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IL-2 Sturmovik The famous combat flight simulator.

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  #1771  
Old 12-08-2010, 04:02 PM
II/JG54_Emil II/JG54_Emil is offline
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Quote:
Originally Posted by JtD View Post
Blablabla, personal attacks, blablabla.

Is it so hard to provide data for something you want to see changed?

"This is wrong, fix it." does not work.

"Here's what it historically looked like." is the important part. And that's what still is missing.

Or how about proving the game workings with the "range" by blowing up a dozen cars from 500m away with a FAB 1000? Doesn't work? Oh boy, if only it had been tested before starting a debate.
You think it´s bla bla?:



And since you still might think this is only bla bla, a bit more plastic comparing SC1000 with FAB1000:



I think the last example makes quite clear why 555kg explosives in a FAB1000 shouldn´t cause such a big difference in blast radius compared to 630kg in a SC1000.
  #1772  
Old 12-08-2010, 04:53 PM
JtD JtD is offline
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Originally Posted by dFrog View Post
Is it so hard to provide data for in-game values ? I'd like to know where the TD's ultimate truth came from...
Do you have the game? Why don't you test for yourself?
  #1773  
Old 12-08-2010, 05:08 PM
dFrog dFrog is offline
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You do not understand. I'd like to know their sources of data they implement into the game. Books, graphs, etc.
  #1774  
Old 12-08-2010, 05:15 PM
EnsignRo EnsignRo is offline
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I have a small request for Ju87's 37mm cannon effects...because there is a small difference between ones in game and real ones.

  #1775  
Old 12-08-2010, 05:34 PM
JtD JtD is offline
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Originally Posted by dFrog View Post
You do not understand. I'd like to know their sources of data they implement into the game. Books, graphs, etc.
You should ask 1C Maddox games, not TD.
  #1776  
Old 12-08-2010, 05:56 PM
EJGr.Ost_Caspar EJGr.Ost_Caspar is offline
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Of course we have sources for everything, that WE implement or change. I'd even say, the biggest collection about everything. I'm always astonished, what our 'delivery boys' dig out to every theme. XD

But we will definitly not start to prove here everything before you. Either you believe, that we do the most possible to have a realistic simulation, or you just don't. Its up to you. We won't beg for.
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  #1777  
Old 12-08-2010, 06:01 PM
EJGr.Ost_Caspar EJGr.Ost_Caspar is offline
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Quote:
Originally Posted by EnsignRo View Post
I have a small request for Ju87's 37mm cannon effects...because there is a small difference between ones in game and real ones.

y/outube.com/watch?v=cU6OK1zSxKg&

Beside the fact, that you take propaganda material for realistic display... what do you mean? The splashes? They are shooting into water. At barges.
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For bugreports, help and support contact:
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For modelers - The IL-2 standard modeling specifications:
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Last edited by EJGr.Ost_Caspar; 12-08-2010 at 06:03 PM.
  #1778  
Old 12-08-2010, 06:51 PM
EnsignRo EnsignRo is offline
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Propaganda or not,it shows the effect of the weapon.
  #1779  
Old 12-08-2010, 07:24 PM
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bf-110 bf-110 is offline
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Thought the numbers in SC and FAB meaned the weight of the explosive amount there is in the bomb.
FAB-250 = 250Kg of TNT...
  #1780  
Old 12-08-2010, 07:41 PM
JtD JtD is offline
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No, it's roughly the weight of the whole bomb. FAB250 had about 115kg of explosives.
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