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#1771
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![]() And since you still might think this is only bla bla, a bit more plastic comparing SC1000 with FAB1000: ![]() I think the last example makes quite clear why 555kg explosives in a FAB1000 shouldn´t cause such a big difference in blast radius compared to 630kg in a SC1000. |
#1772
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Do you have the game? Why don't you test for yourself?
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#1773
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You do not understand. I'd like to know their sources of data they implement into the game. Books, graphs, etc.
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#1774
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I have a small request for Ju87's 37mm cannon effects...because there is a small difference between ones in game and real ones.
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#1775
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You should ask 1C Maddox games, not TD.
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#1776
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Of course we have sources for everything, that WE implement or change. I'd even say, the biggest collection about everything. I'm always astonished, what our 'delivery boys' dig out to every theme. XD
But we will definitly not start to prove here everything before you. Either you believe, that we do the most possible to have a realistic simulation, or you just don't. Its up to you. We won't beg for.
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---------------------------------------------- For bugreports, help and support contact: daidalos.team@googlemail.com For modelers - The IL-2 standard modeling specifications: IL-Modeling Bible |
#1777
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Beside the fact, that you take propaganda material for realistic display... what do you mean? The splashes? They are shooting into water. At barges.
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---------------------------------------------- For bugreports, help and support contact: daidalos.team@googlemail.com For modelers - The IL-2 standard modeling specifications: IL-Modeling Bible Last edited by EJGr.Ost_Caspar; 12-08-2010 at 06:03 PM. |
#1778
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Propaganda or not,it shows the effect of the weapon.
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#1779
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Thought the numbers in SC and FAB meaned the weight of the explosive amount there is in the bomb.
FAB-250 = 250Kg of TNT... |
#1780
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No, it's roughly the weight of the whole bomb. FAB250 had about 115kg of explosives.
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