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#191
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[QUOTE=Jami;512450]
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You cant even come over them by energy advantage, because they turn so fricking fast, you cant fly out a shooting solution with the overspeed you need to get out of their range of kill, if you overshoot (and you will overshoot) Some versions are not that hard, but especially the SPB Model 24 is not surviveable. |
#192
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Yes, many hands on this one (and still growing). For my part, you're welcome.
Last edited by Buster_Dee; 12-20-2013 at 10:40 AM. |
#193
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5? i think six minimum ... or even more
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#194
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Well, B-24 is just awesome. But... I wonder... in Avia B.534 there is a very nice animation of moving ammo cartridges when firing guns. Why this animation was not used in B-24 when there are so many ? If you can do it for one plane, why not for this ?
Yeah, I know. I'm nitpicker. ![]() |
#195
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dFrog
Glad you asked about the articulated ammo belt and ammo considering I have been wrapping my head around that issue. If you take the low ball approach like hiding part of the ammo belt, it painfully become obvious that using TrackIR with 6DOF the user is aware of the missing belts and it blows the "magic". The only real solution is to have a fully articulated (albeit simple polys) animation with again a fully articulated simplified ammo. Given that, now you know why the B25J waist and A20 ventral position never had the articulated ammo belts installed. All I can say is maybe one day.
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FA_Monguse |
#196
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Congratulations to Buster and Monguse. Your hard work and many thousands of hours have paid off.. I look forward to making use of the B-24 in online and offline scenarios!
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Find my missions and much more at Mission4Today.com |
#197
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You're right. My point was that a number of those gun stations can be reused.
Sperry Ball Turret, Martin Top Turret - B-17 Sperry Ball Turret, Martin Top Turret, Consolidated Tail Turret (as nose turret and tail turret) - B-24H. |
#198
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Guys, I don't have any words to say you...
THIS IMPOSSIBLE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! I see something beauty like parrallel universe!!! Give me that plane please for Christmas flying over Europe!!! |
#199
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Pursuivant
For a proper H model we need to model a new A-6B for the tail a new Emerson A-15 front turret, new cockpit, and totally new bombardier station and update the top turret to an A-3D. If we keep it to an earlier block, we wont have to stagger and enclose the waist. As for the ball in the waist, the ball retraction cylinder, torque retraction need to be redone. For the external model, we would need to remove the bombardier low viewing windows, fix a few things here and there and update the skin texture itself. So all in all: New/Updated pit New bombardier area New waist (depending on the variant we want) Update Top Turret New Emerson A-15 front turret New A6B tail. External model changes to reflect the H block we want.
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FA_Monguse |
#200
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OK, thanks for explanation. I'm not fan of planes with more than 2 engines, but this one is really nice piece of (tremendous amount of) work.
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