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#121
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Sorry that I can't post a picture of it but in the FMB, text "bleeds" through the object tab thing. Overall haven't played the patch much but it seems to be a decent improvement in FPS for me at least. Tomorrow, I'll do some more testing but most likely I'll roll back since I miss the trees and grass while flying through the skies in my Tiger Moth. Best of luck getting bugs found and eleminated.
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#122
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Bomb sight is somewhat more manageable than it was in previous version, but it's not very accurate.
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#123
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Most of the bugs i see being reported are what B6 already described: a problem in the texture loading routines.
Fuzzy gunsight reticules, blurry textures and letters in cockpit dials and markings? It's all down to the same thing, which is a known issue that's being worked on apparently, otherwise it wouldn't be in the patch notes. Same for lack of weathering and small caliber rounds damage decals. What i'm trying to say is, let's keep to reporting what is not known instead of repeating what is already known and making it harder to spot what slipped by. For example, it's much more useful to tell them if we still get launcher crashes and send them the logs, or report something that's supposedly fixed and still behaves in a broken manner, than going: B6: "Here's an alpha patch. Features A,B,C are temporarily disabled because we haven't completed them yet." Us: "Hey, thanks for the patch, but A,B and C are not working for some reason." ![]() |
#124
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#125
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I never had ctd's until this patch... grrrrr...
will try to send the log file,, looking for better directions on the log file... Launcher crash... ctd..! I sent my log file and dmp files.. good luck,,, if anyone figures out how to stop the launcher crashes!!
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ASUS P8Z68 V Pro Gen3 Intel i53570K 3.40 GHZ G.Skill F3-17000CL9-8GBXM EVGA Nvidia GTX 680 Video Graphics ard WD Black WD1002FAAEX 1TB Cooler Master HAF 922 Corsair Enthusiast Series TX650 V2 650W 46" Samsung LCD HDTV Win8 x64 Last edited by ramstein; 05-06-2012 at 02:30 AM. |
#126
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Just make sure to send the log files, all this data will be good for them compared to what they were getting in their testing environment... we wanted this patch, dont complain too much, it is beta... beta test away...
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#127
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It`s an ALPHA patch, not beta.
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#128
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Bug still exists on joining servers - (ATAG beta servier in this case) where you get into the server, but no flags show so cant select a side. Intermittent bug, happens maybe 1 in 5 joins.
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#129
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Beta testing report....
First of all thanks to the devs for allowing us to get our hands on this BETA PATCH (which means it WILL have bugs, and its our job to find and report them, not to bitch and moan about how their are bugs in an optional BETA patch I do agree with some who say that things are not much different between this patch and the previous "stable" version (or in this case the 1.05 final version) i do get the red box when i open the program but that seems to be a minor issue or superficial at best... the first time i really gave the program a go, i had a ctd after about 15-20 min on a custom mission over England. after that open program again and played the same mission, i was able to play and edit and replay the mission for more than an hour (maybe even two) before i had another ctd, which is an improvement from what i was experiencing prior to the beta. other than that i guess this is a step in the right direction... hopefully some of the known issues are corrected ASAP, especially the small caliber bullet holes, since most of the guns so far are of the small caliber kind (7.92 .303 ect) i like to shoot a target some and then pause it and admire the damage i had just done, or even admire the damage that was done to me... also with the log = 1 or what ever in the conf.ini (which i did) when the thing does ctd, is there a way to know if something was actually sent, is something supposed to pop up, and tell me to send it...cuz the times its stop responding and crashed, nothing came up indicating that a log file was sent or generated.... AA ssao vsync grass is all off as is the epilepsy filter (dont get me started) ..things like buildings amount & detail are set to low forest very low land shading medium, the rest are on HIGH or original screen res is 1920x1080 edit some have stated that you have been removing features and lowering graphics settings on the users in order to make such improvements....in fact this was already implemented in previous patches, instead of simply eliminating them from the program and lowering settings, how about adding in settings for the users themselves to change, instead of an across the board change where the user has no choice, even the user who can utilize the features with out any lag Last edited by tk471138; 05-06-2012 at 05:02 AM. |
#130
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I find the weathering has dissapeared and the slider makes no difference .Very minor lags now and again over the city but not much . Seems to hit a low of 20 fps with the ssaa and vsync turned off , Also the mirror comes and goes on the spit after i shut it off . I too get the red box on a black screen when I first open the game .Not big deals like the patch sofar . Big improvement over all . i7 860 2.8gz intel nvidia gtx 570 16 GB ram
Last edited by pencon; 05-06-2012 at 05:00 AM. |
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