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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #211  
Old 01-31-2011, 01:15 PM
luthier luthier is offline
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From now on, every old feature Oleg mentioned at some point in the past that Tree_UK brings up to stir up drama, will be instantly removed from the game.
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  #212  
Old 01-31-2011, 01:17 PM
Sven Sven is offline
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Originally Posted by luthier View Post
From now on, every old feature Oleg mentioned at some point in the past that Tree_UK brings up to stir up drama, will be instantly removed from the game.
I like this man
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  #213  
Old 01-31-2011, 01:24 PM
Royraiden Royraiden is offline
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Originally Posted by luthier View Post
From now on, every old feature Oleg mentioned at some point in the past that Tree_UK brings up to stir up drama, will be instantly removed from the game.
Seriously, is there going to be multi gpu support?A lot of us have asked but no answer.
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  #214  
Old 01-31-2011, 01:41 PM
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brando brando is offline
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Originally Posted by PeterPanPan View Post
I see that the recommended system specs for Rise of Flight are, for the CPU:

Intel® Core™ Quad 3 GHz or Intel i7 3 GHz


These are higher than the recommended CoD CPU specs which are:

Intel Core i5 2.66GHz or AMD Phenom II X4 2.6GHz

I am no expert, but how/why is this? ROF is an older game (albeit not that old), so shouldn't it be less demanding? Or is it testament to the coding skill of Oleg and team that they have managed to get more from less? Or is there simply more detail in ROF?

PPanPan
I think this reflects Oleg's policy of making the game usable on a wider range of PCs, and thus available to a larger number of users. That's good marketing sense and also suggests to me that the coding is good.
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  #215  
Old 01-31-2011, 01:50 PM
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addman addman is offline
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Originally Posted by luthier View Post
From now on, every old feature Oleg mentioned at some point in the past that Tree_UK brings up to stir up drama, will be instantly removed from the game.
Hopefully Tree won't utter another word then or we'll be left with a grass simulator....
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  #216  
Old 01-31-2011, 01:54 PM
swiss swiss is offline
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Hopefully Tree won't utter another word then or we'll be left with a grass simulator....
Or "Clouds over Dover" - no, that was the other guy.
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  #217  
Old 01-31-2011, 02:10 PM
lbuchele lbuchele is offline
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Originally Posted by luthier View Post
From now on, every old feature Oleg mentioned at some point in the past that Tree_UK brings up to stir up drama, will be instantly removed from the game.
I will pray for Tree_UK don´t whine about the planes or the colour of the sky...
"What? He is whining again? Remove the planes.Don´t forget to remove the sky too.
This guy needs a lesson!"
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  #218  
Old 01-31-2011, 03:29 PM
Tree_UK
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Originally Posted by luthier View Post
From now on, every old feature Oleg mentioned at some point in the past that Tree_UK brings up to stir up drama, will be instantly removed from the game.
Im sorry Luthier, I am not trying to create drama, I was just answering the mans question, all we can go on is what we have been told in the past, if this has all changed then fair enough, all you have to do is just tell us.
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  #219  
Old 01-31-2011, 03:44 PM
Tree_UK
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Originally Posted by lbuchele View Post
I will pray for Tree_UK don´t whine about the planes or the colour of the sky...
"What? He is whining again? Remove the planes.Don´t forget to remove the sky too.
This guy needs a lesson!"
I wasn't whinning about anything, honestly i just answered the guys question about multi GPU support, Oleg had said along time ago that they would be supported, I wasnt trying to create a drama, I obviously have no idea if multi GPU support has now changed or not.

Last edited by Tree_UK; 01-31-2011 at 04:14 PM.
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  #220  
Old 01-31-2011, 03:53 PM
lbuchele lbuchele is offline
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Please forgive me man.I shouldn't make fun with you.
Probably you are a good guy, It's just that you are so pessimistic sometimes that you are now part of the folklore of this forum (in a good way).
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