![]() |
|
#1
|
|||
|
|||
![]()
trackir or free track!!!
|
#2
|
|||
|
|||
![]()
Personally i'd go with Track-IR if you can afford it.
![]() |
#3
|
|||
|
|||
![]()
C'mon guys. It's not that hard to use and yes you have to make some adjustments to see through it. It's part of the simulation. If you want center mount sights go fly British.
Germans didn't just close the left eye, they also had to move their head to the right and forward ever so slightly. |
#4
|
|||
|
|||
![]()
Please refer to this thread I started on a similar topic a while ago.
http://forum.1cpublishing.eu/showthread.php?t=21600 I did the effort to draw a picture in order to better illustrate why the current setup is NOT really realistic. For simplicity I repost the drawing here. ![]() The red curve is the approximate curve of my TrackIR profile. It indicates the SPEED with which TrackIR transforms my head movement into game. So for a head displacement of x cm I get a displacement velocity of y pixel/s. But as y is speed the displacement ingame obtained for a displacement of x cm is not z pixel with z = k*x (k being a constant factor to translate head displacement into pixel displacement) but it is x0 + k*x^2 so the square of the displacement. You can easily deduce that the further the displacement the quicker the movement I obtain ingame. So being off-centre the slightest head movement, even if it is just because I cannot hold my head that steady has so much more impact than on centre. So for centre sights you have to fight: - head shake due to manoeuvering and g-effects For off-centre sights you have to fight: - head shake due to manoeuvering and g-effects - big impact on sight due to slightly unsteady physical head Your body does NOT have a different displacement speed wether you lean to the right or not at all. TrackIR DOES have a different displacement speed wether you lean to the right or not at all. This makes off-centre sights much more difficult to aim with than centre sights. If in reality it would have been equally more difficult to aim with an off-centre sight the Germans would have quickly moved it to the centre. Proof that it was no deal at all is that the off-centre position was used till the end. Proposed solution that should accomodate everybody imho: - For aiming I lean sideways so that I can see the circle. - I press a button that "saves" the position as long as I keep the button pushed. I can look around like normally and like in any other plane with no shift+f1. But when I return to forward view I am in the "saved" position as long as the button is still pressed. - When I am done with aiming I release button and I jump back to cockpit centred view. Last edited by 41Sqn_Stormcrow; 04-20-2011 at 10:58 PM. |
#5
|
|||
|
|||
![]() Quote:
![]() Can anyone top this post? Stay tuned! |
#6
|
|||
|
|||
![]()
+1
|
#7
|
||||
|
||||
![]()
i would like press shift f-1 but without zoom.
__________________
Core2Quad 9400 2.66Ghz 45nm - 4x2gb ddr2 800 Kingston = 8GBRAM - XFX Radeon HD 5850 Black Edition 1Gb DDR5 765Mhz/1440steam/ 4.5Gbps- 1/2 Terabyte Wn D 32mb - Mother Assus P5QLE - P&C Silencer 750W - Sentey RJA246 LCD 4 coolers - DVD/RW 20x LG - LCD Samsung P2350n 23" - Edifier C2 2.1+1 waiting for: Il-2: Armée de l’Air; Continuation War; Battle for Moscow; Stalingrad; El Alamein; Sicily; The West Air Campaign; Berlin ZakKandrachoff
|
#8
|
|||
|
|||
![]()
A simple key press to align the gunsight, but without that awful zoom feature, is all that is needed to keep everyone happy.
Like in the old series. The uber realism crowd can simply ignore it, and those who don't mind conceding that tiny bit of realism can use it. Simple. Everyone is happy. And about the realism...are icons and big arrows realistic? What about external views? Maps? Minimap paths? Info windows? Give me a break. Last edited by Rattlehead; 04-21-2011 at 06:51 AM. |
#9
|
|||
|
|||
![]()
Rattlehead +1
GH |
#10
|
||||
|
||||
![]() Quote:
__________________
![]() Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL. CASE: Thermaltake LEVEL 10. INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4. |
![]() |
|
|