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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #1  
Old 09-21-2009, 04:05 AM
oblivion91 oblivion91 is offline
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there needs to be a penalty for crashing during multiplayer, or at least points awarded for the last person to score hits before the person crashed. Too many times ive had a guy lined up perfectly, and he decides to dive into the ground or water. He isn't penalized, and i wind up with nothing.
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  #2  
Old 09-21-2009, 11:12 AM
Ancient Seraph Ancient Seraph is offline
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Quote:
Originally Posted by oblivion91 View Post
there needs to be a penalty for crashing during multiplayer, or at least points awarded for the last person to score hits before the person crashed. Too many times ive had a guy lined up perfectly, and he decides to dive into the ground or water. He isn't penalized, and i wind up with nothing.
This will be fixed in the upcoming patch. A penalty will be given to everyone crashing without damage, or you'll get the kill if you hit him good enough. For now, we'll just have to live with the fact some people are lame.
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  #3  
Old 09-21-2009, 03:29 PM
beaker126 beaker126 is offline
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Awesome game Anton & Co. Most of what I have to suggest would probably have to be in a sequel, but here goes.

1. Some naval missions. For example, I'd love to see this game's treatment of the Swordfish mission to sink the Bismark, and a convoy escort mission in a bomber would be cool too.

2.Pacific theater and North Africa.

3. A new online mode, Airlift. Players would be tasked flying a transport plane to a friendly airfield and have to land. Both sides would be doing this, and could also be trying to shoot each other down at the same time. It would be a neat way to fly a C-47 or Ju-52.

Thanks for listening.
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  #4  
Old 09-21-2009, 04:55 PM
Gazz6666 Gazz6666 is offline
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Quote:
Originally Posted by Ancient Seraph View Post
This will be fixed in the upcoming patch. A penalty will be given to everyone crashing without damage, or you'll get the kill if you hit him good enough. For now, we'll just have to live with the fact some people are lame.
But hang on a moment.

Many a time i've been hard on the tail of an enemy in a dogfight, and often using the target camera, i've been too target fixated and flown into the ground whilst trying to follow my target. So this means i'll get penalised because I wasn't looking where I was going, but I get the same penalty as someone doing it to avoid being killed?
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  #5  
Old 09-25-2009, 11:46 PM
Rittmeister86 Rittmeister86 is offline
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Could you guys put in a patch where you could land and re-arm/re-fuel at the airfields?
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  #6  
Old 09-26-2009, 07:23 AM
DannyBooze DannyBooze is offline
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Originally Posted by Rittmeister86 View Post
Could you guys put in a patch where you could land and re-arm/re-fuel at the airfields?
plzzzzzzzzz add this so we can re arm re fuel. on sim theres no point in doing it with limited f/a if u cant rearm refuel

Last edited by DannyBooze; 09-26-2009 at 07:26 AM.
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  #7  
Old 09-26-2009, 09:28 PM
Oyorgi777 Oyorgi777 is offline
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Thumbs up Joystick Deadzone...

Dear Devs,

Already covered, but just to reinforce this NEEDS for a future update ) :

1- Decrease the Deadzone of Joysticks (or maybe can you make it adjustable??). Now, it is quite unplayable unless decreasing the sensitivity...

2- Create 8 "sight directions" instead of 4, controlable with the hat (with the Thrustmaster Flightstick X). Or maybe a panoramic or rotating seeing mode controlable with the hat with a reset button.

Thank you for your work!!
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  #8  
Old 09-30-2009, 11:03 PM
fuzzychickens fuzzychickens is offline
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Quote:
Originally Posted by DannyBooze View Post
plzzzzzzzzz add this so we can re arm re fuel. on sim theres no point in doing it with limited f/a if u cant rearm refuel
Or how about at least adding ground start default, and air start as an option.

Air start should not have been in this game as only option. Even the dumbest console player can get a plane off the ground in arcade setting.

The ability to re-arm should added after ground starts are added first or both if possible.
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  #9  
Old 10-01-2009, 02:48 AM
SgtPappy SgtPappy is offline
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No idea if it's been mentioned.

The P-51'B' in this game is actually a P-51 (with no variant abbreviation; i.e. Not P-51A, just P-51) which is a Mustang Mk.Ia (RAF equivalent)with 4x 20mm cannon. These were requested by the Brits. The plane had an Allison V-1710 engine equipped with a 3-blade prop, noted by the intake on top the engine cowling.

The P-51B's were much different: Merlin-powered, inlet at the bottom of the cowling, 4x 0.50 cals, deeper oil/rad cooling intake. This was the Mustang Mk.III, and is actually considered the best of Mustangs in terms of performance.

P-51/Mustang Mk.Ia/NA-73X


P-51B(C)/Mustang Mk.III


Strange this mistake could be made since the P-51B/Mustang Mk.III was in IL-2 1946 and was favored by many a Mustang pilot.

Everything looks great other than that.
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  #10  
Old 10-01-2009, 03:38 AM
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Robotic Pope Robotic Pope is offline
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Nice Post SgtPappy. I really hope the devs are reading this and can change it in time for the patch. Its such a stupid mistake. Myself and others have mentioned this a few times before, http://forum.1cpublishing.eu/showpos...&postcount=526
http://forum.1cpublishing.eu/showthr...ght=developers

It could be changed to just P-51 but that would still really be wrong. Its an RAF plane so can only be called a Mustang IA.

You would never see an RAF Harrier GR.3 be called an AV8-A for example.
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