established...

Salute!
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  #270  
Old 10-15-2011, 02:34 PM
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Because it keeps crashing to desk top with Launcher exe failure. If it didn't keep crashing, it would be my top flight sim. Copy!!!!
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