Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Birds of Prey

IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

Reply
 
Thread Tools Display Modes
  #1  
Old 01-25-2010, 05:45 PM
kozzm0 kozzm0 is offline
Approved Member
 
Join Date: Oct 2009
Location: летая через небо
Posts: 514
Default New PS3 tournament/ladder/league (discussion)

Now that the "Battle for Europe" has derailed, there should be something else to replace the worthless leaderboards. I've been told there is even potential for corporate sponsorship which will provide prizes.

Whatever form it takes, I think it should be something that is relatively simple, makes the game as sim-like as possible, and rewards participation as opposed to inactivity.

I've got a few ideas and have heard some from others. This is what I'm thinking might work:

) a ladder system between 3 or 4 player teams in 3 modes: air combat, strike, capture; 2 points for a win, 1 for a tie, -1 for a loss; teams can challenge any other team at any time, as long as they don't keep playing the same opponent over and over again

or

) a league system where each team has 2 months to play 2 matches in each mode vs every other team, in a kind of "season," with requirements for playing a certain number of matches every week or 2 weeks.

) an individual league where each player does 2 matches against each other player over 2 months

or

) an individual league as part of a 3/4 player team league, with 2 players from each team doing 1-on-1 matches for a total of 4 matches, like in Davis Cup tennis.

And taking most settings, like weather, respawn time, location, planes allowed, cockpit-view/virtual view (if patch enables), and making them the host's prerogative, and each side hosts once.

plz post your ideas
Reply With Quote
  #2  
Old 01-25-2010, 06:00 PM
STINGERSIX78 STINGERSIX78 is offline
Approved Member
 
Join Date: Dec 2009
Location: Hamburg
Posts: 389
Default

ladder system.
max 3 player teams. (i prefer 2)
k/d based
Reply With Quote
  #3  
Old 01-25-2010, 07:14 PM
P-51 P-51 is offline
Approved Member
 
Join Date: Jul 2009
Location: U.K
Posts: 893
Default

Quote:
Originally Posted by kozzm0 View Post
...
) a ladder system between 3 or 4 player teams in 3 modes: air combat, strike, capture; 2 points for a win, 1 for a tie, -1 for a loss; teams can challenge any other team at any time, as long as they don't keep playing the same opponent over and over again
...

) an individual league where each player does 2 matches against each other player over 2 months
...
I like these two ideas. Would it not be possible to have a singles and a team based running at the same time? Im happy to help organise if thats the case!
Reply With Quote
  #4  
Old 01-25-2010, 07:41 PM
Spitfire23 Spitfire23 is offline
Approved Member
 
Join Date: Jun 2009
Location: Stafford (UK)
Posts: 791
Default

yeah some nice simple ideas there, if i had to choose id go for option 2
Reply With Quote
  #5  
Old 01-26-2010, 12:29 AM
Zatoichi_Sanjuro Zatoichi_Sanjuro is offline
Approved Member
 
Join Date: Aug 2009
Posts: 395
Default

I wouldn't be interested in 1v1 matches at all.

The 3/4 player teams would be good, matches could be based on historical fights like we did with BoB and Y29 only both sides get a round to play as the Axis and vice versa.

Also, (BF:BC2 inspired) multiple 3/4 player teams could take part in a dogfight where each team flies a specific plane, making plane identification crucial. That's probably too hard to monitor though.

Scheduled matches are crucial as we all know by now.
Reply With Quote
  #6  
Old 01-26-2010, 07:37 PM
kozzm0 kozzm0 is offline
Approved Member
 
Join Date: Oct 2009
Location: летая через небо
Posts: 514
Default

Quote:
Originally Posted by Zatoichi_Sanjuro View Post
I wouldn't be interested in 1v1 matches at all.
a lot of players aren't... that's why I think it might work to make it a sub-competition of a team tournament


Quote:
Originally Posted by Zatoichi_Sanjuro
Scheduled matches are crucial as we all know by now.
If team USSR had formed its own team UK faction, all the week 2 BfE matches would have finished in 3 days.

It takes forever to officially set up a match, and then still it often doesn't happen. AoA tournament finished nearly a month late just with set 1-on-1 matches

That's why most video games have to resort to a ladder, leaving it up to the teams to find opponents, the ones that do move up the ladder, the ones that don't stay at the bottom. There would just have to be a way to make sure the same teams don't play each other too many times

======
once rules are set, it would be great if a non-partisan were to manage it, like maybe one of the site mods.

Last edited by kozzm0; 01-26-2010 at 07:50 PM.
Reply With Quote
  #7  
Old 01-26-2010, 09:52 PM
Oh DeaR iTz GaZ Oh DeaR iTz GaZ is offline
Approved Member
 
Join Date: Oct 2009
Posts: 28
Default

only have dates which were real ww2 dogfights then research it ie weather time of day place
Reply With Quote
  #8  
Old 01-27-2010, 08:59 AM
Rhah Rhah is offline
Approved Member
 
Join Date: Sep 2009
Location: London
Posts: 238
Default

It would be cool to have historical battles, but it would be a nightmare to organise. I think we should keep it as simple as possible.
Like Kozz says, teams of 4, with a leaderboard style, and its down to each team to organise matches. Minimum of 2 vs 2, max of 4 vs 4.
We should also stick to the basic rules of the BfE... No Stormo's, no bombers, no rockets etc,
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 10:09 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.