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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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ATI HD5870 2G Kingston DDR3 1600 6G Intel i7 980X @4.0GHz ASUS Rampage III Extreme Creative Xtreme Gamer TrackIR 4 MS FFB2 + CH pro Pedal + CH throttle Win7 64bit |
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#2
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actually il2 early planes ammo is as weak as clods
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3gb ram ASUS Radeon EAH4650 DI - 1 GB GDDR2 I PREFER TO LOVE WITHOUT BEING LOVED THAT NOT LOVE AT ALL |
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#3
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You know you can adjust the AI gunnery skill in all those bombers, right? If you think the default setting is too low, take a few minutes and tweak it yourself.
As far as the deflection shooting goes... I've always been a bad shot in '46 and maintain that tradition in Dover, but it seems to me it's slightly easier to get bullets on target in Dover. |
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#4
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As I said a lot, a buch jump here and write a lot and don't even look at FMB and all the settings you can change in CloD, all flexibility the engine provide... Please, all: take a look at all the settings possible in AI skill... The AI gunners in IL-2 '46 are snipers. If you see any WWII footage, with guncams, you'll believe that fighters pilots atacking these bombers are crazy... The gunnery in CloD is much more relistic. It's obvious... But the "golden standard" to some is the previous and now limited version of IL-2 series: 1946. In CloD our planes don't fly in "rails" and don't maneuver like Tie-Fighters anymore... It's the life... Last edited by LoBiSoMeM; 07-24-2011 at 08:38 PM. |
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