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#11
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Another thing I did not mention is time to create a new aircraft in original Il-2 was 1 month for 2 people. In CloD it is 9 months for 2 people.
Thus almost 10 times more time/resources is needed for creation as well is for bug hunting. |
#12
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I think some people don't really grasp this around here, if we get one extra plane in a patch then that would be a luxury for us. I'm not even expecting ANY new planes in patches, it will probably most likely be DLC further down the road considering the amount of resources/manpower it takes to produce new aircraft. I actually fully support a DLC implementation for the new IL-2 series, it's a good way to keep the cash flow for MG and hopefully one can pick and choose what one would like to download instead of getting unwanted crap planes, the Lerche springs to mind.
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#13
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I am definately a fan of the RoF DLC type system, for add-on aircraft to existing theatres. I am amazed at peoples assumption that any extra aircraft developed down the track should be passed on for free, especially these days with the time and effort required to produce them to the standard the we all expect. And yes, the idiot planes like the lerch and some others should not have the time and effort wasted on them, and I dare say wouldn't if they were produced as money earning products!
Craig |
#14
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This and also the fact that planes are no longer modeled in < 800 polygons with questionable attention to detail. Just look at the engine on the Walrus in CloD and compare it to the MBR-2 in IL-2, yeah quite a difference eh? The time it takes for 2 people to create one aircraft model CloD is not weird at all, it's reality.
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#15
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Thanks to ataros for translation!
Comment to DLC: Imagine you have bought CloD, with its E-3, E-4 Bfs and Mk I & II Spits etc. Then you go to a server that runs a year 43 eastern front mission. Choose a field. Nope, no planes available, go to online shop to buy them. Ok, I'll go play Skyrim or something ![]() Old series did it real good. But yes, they can leave the UFOs out from the coming theatre packs ![]()
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#16
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There is nothing wrong with paying for DLC. ROF shows that it's a good model of business. Even though I don't fly it that often I've 'Collected' a number of their planes.
How about the DCS series where you have to buy a whole new simulator for each flyable aircraft? I'ld have no issue with buying a Battle of Moscow expansion whith new maps and aircraft to suit. |
#17
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I'd rather buy an addon with new planes and map than having to buy each plane individually like rise of flight, matter of fact, I play rise of flight iron cross edition and have never bought one of there planes!
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#18
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I like the idea of theatre packs with say maps, missions, and initial aircraft plane set, if down the track there are extra aircraft developed then that is cool, I will buy them but they are not essential to making that theatre pack playable.
I have RoF IC, I rarely play it as it still requires more utility aircraft to flesh out the great new campaign system for me to get right into it. I still buy pretty much every extra plane they release though, I will get right into it oneday, and still want to do my bit to keep anyone that has an interest in developing flight sims in business. $15 every 2-3 months is still a pretty small price to pay for someting we all enjoy so much! Craig |
#19
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I think thats the way it will go. I don't agree with the 'buy it or be left out' philosophy across individual planes. It will put too many people at a disadvantage and we won't have a level playing field. I didn't like this in RoF, you are almost forced to buy everything to take part in mission variations or 'sit at the back' with an irrelevant aircraft.
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#20
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RoF team lost all credibility the day they fall in that trap. They even lost their business model (realism). I hope for them they made some good money at least. |
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