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#141
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a day in the life of some IL2 graphics.
its worth having darker trees or is it not ? Last edited by Ali Fish; 05-26-2011 at 12:04 PM. |
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#142
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It almost look a new scenery!.
Why not release it?. |
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#143
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Looks great with the darker trees, how about darkening the flourescent green landscape as well?
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#144
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Huge improvement.
Can anything be done with France?
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________________ Gigabyte EX58-UD3R Core i7 920 @ 2.67 GHz Nvidia Geforce GTX 260 Superclocked 4G Patriot Gamer Corsair 750 Watt PS Vista Home Premium SP2 64-bit |
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#145
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@ Ali Fish...
that's looking pretty good mate. I agree with Formula88 about earthing up the landscape colours though, but on the whole... its a fantastic improvement
__________________
Intel 980x | eVGA X58 FTW | Intel 180Gb 520 SSD x 2 | eVGA GTX 580 | Corsair Vengeance 1600 x 12Gb | Windows 7 Ultimate (SP1) 64 bit | Corsair 550D | Corsair HX 1000 PSU | Eaton 1500va UPS | Warthog HOTAS w/- Saitek rudders | Samsung PX2370 Monitor | Deathadder 3500 mouse | MS X6 Keyboard | TIR4 Stand alone Collector's Edition DCS Series Even duct tape can't fix stupid... but it can muffle the sound. Last edited by Wolf_Rider; 05-26-2011 at 05:52 AM. |
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#146
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Ali, that looks amazing!
Brilliant work! Whilst I can see what the others mean about earthing the terrain colours up, I don't think they need darkening. I think that a lot of the terrain tiles have colours which look quite acidic. Rather than working on the whole tile-set, maybe it's just these individual areas which need sorting out? Either way, that really does look quite amazing. The trees darkness makes so much difference. |
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#147
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i could change the ground textures for the umpteenth time but i think its the shader that works the brightness that needs changed not the texture itself.
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#148
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Quote:
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#149
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Top textures on the tress!
Good work buddy! Keep it on! |
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#150
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Quote:
Last edited by Ali Fish; 05-26-2011 at 02:47 PM. |
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