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#11
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Thanks for the positive response everyone.
In all fairness, Flea's checklist thread should be a sticky as well since it compliments pretty well what i've gathered here: his thread contains the real life checklists, mine tells you how to go about implementing them in the sim. Since i now have a basic layout to work from i'll keep an eye out for often repeated questions and paste them in as time goes by. I know i said i might not have the time to edit things but truth be told, now that the initial bulk of things is up and posted it's easier to keep adding to it one piece at a time. I just hope the character limit is enough to keep expanding and revising this as time goes by ![]() I'm not after personal gains from this (apart maybe from getting others up to speed so that we can all populate the servers and all have fun shooting each other down ![]() 1) Keep the thread clean so people can benefit from it. Questions are welcome and i'll do my best to answer them, as are corrections and updates (eg, if a patch changes something by all means tell me about it here in this thread) and i'll try to incorporate them into the starting post. Debates about whether it should be like it is, if it's optimal or not, if/when it will be fixed or whose fault it is in case it's broken are not. My aim is to help people by sticking to a very simple format of report and answer: Person A: I have problem X Person B: Try solution Z If people deviate from this and it starts going downhill, i'm sorry but i'll have to report the offending posts to the moderators and ask them to prune them off the thread to maintain some readability. Other than that, be my guest to fire away with questions, corrections and findings of your own ![]() 2)When you're flying online and people in the chat bar are coming up with such kind of questions, tell them to alt-tab out of the sim and check this thread out. It's better for you since you won't have to explain everything in chat by typing while flying and better for them so that they can get in the air faster. Glad you guys like it, i hope it's useful to you, now go out and have some fun flying ![]() |
#12
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Points well and truly taken
![]() Thanks again! Just wondering, is there a formal procedure for making a topic 'sticky'? As you say, and many agree, that 2GFlea's contribution does seem to deserve one.. Anybody? Cheers! Last edited by retrojet; 07-22-2011 at 06:03 PM. |
#13
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Thank you Blackdog_kt!
![]() This was very much need. flyer01 |
#14
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Thank you, Blackdog.
~S~ |
#15
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TY for your time consuming efforts..this has to stay sticky for ever..ty mate
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#16
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Truly one of the leading lights of our community. A tip of the hat to you, sir.
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#17
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Thanx Blackdog...you have inspired me to give it another go...
To you and the other contributors to this thread? Many Thanks... |
#18
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Many thanks Blackdog_kt
I haven't read it all as it was giving me a headache. Information overload, lol. This sim is very complicated and I can see why the developers haven't been able to produce a decent manuel yet.
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#19
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Thanks Blackdog for the shout-out. I have been trying to help out some fellow squaddies trying to get started, I think I'll just point them to this thread and save myself some time.
Have you thought about consolidating the info you compile into some sort of downloadable document? That we we could have it as a handy reference while in game. |
#20
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I might just as well do it sometime soon. All i need to do is copy paste the lot into a word processing software, replace the html tags for bold/underlined text with the equivalent word processing functions and change quotes into small chapters with a nice, visible header. Then i could convert it to PDF and just upload on airwarfare.com To be honest with you it's far easier for me to work in a word processor than in a forum due to the ease of formatting the text properly, adding page breaks to divide the info into groups and so on, but initially i was aiming to judge the community's interest by dumping the lot of it out on the forums ![]() Now that it's obvious there's some interest, if i start working on a more polished version i will also probably divide it into separate sections: performance/stability tweaks, control setup and usage, gameplay advice, etc. The only think i wouldn't want to do at this point, as it will entail quite a bit of a rewrite, is to make it look like a full fledged tutorial. Most of the quotes on the front page are taken verbatim from answers to community members and editing out those parts would take another round of proof reading and shuffling things around. I wouldn't say it's impossible, i just have to get myself in the mood to do it first ![]() |
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