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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#11
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I thought there already was a "wish list" thread around.
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#12
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Hope this helps, I haven't tried it myself. Good Luck!! |
#13
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... maybe in the "far future", I`d like to see some ground crew walk arround on the airfield, refuling planes, picking their nose, making jokes, smoking cigarettes near fuel trucks and getting angry repremands from superiors. Or groundcrew running for shelter when they hear the sirens. How about that? ![]() |
#14
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Excellent idea if I can get out of my seat, walk back to the mofo who panics - and shoot him.
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#15
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It's been a while since I played the original IL2 series but if I remember correctly that did include screaming from a pilot when shot down.
The OP's suggestion might sound tasteless but perhaps we do sometimes need to confront the reality of combat and discard the sanitised version as presented in computer games. |
#16
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Great idea but very hard to do. You'd have to re-create authentic coms. While I love the idea (because adjusting a slider is useless if you can't sense the state of your crew or squad) it's hard to pull off.
For example a squadmate (AI) would break off but you'd never really get the feeling that he's in panic. On the other hand side he'd have to communicate realistically with you. And that would require a damn lot of sound samples. I still love the idea though. Most people that are against it are just overreacting. They imagine gory things going on ingame while being okay with eating a steak for lunch. Good job. The thing is that this would set the game ahead again in terms of realism. Screams are fine and "announcements" too. What's so wrong about your rear gunner announcing your tail is gone or that he is hurt? What about him panicking because your tail is gone and wanting to jump out? So +1 for the idea. But I fear it'd be very hard to implement. |
#17
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I'd like to see this if it was done right though, but mainly as a part of a whole update of crew interactions, such as shouting out contacts, celebrating when getting kills, panicking when things get hairy etc. Last edited by Kupsised; 08-23-2012 at 04:56 PM. |
#18
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You are simply making things up (you have no idea why we object to the suggestion so you make one up), it seems like a waste of the developers time and resources... Perhaps those mythical CloD modders can get the screams working for you and Tav.
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#19
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Last edited by PotNoodles; 08-23-2012 at 06:44 PM. |
#20
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![]() If you don't even explain why you object the suggestion it's obvious that people have to assume if you don't say anything useful... If you have a valid point against implementing his suggestion - how about actually posting it? I posted some cons and pros. I even responded to your post because, to me, it felt very much useless. Bravery and Discipline doesn't really offer much valuable feedback in game. Sometimes you can't tell if the AI is just stupid or under the effect of B&D. I also added that it's not just about screams and gore. But about valuable feedback. And if you post such stuff: "I have no desire for screaming bomber crews, did they scream a lot?" - it's obvious what your main point is. But do you seriously believe that a crew didn't interact? Voiced incoming bogies, damage to the plane, fire, etc? Historical documents aside - I'm very much sure you know what the answer would be... ![]() |
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