![]() |
|
IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
![]() |
|
Thread Tools | Display Modes |
|
#1
|
|||
|
|||
![]()
Now that the "Battle for Europe" has derailed, there should be something else to replace the worthless leaderboards. I've been told there is even potential for corporate sponsorship which will provide prizes.
Whatever form it takes, I think it should be something that is relatively simple, makes the game as sim-like as possible, and rewards participation as opposed to inactivity. I've got a few ideas and have heard some from others. This is what I'm thinking might work: ) a ladder system between 3 or 4 player teams in 3 modes: air combat, strike, capture; 2 points for a win, 1 for a tie, -1 for a loss; teams can challenge any other team at any time, as long as they don't keep playing the same opponent over and over again or ) a league system where each team has 2 months to play 2 matches in each mode vs every other team, in a kind of "season," with requirements for playing a certain number of matches every week or 2 weeks. ) an individual league where each player does 2 matches against each other player over 2 months or ) an individual league as part of a 3/4 player team league, with 2 players from each team doing 1-on-1 matches for a total of 4 matches, like in Davis Cup tennis. And taking most settings, like weather, respawn time, location, planes allowed, cockpit-view/virtual view (if patch enables), and making them the host's prerogative, and each side hosts once. plz post your ideas |
#2
|
|||
|
|||
![]()
ladder system.
max 3 player teams. (i prefer 2) k/d based |
#3
|
|||
|
|||
![]() Quote:
|
#4
|
|||
|
|||
![]()
yeah some nice simple ideas there, if i had to choose id go for option 2
|
#5
|
|||
|
|||
![]()
I wouldn't be interested in 1v1 matches at all.
The 3/4 player teams would be good, matches could be based on historical fights like we did with BoB and Y29 only both sides get a round to play as the Axis and vice versa. Also, (BF:BC2 inspired) multiple 3/4 player teams could take part in a dogfight where each team flies a specific plane, making plane identification crucial. That's probably too hard to monitor though. Scheduled matches are crucial as we all know by now. ![]() |
#6
|
|||
|
|||
![]()
a lot of players aren't... that's why I think it might work to make it a sub-competition of a team tournament
Quote:
It takes forever to officially set up a match, and then still it often doesn't happen. AoA tournament finished nearly a month late just with set 1-on-1 matches That's why most video games have to resort to a ladder, leaving it up to the teams to find opponents, the ones that do move up the ladder, the ones that don't stay at the bottom. There would just have to be a way to make sure the same teams don't play each other too many times ====== once rules are set, it would be great if a non-partisan were to manage it, like maybe one of the site mods. Last edited by kozzm0; 01-26-2010 at 07:50 PM. |
#7
|
|||
|
|||
![]()
only have dates which were real ww2 dogfights then research it ie weather time of day place
|
#8
|
|||
|
|||
![]()
It would be cool to have historical battles, but it would be a nightmare to organise. I think we should keep it as simple as possible.
Like Kozz says, teams of 4, with a leaderboard style, and its down to each team to organise matches. Minimum of 2 vs 2, max of 4 vs 4. We should also stick to the basic rules of the BfE... No Stormo's, no bombers, no rockets etc, |
![]() |
|
|