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Performance threads All discussions about CoD performnce |
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Thread Tools | Display Modes |
#11
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when you go to desktop you free up some ram i think , i think memory usage is the key to the rally bad stutters and lockups .
i get 100 fps in cockpit on the ground engine off yet sometimes i can see 2 fps in combat then shortly after it will lockup |
#12
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I don't think I free up some ram when switching to desktop and then back to the sim. The sim resists in the memory, because I am NOT quitting the sim. I only change the "Task" to Desktop and then back to the sim.
Greetings! |
#13
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i've noticed that i get stutter (pretty heavy stutter) when bombers formations spawn (AI).. too much workload i guess :-\
This on both Repka#1 and ATAG servers.. When there are no "bombers spawn-in-progress" i get just few almoust unnoticeble stutters online, and nothing offline. S! |
#14
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I have seen the same thing. I have the FPS display running all the time. When the shutters occur, FPS seems to stay steady in the 40-50 range which is pretty much what I see normally on-line. It appears to have something to do with communicating with the server and updating the display--not a graphics issue.
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#15
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Hi,
it would be interesting for me if someone of you can try the CloD -> Desktop -> CloD taskswitching, when stuttering happens. Would be nice if someone can report back if the stutters are gone after you switch back to CloD. Greetings! |
#16
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hi again!
got verified that if you got stuttering during online gaming, use Win key to get on desktop (Clod runs during that in the background) and directly change back in CloD by using Taskmanager or Alt + Tab!. Stutters are gone if you do that! Have verified this now 3 Times! |
#17
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anybody reported this in the bug thread?
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#18
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I got stutters when i switched to dx10_1, but no blue lines then.
Back to dx10_0 -> stutters gone, blue lines back.
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Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects ![]() |
#19
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That one of the nice things about CoD providing DirectX 11 API support!
The game default to D3D10_0 'feature level' for those DX10 and DX11 compliant video cards But you can try different 'feature level' rendering options to see if you get better performace Here is a list of the the 'feature levels' that you can try out in yoru conf.ini file Render=D3D11_0 Render=D3D10_0 Render=D3D10_1 Render=D3D9_1 Render=D3D9_2 Render=D3D9_3 I have been playing with the DX 11 'feature level' Even though 1C recomends DX 10, and I seem to be getting better FPS.. It is hard to tell right now for sure, in that the last patch seems to messed up FRAPS again. The down side to useing DX 11 'feature levels' is the grass looks like crap when your sitting on the runway
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
#20
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@Tvrdi: If you mean the desktop switching thing, yes I mentioned it in the bug thread.
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