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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #231  
Old 10-13-2012, 09:48 PM
NLS61 NLS61 is offline
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Of coarse you are entitled to your opinion
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  #232  
Old 10-13-2012, 09:50 PM
NLS61 NLS61 is offline
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Quote:
Originally Posted by Winger View Post
Have you ever flown a 109? Well, then you know whats a bad visibility. Its everyones choice thou. I knew it was possible to dump the canopy in a 109 and have no increased drag post patch and i still didnt use it since i dont like exploiting. And sorry but thats exactly what it is. No matter wich side it does.

Winger
Yes i've flown that visibility is ok backwards forwards it is rubbish.
Open cockpits are not ceating they are simply there.
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  #233  
Old 10-13-2012, 10:12 PM
Insuber Insuber is offline
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Quote:
Originally Posted by IvanK View Post
I spent a while specifically testing this one yesterday. In my testing it only occurs in the Spit Ia 100 Oct all other RAF types were okay.

Passing 9500ft I was getting a "put put" knocking sound, passing 10,500 I was getting very rough engine operation. Reducing boost to +5 OR reducing RPM to 2600RPM stopped the rough running. Its a bug and needs fixing. Reported directly to the Devs.

In my testing it occurs also with Hurricane Mk I, and Spitfire Mk Ia. I didn't yet test extensively the others.
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  #234  
Old 10-13-2012, 10:14 PM
Insuber Insuber is offline
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Quote:
Originally Posted by NLS61 View Post
Yes i've flown that visibility is ok backwards forwards it is rubbish.
Open cockpits are not ceating they are simply there.
Cheating is opening the cockpit to hear approaching engines, which wasn't the case in RL.
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  #235  
Old 10-13-2012, 10:20 PM
gonk gonk is offline
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got it to work... but it still feel like force rendering 2.... i.e. micro stutters the same way. Single card still better for me..
will test later today... very tired after night shift....

My problem..and probably other people.... I had to expand the exe location.....game location. F:\Program Files\Steam\steamapps\common\il-2 sturmovik cliffs of dover\launcher
Quote:
Profile "IL-2 STURMOVIK: CLIFFS OF DOVER"
ShowOn GeForce
ProfileType Application
Executable "/Program Files/Steam/steamapps/common/il-2 sturmovik cliffs of dover/launcher.exe"
Setting ID_0x00a06946 = 0x000240f5
Setting ID_0x1033cec1 = 0x00000001
Setting ID_0x1033cec2 = 0x00000002
Setting ID_0x1033dcd2 = 0x00000004
Setting ID_0x1033dcd3 = 0x00000004
Setting ID_0x1095def8 = 0x00000004
EndProfile


Then just don't touch anything... both cards are running ....sometime higher than 85% each , so got me where the stutter is coming from.
I hope this helps the others having a problem...
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Last edited by gonk; 10-14-2012 at 06:40 AM.
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  #236  
Old 10-13-2012, 10:26 PM
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VO101_Tom VO101_Tom is offline
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Quote:
Originally Posted by IvanK View Post
Not sure what you mean Osprey. The Trim wheel in the 109 is moving when I activate pitch trim. The Digital scale just below it that shows Stab position is responding to elevator Trim input.
Gooday Sean. Old, known bug, the indicator shows the historically accurate +3 -8 values (the trim isn't symmetrical), but the game use symmetrical trim. If you set the elevator trim aerodynamically zero position, the digital scale shows -2,5 trim value (symmetry center of the entire path) instead of 0...
http://www.il2bugtracker.com/issues/374
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Last edited by VO101_Tom; 10-13-2012 at 10:29 PM.
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  #237  
Old 10-13-2012, 10:36 PM
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Catseye Catseye is offline
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Quote:
Originally Posted by JG52Krupi View Post
Please could someone answer these questions...

Are the black oil leaks back?

Does the flak now have sound?

Have the lights in cockpits being toned down since in this patch?
Re: oil leaks.
Here is a pic - is this what you mean?
Attached Images
File Type: jpg Guns Test 109.jpg (30.2 KB, 47 views)
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  #238  
Old 10-13-2012, 10:51 PM
Al Capwn Al Capwn is offline
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Just to clarify the point i was trying to make,

Quote:
Originally Posted by Osprey View Post

-1, I want a prop to look like it should with my eyes. I am not a robot. That prop mod for 46 was the worst ever. Fine for moviemaking but that's it. That said, I don't understand this problem, the prop looks fine to me. Does anyone have a video?
I agree with you, I was trying to say I feel that the changes that were made were meant to reproduce how it appears on cameras, and it now does NOT look like how it would with our own eyes; which should be returned to the way it was before imo.

Last edited by Al Capwn; 10-14-2012 at 05:08 AM.
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  #239  
Old 10-13-2012, 11:06 PM
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JG52Krupi JG52Krupi is offline
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Never mind catseye just saw this...

http://forum.1cpublishing.eu/showthr...920#post468920
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Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
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Last edited by JG52Krupi; 10-13-2012 at 11:15 PM.
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  #240  
Old 10-13-2012, 11:43 PM
IvanK IvanK is offline
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Quote:
Originally Posted by Insuber View Post
In my testing it occurs also with Hurricane Mk I, and Spitfire Mk Ia. I didn't yet test extensively the others.
Ok I have just retested ALL the RAF fighters. Same result the only aircraft affected is the Spit MKIA 100 Oct. In my first set of tests they were all done On line in the ATAG server. In these Retests they were done Off line using Quick mission. Same result On Line and Off line

METHOD

CONSTANT SPEED TYPES
Climb on Schedule, Rad Full Open +6.25Lbs Boost/2800RPM Mixture AUTO RICH (Back) In Spit IIA I used +9Lbs Boost/2800RPM. Temps and pressures all within limits throughout climb. Climb from 6500Ft to 12,000Ft

2 PITCH AIRCRAFT
Climbed +6.25 Lbs Boost/Coarse (about 2400RPM) Rad Full open, Mixture AUTO RICH (back) on schedule. Then Repeated the test at 6.25Lbs Boost/Full Fine (about 3000RPM). Again Climb from 6500ft to 12,000ft. All Temps and Pressures within limits.

Only aircraft with an issue was Spit MKI A 100 oct its symptoms are:

Climbing at +6/2800RPM passing 9500ft I get a couple of audible "put" "put" from the engine, passing 10,500ft I get very rough engine running. Reducing Boost to +5 and it smooths out. It also smooths out if I maintain +6Lbs boost but reduce RPM to 2600. Either way this shouldn't be happening.
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