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IL-2 Sturmovik The famous combat flight simulator.

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  #111  
Old 01-02-2009, 11:13 PM
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robtek robtek is offline
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[QUOTE=Rama;64008]This, that you present as a fact.... is just plain wrong...
You just volontary ignore the big number of theird-party planes and maps developped for free and that appeared in different add-ons, the last beiing 4.09... that helas will probably never see the day in its finished state.
So there was a source... telling there wasn't any is a lie.

.....

As a matter of fact it was announced that 4.09 would be the last patch/add-on -> so, no source anymore -> Qed
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  #112  
Old 01-02-2009, 11:23 PM
flyingbullseye flyingbullseye is offline
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Quote:
Originally Posted by SaQSoN View Post
It's hardly a matter of piracy. I'd say, it's loss of interest in wide public. The sales of anything FB/PF-related were steadily going down after PF, which was the last success of the series, actually. With such dynamics, if there was a next add-on after 46, it wouldn't be able to cover it's dev.costs. Even if each die-hard fan would buy 2 copies of it.
That's actually the biggest problem for flight sim devs in general whether its this sim, FS9,X ect. Most games are going the FPS route and generate much more income than flight sims. Its easy to understand considering how easy it is to pick up the skill when playing a FPS (point gun at opponent, push trigger, see enemy die) as opposed to the dynamics of flight and pushing the aircraft to thel limit as well as the tactics, strength and weaknesses for you and your opponents ride. That's what has me concerned about SOW BOB and the length of time in its development. I really hope Oleg and team can finish soon and make enough to continue its development past the Battle of Britian.

Flyingbullseye
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  #113  
Old 01-02-2009, 11:59 PM
LEXX LEXX is offline
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It should not be an problem, but it is sadly.

Look at the success of strategic warfare games, space strategery games, and good ground combat sims that are not "arcade." None of these are FPS shooter games, but intstead they require much thinking and planning --- strategery.

The problem with combat flight sims is lack of immersive air war simulation, although that can also be applied by independent 3rd Party modders like Lowengrin. But even Lowengrin cannot change things like bomber formations limited to 4 aircraft for example.

For some reason, Oleg took a *great* game engine and bottled it up into a canned Online Dogfight fps shooter game which crippled sales in the long run. It took Lowengrin's dynamic campaign engine to save the sim for many Offline players, while the Online War developers had to endure torture to do the same for Online War players.
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  #114  
Old 01-03-2009, 12:00 AM
LEXX LEXX is offline
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Bear::
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I hope that the part of SoW that Oleg will make moddable will never cross over to the core of the sim.. I believe that since he is doing SoW from the ground up he is probably making it so that the FMs are so encrypted that they can never be gotten to.. but iother things like maps etc.. can.. at least I hope that's they way he makes it..
Oleg has tentative plans for possible independent 3rd Party aircraft modding for the "open mod" version of BoB And Beyond, but not for the "no mod" version.
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  #115  
Old 01-03-2009, 05:39 AM
311thCopperhead 311thCopperhead is offline
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Originally Posted by Bearcat View Post
Wow.. I didn't know that...

I hope that the part of SoW that Oleg will make moddable will never cross over to the core of the sim.. I believe that since he is doing SoW from the ground up he is probably making it so that the FMs are so encrypted that they can never be gotten to.. but iother things like maps etc.. can.. at least I hope that's they way he makes it..

Actually i see Olegs reasoning beihnd it. and i think it's a good thing.
When they anounced there would be limited modding with OM/1C supplied toos...i thought that was a great idea still do. It's ...in a way.....frees oleg up on having staff to work on expanding the sim so much and allows the use of 3rd party moddlers/map makers/ texture artists...to submit they're work and get it included.

but intill then...no mods.

FYI i don't consider Gibbage, or Harti or any of our 3rd partty guys modders. They actually produce quality work that meets OM's strict standerds.
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  #116  
Old 01-03-2009, 02:41 PM
Wolf_Rider Wolf_Rider is offline
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Bearcat... you still haven't justified pushing the developer to one side...

It was 2 years ago when I first noticed some planes doing things they should not have been doing
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  #117  
Old 01-03-2009, 02:57 PM
Bearcat Bearcat is offline
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Quote:
Originally Posted by Wolf_Rider View Post
Bearcat... you still haven't justified pushing the developer to one side...

It was 2 years ago when I first noticed some planes doing things they should not have been doing

Quote:
Originally Posted by Bearcat View Post
Man.... hush up... You don't know what you are talking about.

What makes you think that because I use mods I have pushed the developer aside? I bought several copies of 46 in 2008 alone... How many did you buy? Developer support is more than just lip service. If you have given more than that then good on you, but you are in absolutely no position whatsoever to pass judgment on anything I have done in this sim as far as supporting 1C.

You don't know what you are talking about.

I have supported this sim and it's development team from day one and will continue to do so as long as they are putting out products of this quality.
I did as far as I am concerned...
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  #118  
Old 01-04-2009, 02:43 PM
Wolf_Rider Wolf_Rider is offline
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did what Bearcat?... gave you "the rights" to il2??

Well if that is the case, I guess you've just justified (in your own mind) pushing the developer aside... how sad indeedy do, to be thinking like that. "Developer support" wouldn't come in the form of supporting the hacking of the sim.
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  #119  
Old 01-04-2009, 06:57 PM
Bearcat Bearcat is offline
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What is your problem?

You don't like mods don't use em... whatever man. I could care less... If you think using 3rd party modifications even if they are unofficial , regardless to how much past current or future support is rendered or intended in a sim that is no longer supported by said developer constitutes kicking the developer to the curb.. then more power to you man. Opinions are like A-holes.. everybody has one. Yours means squat to me.. so don't try to force it on me. I won't be responding to you in this thread anymore...
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  #120  
Old 01-04-2009, 07:54 PM
Chivas Chivas is offline
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I don't think Oleg has the time to care or even contemplate what happens to IL-2 at this point. I'm sure he'll be happy for off-line community and hopes the on-line community has no magic mod problems, atleast until BOB comes out. The IL-2 series is history and the future is the SOW series. In a year or so IL-2 will be remembered as one of the past benchmarks in combat flight simming, and only frequented by a few diehard simmers and modders.
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