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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 04-23-2011, 09:56 PM
rakinroll rakinroll is offline
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Originally Posted by mazex View Post
Like someone wrote in another thread. Try starting IL2 now and prepare to be amazed with how crappy and outdated it feels!
Yes, CoD is amazing but il2 still gives what i need about ww2 simulation. I do not agree with you.
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  #2  
Old 04-24-2011, 02:44 AM
nodlew nodlew is offline
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Thanks Strike, for the nice screen and the elaboration on the damage model. The damage model in this game is, I think, still quite above most of our heads in terms of the realism and complexity it attempts to produce in game. But I am already seeing some of the variety possible. In my last mission, a pretty big one in the FMB with Hurricanes, Spits, Blenheims, 110s, and 109s, I finally caused my first gunnery induced explosion in a target--pretty sure that's what it was. Anyway, with a short burst there was a fireball and the wing on the 110 I was shooting at broke in half. I've set quite a few on fire, but no explosions until now. I probably hit the ammo--don't think fuel tanks explode catastrophically (generally).

And I can confirm that the custom loadouts and gun harmonization greatly increases lethality. With a hit percentage of only 17% in that mission, I was responsible for destroying 3 enemy planes, and contributed to downing another--3 BF-110s, and 1 BF-109, with all my guns harmonized in the ver and hor at 300 yds, ammo load out pretty equally devoted to Ball, Inc, and AP.

Last edited by nodlew; 04-24-2011 at 05:04 AM. Reason: Irrational insistance on spelling things as correctly as I know how.
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  #3  
Old 04-24-2011, 07:06 AM
nodlew nodlew is offline
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Default Blowed up real good.

Blew up all right, but was not ammo, must have been fuel.

Screen 1 shows moment I open fire, guns harmed at 300 yds--



Screens 2 & 3 show the impact of the first rounds--incendiary obviously--





Then this happens--











So, 110 hit right at the wing root by a very few rounds, including one or two incendiaries--explosion shears wing off, big orange gasoline-looking fireball, which trails the plane for a second or two, then snuffs out, leaving the plane plummeting, barely smoking--pilot bailed and survived.

I would love to know what gadget I hit to produce that effect. Anyway, I will be aiming at that spot next time I shoot at a 110.

I wonder if this could be one of those situations where a fuel leak caused a build up of fumes in the wing and surrounding air, and then the incendiaries ignited that and caused the explosion. If so that might be hard to intentionally repeat.

Last edited by nodlew; 04-24-2011 at 07:18 AM.
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  #4  
Old 04-24-2011, 10:22 AM
Strike Strike is offline
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Originally Posted by nodlew View Post
Blew up all right, but was not ammo, must have been fuel.

Then this happens--

So, 110 hit right at the wing root by a very few rounds, including one or two incendiaries--explosion shears wing off, big orange gasoline-looking fireball, which trails the plane for a second or two, then snuffs out, leaving the plane plummeting, barely smoking--pilot bailed and survived.

I would love to know what gadget I hit to produce that effect. Anyway, I will be aiming at that spot next time I shoot at a 110.

I wonder if this could be one of those situations where a fuel leak caused a build up of fumes in the wing and surrounding air, and then the incendiaries ignited that and caused the explosion. If so that might be hard to intentionally repeat.
To be quite fair I havn't seen tons of guncam clips where wings have been BLOWN off. They are quite sturdy and the wingspars are basically massive girters that run across nearly the entire span. What it looks like to me is fueltank detonation. And the huge fireball is the result of the evaporating/combusting fuel that is spilled out of the fueltank and finally it's all gone up in smoke.

Looks quite spot-on to me Thanks for sharing!
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  #5  
Old 04-26-2011, 04:36 PM
Stukadriver Stukadriver is offline
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So you are in the U.S.? Has this been "officially" released in the U.S.? I am wondering when to purchase it and I want to be sure of what version I have; what patches are in it aleardy, etc. Is that possible?
Thanks.
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  #6  
Old 04-27-2011, 03:55 AM
nodlew nodlew is offline
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Keep buying unfinished products. Also, get some lube with your next purchase.
Badger, my complaint about the initial state of this game is publicly on record here on this forum, under performance issues. And my first post, before the patches, was pretty strongly worded.

However, with the patches, the game is playable--not perfect, but playable. And when you start to look at the positive aspects of it, the built in possibilities, the negative aspects begin to seem pretty insignificant. There is a time to protest and to evince your displeasure, but for anyone with the intelligence to appreciate the finer aspects, realism, detail of this sim, that time is passing if not already passed.

As for lube, no thank you, but please be my guest and use your own supply to liberally slather your own head and stick it back up your own anus where we wont have to listen to your crude remarks anymore.

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Guys, your God Oleg is OUT OF THE HOUSE. He LEFT THE BUILDING. OLEG is no more. It has ceased to be a developper of this thing ! He's not working on this sim anymore. Can you get it ???
Really? I didn't know that. Doesn't change anything for me, I'm not talking about Oleg, I'm talking about CoD. Anyway, you sound like an asshole too, so why don't you join Badger and the two of you can pool your lubes and help each other in the delicate head-anus insertion process? Make a night of it.
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  #7  
Old 04-24-2011, 08:02 AM
Tvrdi
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we must be fair, so....I treid multiplayer last night...syndicate server, and it was smooth most of the time, FPS avg 50 on my pc. That is when 25 ppl were there. In video settings I reduced only buildings and trees. AA set to 2x. Vsync is working now but still it seams that head panning isnt smooth as it should be (as it is in other games). Still stuttered a bit but only occasionaly. So there is hopw the sim will be optimised and polished even better and that they will fix the landscape and external engine sounds. And a small note, nobody pointed out before, I noticed that the stick in the cockpit is not moving smoothly (offline too)...

Last edited by Tvrdi; 04-24-2011 at 08:05 AM.
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  #8  
Old 04-26-2011, 12:37 PM
Cpt.Badger Cpt.Badger is offline
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Originally Posted by mazex View Post
Damn it's good that this forum has now mostly gotten rid of the whiners that say they will never buy unfinished products etc, and instead people are starting to see the gem that we have in front of us that the poor devs where forced to release just a few months to early by the publishers!
Keep buying unfinished products. Also, get some lube with your next purchase.
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Old 04-26-2011, 02:18 PM
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proton45 proton45 is offline
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Originally Posted by mazex View Post
Damn it's good that this forum has now mostly gotten rid of the whiners that say they will never buy unfinished products etc, and instead people are starting to see the gem that we have in front of us that the poor devs where forced to release just a few months to early by the publishers! I agree with almost everything you write and it now runs really great on my 4 year old system too.

Like someone wrote in another thread. Try starting IL2 now and prepare to be amazed with how crappy and outdated it feels!
Yea...I don't really understand the people who get really angry and worked up. The initial release was disappointing, and a bit surprising...but I figure that Oleg and crew would fix stuff as quickly as they could. The game release was a big muck-up & Oleg had to find the situation embarrassing...but over the 10 years I've been playing IL2, and visiting the forums, I've never sensed anything (from oleg) but dedication to the franchises.
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Old 04-26-2011, 03:17 PM
Oktoberfest Oktoberfest is offline
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Yea...I don't really understand the people who get really angry and worked up. The initial release was disappointing, and a bit surprising...but I figure that Oleg and crew would fix stuff as quickly as they could. The game release was a big muck-up & Oleg had to find the situation embarrassing...but over the 10 years I've been playing IL2, and visiting the forums, I've never sensed anything (from oleg) but dedication to the franchises.
Guys, your God Oleg is OUT OF THE HOUSE. He LEFT THE BUILDING. OLEG is no more. It has ceased to be a developper of this thing ! He's not working on this sim anymore. Can you get it ???
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