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#1
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![]() Quote:
I won't be lowering my settings. They're fine maxed out. Just hope it works well for others so there's more people playing online. Anyway, thanks for the update and us Aussies will check it out Tuesday cause you buggers are so far behind. |
#2
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If it all works out many thanks, I truly hope it does
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Regards Chris ![]() http://www.aircombatgroup.co.uk/index.php Gigabyte z77-d3h, Intel Core i5-3570K 3.40GHz (OC 4.2GHz), Corsair Vengeance Low Profile 24GB DDR3 PC3-12800C9 1600MHz Dual Channel Kit , Samsung 120GB SSD 840 SATA 6Gb/s Basic, Seagate Barracuda 7200RPM 1TB SATA 6Gb/s 64MB, Cooling Silencer Mk II 750W '80 Plus Silver' PSU, GTX580 3gb OC |
#3
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Hi BlackSix.
I saw the pictures, 15 to 22 and 7 to 11. I don't care how much whining here, the 47-53% prformance increase looks promising, especially in such a slow configuration. ![]() But i compare these two pictures, and i didn't see any major differences. The smoke blurry a little, the cocpit glass refraction is different, and some harsh reflection is missing. So, the dynamic lights and effects caused the graphic issues? Or the materials?
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![]() ![]() i7 7700K 4.8GHz, 32GB Ram 3GHz, MSI GTX 1070 8GB, 27' 1920x1080, W10/64, TrackIR 4Pro, G940 Cliffs of Dover Bugtracker site: share and vote issues here Last edited by VO101_Tom; 07-27-2012 at 03:23 PM. |
#4
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Very interesting subtle changes to achieve framerate boosts as shown.
I noticed differences in the following "glare/drawing" by flipping back and forth between the pics. Cockpit glare different. Antennal mast and cable different. Pitot tube different. Gun flash different. Vehicle being shot different. Some shiny objects reduced. |
#5
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Oh well, performance increase when turning down the grafics quality.
![]() B6, can you please ask Luthier if the grafics engine rewrite is finished now and the devs can continue/start to work on the gameplay issues? Good looking IL2 'though. |
#6
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What we are seeing now is the reaching of last stages by new texture manager introduced along with the rewritten graphics engine.
The screenshots are almost equal but if you look closely you will see how the clouds, reflections, smoke and tracers are more blurry (for example), that's because now the effects option is tweaking down the textures resolution from the effects. This is an improvement because tweaking down the effects in the official build have almost no impact, so it solves nothing for low profile PCs. |
#7
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hey guys relax, all of this can be tested the monday (i hope) so lets get constructive till the monday, and later test it , take opinions
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GTX560TI 2GB-I5 2500-4GB DDR3-488GB Western Digital WD5000AAKX-Win7 64-Bits [IMG]http://www.rincondesimulacion.com/im...00x200warz.png[/IMG] |
#8
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![]() Quote:
http://en.wikipedia.org/wiki/Deferred_shading Quote:
Last edited by Ataros; 07-27-2012 at 04:51 PM. |
#9
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Good news!
Bombers next please ![]() .
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#10
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* BF109F Cockpit
* IAR80 ? * maybe , bomber, will nice to see JU86 in stalingrad. (diesels engines) * russian womans antiaircraft gunners ![]() * Yaks-7b & 1 & Bf109G-2 must be nad too the FW189
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