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#111
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Ive also got a bit of stuttering from this patch (14305). The last beta patch (14214) worked very well, next to no stuttering, and i was even able to enable cockpit and ground shadows.
I'd backed up the old patched version, and did some swapping between this and the lastest beta version to see wat could be causing these new stutterings. One thing i did notice was the rendering of the trees compared to the last patch, and i think this might be contributing. If someone else would like to check this... just so i dont think im bonkers ![]() Patch (14305) - I zoomed in and watched wat was happenng and noticed with the new beta at a further distance they appeared in blocks and as they rendered whn u got closer, it seemed to be timed with the slight stuttering. It also appeared to do it as distant land was poping up. In the last beta patch (14214) i didnt see the stuttering as trees and land was appearing. I also noticed some buildings such as a few hangers doing the building pop-up stutter, but doesnt happen very often. Clouds, SSAO, land shading and land detail still cause the most reduction with fps on my system across all the patch's. Everything else is able to be run at full. Another thing id like to point out, dont know if its been mentioned or not, but looking directly forward out the cockpit causes a 8-10fps loss.. anyone else notice this? |
#112
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S!
Cockpits cause some hit. If I fly Spitifre or Hurricane and open the canopy = increase in FPS. As not possible in Bf109E or other German planes = lower FPS all the time. |
#113
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I have had tracers all the time... red/white/yellow I have tried them all... you need to set the load for each aircraft ... ie spit 1, 1a..etc.
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Intel Core i7 980X EXTREME 12 Gig RAM 480 gig Samsung 830, SSD 2 x EVGA 680GTX's Win 7 64 Pro Single 27 inch Monitor Track IR 5 HOTAS Warthog SIMPEDS Pedals |
#114
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There's still a bug with the Hurricane when you switch to Low model quality.
The game displays a really low poly hurricane on top of the regular cockpit, there's even two sticks, one is low poly and static.. |
#115
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On single player this patch was smoothing the game for me, almost no more stutters.
When i joined the syn-server, with a Bf110, instantly on spawning the right engine was running and the oil-gasket and the radiator of engine 1 were broken. Also the throttles didn't work. Back to single player everything was fine again, maybe because the server wasn't patched? i didn't look. X61100T Crosshair IV 8GB Corsair DDR3 HD5870 1GB 3x1TB FJ103 (Raid 5) 1x 64GB SSD (System) Win7 / 64 Ultimate
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Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects ![]() |
#116
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The Irvin jacket is still sticking through the cockpit of the Spitfire from external view - OK, I know, minor bug, but it ruins the screenshots
![]() QMB skin/loadout/weathering selection still doesn't work. |
#117
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Hi Luthier and co.
There is my short video of stuttering and flickering now with my Crossfire card. Never before had so much stutter than now. |
#118
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Winger |
#119
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This is exactly what I'm getting too Kankkis,thanks for uploading your vid,shows it up very well.I'm also using crossfire,not sure how I can switch to use just one card.
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Alienware Aurora|Win 7 64-bit Home Premium|IC i7-920 Processor (Quad-Core)|14GB DDR3 RAM|1 TB SATA 7200rpm Hard Drive|GIGABYTE GeForce GTX 770 2GB WINDFORCE 3 X fan|Thrustmaster Warthog|Saitek Pro Combat rudder pedals,throttle quadrant and Cessna trim wheel|TrackIR4|Sense of humour,I find it comes in handy! |
#120
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I cannot disable it because i have dual GPU card. |
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