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  #1381  
Old 06-09-2013, 09:21 PM
Borsch Borsch is offline
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Originally Posted by IceFire View Post


This is what I meant by "sausage" (pipe-cleaner etc) - smoke trail does not widen but remains constant diameter.
I'll reserve my final judgements until I see them in motion, but if the effects can not be disabled... oh well, I'll just need to get used to them/ go back to 4.11/install a mod with original effects or plutonium.
  #1382  
Old 06-09-2013, 09:37 PM
KG26_Alpha KG26_Alpha is offline
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Originally Posted by Fenice_1965 View Post
What about attempts to upgrade FBDJ software to fit 4.12 ?
And who is going to make the MySql PhP Apache server tutorials ?

If they made it click n host with online server stats without learning installing all the above then +1

But I think it will remain as it is with v4.1x fitting FBDj not the other way around.












.

Last edited by KG26_Alpha; 06-09-2013 at 09:40 PM.
  #1383  
Old 06-10-2013, 02:28 AM
IceFire IceFire is offline
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Originally Posted by Borsch View Post
This is what I meant by "sausage" (pipe-cleaner etc) - smoke trail does not widen but remains constant diameter.
I'll reserve my final judgements until I see them in motion, but if the effects can not be disabled... oh well, I'll just need to get used to them/ go back to 4.11/install a mod with original effects or plutonium.
Thanks for explaining... I believe there is a subtle widening for the effect while it fades... overall I think it looks quite stunning. Especially combined with some of the new fire and flame effects.
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  #1384  
Old 06-10-2013, 12:10 PM
Borsch Borsch is offline
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Originally Posted by IceFire View Post
Thanks for explaining... I believe there is a subtle widening for the effect while it fades... overall I think it looks quite stunning. Especially combined with some of the new fire and flame effects.
Look forward to seeing them!
  #1385  
Old 06-10-2013, 02:27 PM
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Fenice_1965 Fenice_1965 is offline
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Originally Posted by KG26_Alpha View Post
And who is going to make the MySql PhP Apache server tutorials ?

If they made it click n host with online server stats without learning installing all the above then +1

But I think it will remain as it is with v4.1x fitting FBDj not the other way around.












.
This is an idea for future releases: a click and host interface to be integrated with next releases of ded server.
Btw I heard that some was already thinking to work on FBDJ to adapt it to 4.12, I hoped things were going on.
I suppose it can be quite simple if people who had the idea are not left alone to update it and find a bit of help in the community.
~S~
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  #1386  
Old 06-10-2013, 08:50 PM
RegRag1977 RegRag1977 is offline
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Originally Posted by Tuphlandng View Post
I know many wont agree But I say take your time Get it as close to perfect as you can
I would rather have a decent patch then one that that has a gag of bugs

As always Your doing an Awesome job Keep it up

And Thanks again
Yes, absolutely!

When the patch comes out and there is no bug, then this will be an impressive achievement for a non professional team.

So i second that: "take your time Get it as close to perfect as you can "

You guys rock and you know it.
  #1387  
Old 06-11-2013, 12:40 AM
Spinnetti Spinnetti is offline
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Originally Posted by CWMV View Post
Ah so the landing gear damage mod has been incorporated in some form eh?

looks great! - I know I've irritated people on the mod sites with this, but the FW had an all electric landing gear (one of, if not the first) - unless the motor got hit it wouldn't flop open like hydro systems do with pressure loss... few seem to want to model this correctly
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  #1388  
Old 06-11-2013, 02:20 AM
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Treetop64 Treetop64 is offline
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Originally Posted by IceFire View Post
And finally...








The SB alone is worth calling in sick for.
When 4.12 is released, I will be defending the Glorious City of Leningrad in my beautiful SB-2, all while listening to Shostakovich's 7th Symphony!

OohRAAAHHH!!!
  #1389  
Old 06-11-2013, 05:47 AM
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CWMV CWMV is offline
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Originally Posted by Spinnetti View Post
looks great! - I know I've irritated people on the mod sites with this, but the FW had an all electric landing gear (one of, if not the first) - unless the motor got hit it wouldn't flop open like hydro systems do with pressure loss... few seem to want to model this correctly

At same mod site, and in same mod thread, I posted this video of an Anton getting shot up, and showing the gear dropping.



I don't recall you responding there but please, just stop.
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Just fix the friggin thing you boof heads. It's getting boring now. Only 11 people on the whole thing. Yawn.
  #1390  
Old 06-11-2013, 09:06 AM
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Treetop64 Treetop64 is offline
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Quote:
Originally Posted by Spinnetti View Post
looks great! - I know I've irritated people on the mod sites with this, but the FW had an all electric landing gear (one of, if not the first) - unless the motor got hit it wouldn't flop open like hydro systems do with pressure loss... few seem to want to model this correctly
Not only damage to the motors, but damage to the uplocks and any of the joints could cause them to drop as well. Just because the gear actuation was electric doesn't mean they were impervious to damage. Electrical systems are beneficial because they save weight and complexity, not because they are indestructible.
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