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Pilot's Lounge Members meetup

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  #11  
Old 08-18-2011, 07:45 AM
Ze-Jamz Ze-Jamz is offline
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Quote:
Originally Posted by ElAurens View Post
Meh, I gave up on teenage twitch shooters full of haxoring griefers a long time ago.

This is just another funnel shooter on a tiny map with fake air support (look at those jets, I'll bet they are doing all of 100 knots).

I don't understand what you guys get out of this series. It's the same thing over and over again, but with a few new skins and weapons.

After the first week everyone knows where all the hiding spots are, knows which weapon is the only one to have, and it melts down into a repetitive spawn-kill-die fest. Yet you will complain to high heavens about "vulchers" in IL2.

WTF Over?
Oh dear..
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  #12  
Old 08-18-2011, 10:41 AM
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Bewolf Bewolf is offline
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Originally Posted by Rattlehead View Post
Looking good.

Games like this need to exist, simply because most people just don't have the patience or inclination to play hardcore sims like Arma 2.

El Auren's point isn't totally unjustified mind you, but I think a good deal of suspension of belief is required for most FPS games simply because that's exactly what they are...games.
I do think they have kind of reached a point of saturation though, in that I don't know how much is pure repetition and how much is new content these days.

That said, I really enjoyed BC2 and have very fond memories of that game. It felt authentic enough for a layman like me.
I suppose there is only so much innovation you can put into a first person shooter.
I am more of an ARMA type of player, but for some quick action in between with lots of immersion and constant engangement it is fun. The old Battlefiled 2 rocked because it had, for a shooter, quite large maps. And the combination between aircraft, choppers, vehicles and gruntwork in a rather tight space always is a winner when it comes to sometimes epic scenes. Not realistic, but fun, and that is what a game is all about.
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  #13  
Old 08-18-2011, 11:03 AM
Vengeanze Vengeanze is offline
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I'm too old for these types of games. Guess Eve online type of games are more my cup of tea.

But what is this ArmA you guys talk about? Slow enough for me?
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  #14  
Old 08-18-2011, 11:06 AM
Ali Fish
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Originally Posted by Vengeanze View Post
I'm too old for these types of games. Guess Eve online type of games are more my cup of tea.

But what is this ArmA you guys talk about? Slow enough for me?
slow & tactical with weapon and environemnt realism implied at all levels.
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  #15  
Old 08-18-2011, 11:25 AM
Vengeanze Vengeanze is offline
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Originally Posted by Ali Fish View Post
slow & tactical with weapon and environemnt realism implied at all levels.
Thanks. Gonna check it out.
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  #16  
Old 08-18-2011, 11:29 AM
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ElAurens ElAurens is offline
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ArmA II is the only infantry title I will play at this point.
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  #17  
Old 08-18-2011, 12:57 PM
Anvilfolk Anvilfolk is offline
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Might want to look at Red Orchestra

Reinstalled a couple of days ago, then got the Darkest Hour mod for the western front. It's not perfect and looks quite aged by now, but it's quite realistic. And boy, playing on a 70 person server is something! 35 to a side, feels like a whole other scale than most shooter. Everywhere you go, there are people crouched and prone behind nooks and crannies, tanks moving up with people behind them, people getting suppressed for real - heck, I find myself ducking in front of the computer when an MG42 opens up! Suppression if very well done

After playing other modern shooters though, the game feels extremely slow. Even when sprinting, it takes ages to get anywhere Kind of like ArmA, I guess, but perhaps even worse.
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  #18  
Old 08-18-2011, 01:18 PM
Vengeanze Vengeanze is offline
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ArmA 2 seems like something for me but I'm a ww2 buff.
Too bad there's no mod or expansion for ArmA.
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  #19  
Old 08-18-2011, 01:25 PM
skouras skouras is offline
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wait for red orchestra 2
WWII stuff
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  #20  
Old 08-18-2011, 01:29 PM
Ali Fish
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yeah to clarify, red orch is arma 2 effectivly, but ww2
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