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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #131  
Old 07-11-2012, 08:16 PM
David Hayward David Hayward is offline
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MOD EDIT: I was generous before, and just cleaned the thread.I spent a long time doing it. That was before though.

If you can't take a hint to stay on topic and not just post to try and bait an argument then I will have to be a bit more active. Have an adult discussion or go elsewhere.

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Last edited by JG52Uther; 07-11-2012 at 08:34 PM.
  #132  
Old 07-11-2012, 08:18 PM
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kristorf kristorf is offline
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It's going already.........
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  #133  
Old 07-11-2012, 08:22 PM
theOden theOden is offline
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Kristorf, maybe you should update your ignore list
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  #134  
Old 07-11-2012, 08:23 PM
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Quote:
Originally Posted by theOden View Post
Kristorf, maybe you should update your ignore list
Gonna be one hell of a long list and some very short threads though innit???
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  #135  
Old 07-11-2012, 08:25 PM
theOden theOden is offline
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hahaha very true but it all become so much more pleasant.
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  #136  
Old 07-11-2012, 08:33 PM
Madfish Madfish is offline
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Wow nice textwall. It appears you are a guy who loves to type and read stuff on forums... Personally I rather play the game. Writing text walls isn't going to fix ANYthing. And not everyone reads the forums anyways.

A bit of communication is fine - but what most people are expecting is just silly. It won't affect the game, it won't affect the bad advertising and crappy reviews - all it does is waste time.

If the developers need the fans to tell them how to make a game then it's dead anyways. Read the weekly or bi-weekly news and let them develop.

Not everyone thinks a game is about forum messages, blog posts or facebook newsfeed updates. Their weekly and bi-weekly updates are fine to me at least.

They don't need, shouldn't and probably don't even want to read through all that "valuable" content on the forums. It's unstructured, unprofessional and in most cases highly redundant and plain useless. It's not beneficial to the development process at all.

And now you should ask yourself what's more important. Textwalls and forum chitty chat or the devs actually just concentrating on development? They're not some mega corporation that can afford useless PR guys.
They aren't charging for scarfs, planes or windshield wipers. They probably just spend the money the get to feed themselves and struggeling to keep the company afloat.

But "It appears some people can't help themselves!" and keep trolling the developers with textwalls instead of realizing that this isn't what makes or breaks the game.



The only point I'd see as beneficial is if they'd follow the bugtracker some people set up. But who knows, maybe they already are and just don't take the time to post there...

Last edited by Madfish; 07-11-2012 at 08:35 PM.
  #137  
Old 07-11-2012, 09:57 PM
TonyD TonyD is offline
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Quote:
Originally Posted by Madfish View Post
...The only point I'd see as beneficial is if they'd follow the bugtracker some people set up. But who knows, maybe they already are and just don't take the time to post there...
I think that they are judging by some of the included fixes in the latest patch. The ‘blue lines’ issue peculiar to my GPU was listed in the bug-tracker, it was improved in the previous beta, and solved in the latest one.

One of the major difficulties with B6’s ‘job’ is in my opinion the language barrier. I occasionally read the sukhoi.ru forums with the aid of Google Translate and it’s not easy to understand what some are saying due to slang/misspelling/colloquialisms. How often do we see two native English speakers get embroiled in an argument due to an unintentional implication in a response? Having to correspond with forum users using a translation service must be a nightmare when everything you state will be disseminated and perhaps misinterpreted. I am not surprised that he doesn’t post here very often.

And as for luthier, I assume that he's too busy with the next patch
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Last edited by TonyD; 07-11-2012 at 10:00 PM. Reason: spelling
  #138  
Old 07-13-2012, 02:34 PM
BH_woodstock BH_woodstock is offline
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lack of communication...been saying this for almost a year now.
you guys say its just another un needed program running but i will tell you that you are wrong.This is what hyperlobby gave us...COMMUNICATION.

we were able to talk in live time and exchange ideas and test.even Oleg himself used it.I think its time the devs use it too... OR make something simular available in CloD client game server room. IT iS NEEDED for THIS sim in particular.This community and flight sim NEED live chat.We would be so much farther than this right now in this sim if we had it.Im not noking down forums it is needed as well but slow and things really get lost in translation. were as a community that was able to communicate on the fly things got done a lot quicker and better quality.

Devs. you guys should have a server set up to get direct feedback from the community instead of doing it all on your own on these super pc's. that you are running CloD in.And actually fly with us to get direct information.
Oleg did it many many times and we were homored to fly with him.He got so much respect that way because he showed us that he was working on things and asked us questions and it GOT done.

the better we can ALL communicate the faster we can proceed in getting Dover what it was ment to be.

im not saying we HAVE to use Hyperlobby.Im just saying it helped and was a big reason why il2 is was it is.

Last edited by BH_woodstock; 07-13-2012 at 02:36 PM.
  #139  
Old 07-13-2012, 03:23 PM
BH_woodstock BH_woodstock is offline
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Devs. you guys should have a server set up to get direct feedback from the community instead of doing it all on your own on these super pc's. that you are running CloD in.And actually fly with us to get direct information.
Oleg did it many many times and we were honored to fly with him.He got so much respect that way because he showed us that he was working on things and asked us questions and it GOT done.

the better we can ALL communicate the faster we can proceed in getting Dover what it was ment to be.

i feel this is very important so i am saying it twice.
  #140  
Old 07-13-2012, 07:47 PM
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Mysticpuma Mysticpuma is offline
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I think as it stands today (we all had hoped for a Friday update), we have a perfect example of lack of communication leading to frustration.

A few words about the development, what is happening.....just anything I am sure would help to stop the next few-days of repetitive goading of the fan-boys and detractors. Well it may not stop it, but at-least it wouldn't do any harm?

It really is disappointing that it appears no thought or interest is given to the community that really wants this to succeed?

MP
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