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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #1631  
Old 05-12-2012, 08:55 PM
von Brühl von Brühl is offline
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Quote:
Originally Posted by ATAG_Colander View Post
ReconNZ,

Not sure what you mean. There still are AI bomber formations in the server.


Von Brühl,

Unlimited planes was enabled when the Alpha version was installed in the server although there are several missions in rotation so we might have missed one.
Ok, just logged in real quick to check some settings about 3 hours ago, and no Emil-B's that I could find (need to tweak some loadout settings for them). Guess I'll check again in a bit.
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  #1632  
Old 05-12-2012, 09:09 PM
SEE SEE is offline
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You need to check all the airfields, e.g, only Mk1 Spits available at Gravesend on some missions but Spit2's enabled at others.

Reconz, one of the daylight missions has allied AI Bomber groups but no axis group spawning between them, as if a Script for an axis group isn't working or set. You could be joining when there is a around one and half hours with no bomber groups.
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Last edited by SEE; 05-12-2012 at 11:44 PM.
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  #1633  
Old 05-12-2012, 11:47 PM
outer beacon outer beacon is offline
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Is anyone else getting alot of server time outs on ATAG#1 tonight? I keep on getting them, 4-5 in a row now. Is there anything I can do, or is it a steam issue? Nothing changed with my router/hardware at my end.

If not I'll just try agaib tomorrow.
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  #1634  
Old 05-12-2012, 11:49 PM
ATAG_Bliss ATAG_Bliss is offline
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Try to direct connect. If you click on the forum link in my sig, look at the top and you'll see a "direct connect to server #1" tab. Just click on it and you should be fine.

The steam browser is taking forever to show up today with some never getting it. I imagine going through the browser isn't good right now.
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  #1635  
Old 05-13-2012, 12:42 AM
outer beacon outer beacon is offline
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Cheers Bliss. Will try that tomorrow.
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  #1636  
Old 05-13-2012, 04:40 PM
Thee_oddball Thee_oddball is offline
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Quote:
Originally Posted by ATAG_Bliss View Post
Try to direct connect. If you click on the forum link in my sig, look at the top and you'll see a "direct connect to server #1" tab. Just click on it and you should be fine.

The steam browser is taking forever to show up today with some never getting it. I imagine going through the browser isn't good right now.

any luck listing through HL?
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  #1637  
Old 05-13-2012, 08:37 PM
ATAG_Bliss ATAG_Bliss is offline
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We'd have to code it to make it work. If things didn't crash (steam), then it'd be ok. We'll be using it someday though. Hopefully about the time server's don't have to connect as clients
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  #1638  
Old 05-16-2012, 12:03 PM
LeLv8_Otto LeLv8_Otto is offline
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Quote:
Originally Posted by ATAG_Bliss View Post
As of right now custom skins are turned on the server. That means not only the default skins, but all the wonderful community made skins can be used on the server.

With that said, loading of custom skins will cause long pauses and stuttering at times, but you have the choice as a client to turn on / off custom skins.

By going to your in game settings, then under the network tab, there's a box you can enable to allow/disallow custom skins. If you feel the stuttering/pausing is too much you can simply shut them off.
Thanks for the nice server - we have enjoyed for it couple times in the past week. Looks like the CTD problem is mainly solved

Should the custom skins be enabled on server side now ? Me and my squad mates have them enabled on client side but for some reason skins do not show up.
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  #1639  
Old 05-16-2012, 01:22 PM
Dowly Dowly is offline
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Quote:
Originally Posted by LeLv8_Otto View Post
Should the custom skins be enabled on server side now ? Me and my squad mates have them enabled on client side but for some reason skins do not show up.
AFAIK the custom skins are disabled atm.
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  #1640  
Old 05-16-2012, 06:04 PM
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bw_wolverine bw_wolverine is offline
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Question about the ATAG server missions:

The AI bombers are targetting...what?

I know the Luftwaffe bombers come in and hit some of the airfields, but other than that, what are the rest of them hitting? What do the British bombers hit?

If they don't currently, might I recommend that the bombers be made to target the AA defenses around the player bomber targets? That would give significant incentive to escort them - make it easier for the player bombers to attack their targets.

It might even be possible to have the AA regenerate after a period of time. Say, they get taken out by the AI Bombers and then there's a window of no AA cover before they come back, so get your player flown bombers launched!

Just a thought.
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