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#121
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Good observation and deduction...and I think Steam was doing that in the early days of the release
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
#122
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why games dont offer to chop off graphic stuff till you can run a brand new game in a 10 year old system at 60 fps? software and hardware industry are in collusion
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3gb ram ASUS Radeon EAH4650 DI - 1 GB GDDR2 I PREFER TO LOVE WITHOUT BEING LOVED THAT NOT LOVE AT ALL |
#123
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Because is not that simple. You can´t chop off graphics without made graphics and tech for that chopping. Games would need x4 working time and cost x4 if devs prepare all the games for that.
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#124
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well apraently many people say the fps improvement in clod was by chopping off things
how much people spent on clod on software and how much on hardware hell soon someone will realize and offer games for free , anohter kind of pay per win
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3gb ram ASUS Radeon EAH4650 DI - 1 GB GDDR2 I PREFER TO LOVE WITHOUT BEING LOVED THAT NOT LOVE AT ALL |
#125
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[Mod Edit] No.
Last edited by JG52Uther; 12-29-2012 at 05:25 PM. |
#126
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Oh raaaid....
You are really fond of using all inclusive terminology... "the failure of clod is a failure of US ALL" I didn't do nuffink! Just sat here.... enjoying a cigarette... twiddling my thumbs... nothing to do with me. ![]() |
#127
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The game at release was rubbish. It failed solely for that reason as they had all of the income they were likely to get early on (games always reducing in price and after 20 months it would only be on sale for peanuts anyway). They had to spend too long fixing it to make a sequel to bring in more money. 20 months to get to the stage we're at now which is really a beta. They got exactly what they deserved. What is more amusing is that the CLOD fanboys have been proven wrong but now blame the critics for the game failing - must make them feel warm and fuzzy inside. This may be a gross generalisation so apologies to anyone it doesn't apply to, but I'm interested how the CLOD fanboys have morphed into IL2:BOS haters. Interesting, no? Hood Last edited by Hood; 12-29-2012 at 03:25 PM. Reason: Typos |
#128
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I never bought ROF solely based on the posts of people, so you should assume that also happen here as well. It did more harm to the game than any other factor.
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#129
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Hood,
What I find amusing is all the people coming out of the wood work to promote and constantly talk about BoS on this, the clod forum, when they never had anything good to say about clod. Many people posting now are posting more in this forum in the last couple weeks than they have the entire time clod was out. It doesn't take a rocket scientist to figure out their agenda or what appears to be yours. I bought ROF the day it was released and suffered through many more horrendous problems than I ever did with cliffs. People always like to compare a game that's been out for years compares to one at release. Clod even in its 1.5 year mark blows ROF away on almost every category that's important to me in a sim. People have only just begun to figure out all what is possible, especially with the coding. Also, this isn't a popularity contest. I don't understand why people always feel the need to think someone's opinions is those of an entire group. My opinions are based on my experience which is exactly why you'll find that many players that started with ROF are no longer playing it. It runs great, looks decent, and now has many aircraft. But if the sim is never intended to simulate the war around the reasons the planes are there in the 1st place, I like many il2 fans, will lose interest quickly. When I see any of this possible with ROF, I'll believe their BoS might be anything more than just a redskinned ROF. Given they have a year to completely make a WWII sim from scratch, one would expect the game engine will be almost identical (which the Devs already stated). It's not about the terms people like yourself like to label people, its about what people like myself want to see. If you think I'm gonna spend another $300 for the empty limited world of the ROF engine, I'm not. If its free, ill download it and take one like at the mission builder and if there's only 30 objects in it (compared to 1000's in IL2) without the ability to place then where ever you want, without the ability to code, without the ability to populate a map with more than 300 static objects, etc, I will uninstall it. People are allowed to have opinions. Mine just so happen to be supported with facts. |
#130
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Bliss,
that's all well and good. I bought ROF on release also but have only played it in the last 6 months or so. Mainly because it was initially unplayable but then for personal reasons. I also bought the CLOD collectors edition by pre-order but have only played it properly in the last two months because every time I have tried it before it has been dire. I don't have an agenda, just opinions. These are that CLOD had so much promise but it ended up being half-baked. ROF started off rubbish but is now a good game in its own right. It isn't perfect for various reasons. My opinion about BoS is that we won't really know what we'll get until we get it. Any comparisons to any other game is pointless and on that basis your opinion is based on assumptions, not facts. Coming back to the OP Raaid's jumping on the bandwagon of blaming the critics is funny. Hood Edit: You cannot compare any game to IL2, a game with continued official and mod development for 12 years. |
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