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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 03-25-2011, 12:15 PM
Kankkis Kankkis is offline
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Originally Posted by kendo65 View Post
(OK - got rid of that bloody avatar!)

Was going to post this on the epi thread, but here seems better.

Here's a radical re-interpretation of the current situation. (I can hear the chuckles already, but hang with me for a second)

There is a possibility that we are over-reacting by mistakenly putting 2 issues together that are not as related as they first appear.

The facts so far:

We know from luthier that the epi thing causes reduced fps

we know that some people on the Russian forum had issues.


Here's the possibility:

The Epi thing causes a fps hit – and wipes out the SLI crowd, as acknowledged by Luthier, but the main reason for the rash of initial low fps dis-satisfaction is more down to people making bad set-up choices in the (very) early days (actually - hours and minutes) of a new release. Took me a few days to get old il-2 looking and running well when I first got it.

For evidence - check out Buzzsaw's thread and some new postings from Nike-it - People being told to turn off dynamic weather!!? and reduce the buildings and trees settings a little, then getting decent results.

In this scenario, Luthier’s post isn’t the mea culpa for releasing a game that won’t run at all, that we’ve all taken it to be. It’s an acknowledgement of an issue that is detrimental but not the main reason for the initial wailing.

Let’s wait at least to the end of the first day to see what develops.

I rate all this as an outside possibility at this point, and I’m not going back to my Mr Happy avatar just yet, but there is a chance that we have over-reacted a little too quickly as this whole doom-mongering thing has snowballed.
That's true, i bought A-10 and tuned my graphics options for days to find balanced settings. Same thing on all sims, RoF&FSX and so on....

Kankkis
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  #2  
Old 03-25-2011, 12:24 PM
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mazex mazex is offline
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Quote:
Originally Posted by kendo65 View Post
(OK - got rid of that bloody avatar!)

Was going to post this on the epi thread, but here seems better.

Here's a radical re-interpretation of the current situation. (I can hear the chuckles already, but hang with me for a second)

There is a possibility that we are over-reacting by mistakenly putting 2 issues together that are not as related as they first appear.

The facts so far:

We know from luthier that the epi thing causes reduced fps

we know that some people on the Russian forum had issues.


Here's the possibility:

The Epi thing causes a fps hit – and wipes out the SLI crowd, as acknowledged by Luthier, but the main reason for the rash of initial low fps dis-satisfaction is more down to people making bad set-up choices in the (very) early days (actually - hours and minutes) of a new release. Took me a few days to get old il-2 looking and running well when I first got it.

For evidence - check out Buzzsaw's thread and some new postings from Nike-it - People being told to turn off dynamic weather!!? and reduce the buildings and trees settings a little, then getting decent results.

In this scenario, Luthier’s post isn’t the mea culpa for releasing a game that won’t run at all, that we’ve all taken it to be. It’s an acknowledgement of an issue that is detrimental but not the main reason for the initial wailing.

Let’s wait at least to the end of the first day to see what develops.

I rate all this as an outside possibility at this point, and I’m not going back to my Mr Happy avatar just yet, but there is a chance that we have over-reacted a little too quickly as this whole doom-mongering thing has snowballed.
+1 - and I just don't get it why Ilya should even mention the epilepsy thing before the first waves have settled. What possible good could that do? There are many over at the russian forums that seem rather content, and besides there seems to be a conf.ini setting to disable the epilepsy filter. There are other problems that for sure can be tuned and patched rather quickly as they for sure did not release a game that stutters on all PC:s That would be complete suicide. As usual it's the ones with problems that post first, while the other ones are playing or working!
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Old 03-25-2011, 12:29 PM
Tree_UK
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+1 - and I just don't get it why Ilya should even mention the epilepsy thing before the first waves have settled. What possible good could that do? There are many over at the russian forums that seem rather content, and besides there seems to be a conf.ini setting to disable the epilepsy filter. There are other problems that for sure can be tuned and patched rather quickly as they for sure did not release a game that stutters on all PC:s That would be complete suicide. As usual it's the ones with problems that post first, while the other ones are playing or working!
I hope your right Mazex, I also read about the conf.ini fix but many reprted the fix doesn't work.
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Old 03-25-2011, 12:27 PM
Codex Codex is offline
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Originally Posted by kendo65 View Post
...For evidence - check out Buzzsaw's thread and some new postings from Nike-it - People being told to turn off dynamic weather!!? and reduce the buildings and trees settings a little, then getting decent results...
And I think that sentence is reason behind this whole uproar ( well it is for me ), why should we have to "turn things down"?

The epi excuse is a smoke screen ... case in point: I've just bought the entire Splinter Cell series, the series is developed in house by UBI and is one of it's main signature game titles. Splinter Cell - Conviction was released in 2010 and it obviously passed UBI's epi screening process. My 2 x 5870 Crossfire set up works just fine when playing the game, with the eye candy turn up full.

So this whole thing about having to implement an epi filter which is disabling SLI/Crossfire is beginning to look more and more like a cover-up. Also there is no legal requirement to implement such a filter. The only legal requirement is to place a warning label on the product, that's it.
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  #5  
Old 03-25-2011, 12:29 PM
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addman addman is offline
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I have to say, I have never heard of anything like an epilepsy-filter. If there is one, shouldn't all games have them?
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  #6  
Old 03-25-2011, 12:40 PM
jimbop jimbop is offline
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Originally Posted by kendo65 View Post
The Epi thing causes a fps hit – and wipes out the SLI crowd, as acknowledged by Luthier, but the main reason for the rash of initial low fps dis-satisfaction is more down to people making bad set-up choices in the (very) early days (actually - hours and minutes) of a new release. Took me a few days to get old il-2 looking and running well when I first got it.

For evidence - check out Buzzsaw's thread and some new postings from Nike-it - People being told to turn off dynamic weather!!? and reduce the buildings and trees settings a little, then getting decent results.
Yeah, exactly what I am hoping. Haven't cancelled my pre-order yet for this reason. Let's wait a day or two for some decent vids to emerge. I bet there will be a settings combination that works acceptably for most systems in the short term. Then let the patches sort things out properly in the coming months.
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  #7  
Old 03-25-2011, 12:08 PM
TallBonapart TallBonapart is offline
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People who played the game (russians) saying in they forums that COD is epicfail of the centuryThat the game is "raw",unoptimized and unplayable even on hi end hardware,that something fundamentally wrong with game engine,and the story with "anti-epilepsy stuff" its just the smoke screen from MG.So guys,be ready for some "shock therapy" on next Friday
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  #8  
Old 03-25-2011, 12:10 PM
Vasilj_Mitu Vasilj_Mitu is offline
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Originally Posted by Tree_UK View Post
... could you show us some of the tracks you recorded before you applied the anti epilepsy filter...
hmmm... what if someone gets a seizure just by watching the unfiltered video?
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