![]() |
#201
|
||||
|
||||
![]() Quote:
http://forum.1cpublishing.eu/showthread.php?t=229571
__________________
Q: Mr. Rall, what was the best tactic against the P-47? A: Against the P-47? Shoot him down! (Gunther Rall's lecture. June 2003, Finland) |
#202
|
|||
|
|||
![]()
Hello DT
I found a little bug when bombing. I am not using any MODS just a clean installation. Sometime I enjoy watching how to enemies fight each other. In this case an airplane is going to attack an airfield using bombs. The case is when the airplane release the bombs some times (not allways) floats in the middle of the air and don't fall, they stay exactly where the airplane release them. I have three screenshots showing this particular behavior. . Bombs_1.jpg next picture have second later: Bombs_2.jpg Next picture: Bombs_3.jpg Even some bullets stay flashing in the middle of the air. I avoid this, I have to re-run the mission and the problem disappear. |
#203
|
||||
|
||||
![]()
I've been playing around with Finnish planes of late, and have noted that in QMB with the Slovakia Winter map selected and using default skins that the B-239, Blemheim and G-50 skins shown setup screens are vastly different to those that actually get loaded, it's almost as if the winter directly for these skins is missing or something, there is no issue with the same aircraft using the Slovakia Summer map.
Could I ask if some kind individual please give it a go and see if they get the same results, this anomaly is most notable on the B-239 which looks like the void is being loaded, it is the same for AI and player aircraft. Just checked you can add the Hawk 75A-3 to this list of winter anomalies..... ......and M.S 406
__________________
Spud ![]() Last edited by Spudkopf; 02-09-2016 at 09:14 AM. |
#204
|
||||
|
||||
![]() Quote:
In this case the defaults skins as displayed in the setup screens (although these are summer skins) all loaded correctly. If I can find the time (and energy) I might see if I can reload the game and patch it to 4.12 to see what the go is with that version of the build.
__________________
Spud ![]() |
#205
|
||||
|
||||
![]() Quote:
If I can find the time (and energy) I might see if I can reload the game and patch it to 4.12 to see what the go is with that version of the build.[/QUOTE] OK found another backup on a portable drive, turn's out that I've got many, many gigs of hard drive space (and memory sticks) dedicated to IL2 storage. This build in this case is 4.11.1m and it would appear the same issue as found in the current build also exists here with this one, in that the default winter skins that are displayed in the QMB setup screens are not those that get loaded into the mission (the G.50 and the Blemheim use the same skin for winter or summer but when the Slovakia Winter map is selected these summer skins are not loaded and instead some unrelated skin appears in the mission). As I said above in build 4.10.1m there are no specific winter skins for the mentioned types, however the default skins that are displayed in the QMB setup are what gets loaded to the mission, so from this I can only deduce that the cause of the issue seems to occur after this build.
__________________
Spud ![]() |
#206
|
|||
|
|||
![]()
This is more of a pro-active 4.13.1 or 4.14 spell-checking nitpick than a 4.13 bug, but here goes.
In the techniques.properties file of the i18n folder, for English localization the word "Vehrmacht" should use the standard German spelling, "Wehrmacht". It would also be helpful if the armored cars in the Stationary Objects - Artillery section were moved to the "Vehicles" section unless there is some reason why they should be there. |
#207
|
||||
|
||||
![]()
"Vehicles" section: vehicles are moving objects.
Stationary Objects - Artillery: vehicles are statics objects, but can shoot. Some vehicles are in the 2 sections... |
#208
|
|||
|
|||
![]()
here is a bug in tb3
![]() ![]() |
#209
|
|||
|
|||
![]()
in all ki-45 altimeters a cursor is missing
![]() |
#210
|
|||
|
|||
![]()
That bug is actually a misplaced part, which also makes the DM for that portion of the TB3 incredibly weird.
|
![]() |
|
|