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Gameplay questions threads Everything about playing CoD (missions, tactics, how to... and etc.) |
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#1
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Hello Bf110 pilots,
Having a lot of fun with the twin engine planes in CLOD, yeah, even the Blenheim. Although the scope of action in the Bf110 is greater than the Blenny. My basic 110 mission is to skip-bomb (2x250lb) a ship then extend back to France and intercept bombers if I can find them. I must say the Bf110 is luxury after flying the Blenheim! At this stage my Bf110 tactic is to avoid single engine planes unless I get a chance to boom and zoom (like one pass!). I have maintained around 410-20 kmh in level flight and think other posters who mention higher speeds are on the money. I have not figured out just how far I can close down the oil rad and air rad at this stage. When diving I get the rough shaking feedback, yet are way below max dive speed. Any clues there? The AI gunner is a bit of a loser, doesn't seem to do much even if a Spit is right on your tail, presume the default gunner is a rookie. In the FMB I think you can set the gunner's skill rating - rookie ... ace. Would be a nice addition to the Bf110 game if there was some way to increase your AI gunner's skill with missions flown/survived, air gunner school, etc. Will subscribe to the thread and if I can join some training would be interested in doing so (timezone permitting). Usually fly in the ATAG server. Last edited by aus3620; 11-04-2011 at 10:25 PM. |
#2
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![]() Quote:
as a day time fighter the 110 proved to be quite vulnerable. that isn't to say it wasn't a good platform but it was no match for single seat fighters. the biggest failing though was they were forced to fly close escort. had goering not been a total moron he would have employed the 110s as hunter killer escorts screening well in front of and ahead of the he-111s attacking the hurricanes and spits before they had a chance to out position the incoming bombers. then had the 109s clean up anything that got through. |
#3
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the 210/410 industrial failure did help them to stay on the front
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