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#101
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I am grateful and don't have right to complain since this patches are freeware but i wish TD would provide more reference information about il-4. |
#102
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The link to the beta hotfix patch is at the bottom of the first post in 4.11 Official Release thread:
http://forum.1cpublishing.eu/showthread.php?t=29039 Everyone is strongly advised to download it. |
#103
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The russian fuel guages have been in discussion on and off for over 10 years. Same guage, same behavior.
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#104
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im having some lags when looking at cities. never had them before. did you guys do anything to cities?
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#105
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In testing the new Italian Autoblindo (Vehicle) and the Italian L/6-40 (Armor), I found a strange behavior. If an enemy plane passes overhead, they try to engage it and actually shoot at it. However, since their turrets do not elevate, the shells just travel at near ground-level. Very strange to see that action, as no other IL-2 vehicle does that.
Either the turrets are not elevating correctly OR if they are not supposed to elevate that much, they should not be firing at airborn targets. Either way, there is a programming error in one of those two actions. Aviar
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#106
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#107
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Hi all, great work people!
So far, I noticed only one (for me and my friends from 102nd-YU Squadron) - MAJOR mistake ![]() IK3 was part of Royal Yugoslav Air Force who fought AGAINST German Luftwaffe in April War on 1941 in Kingdom of Yugoslavia, and that was its only combat engagement. They were all destroyed during and after April War. That makes it very much an ALLIED plane. ![]() So, would you, please, fix it, and put IK3 among the ALLIED planes, where it belongs. ![]() Thank you, and sorry for my bad english. ![]() Last edited by 102nd-YU-mornar; 01-14-2012 at 11:01 PM. |
#108
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First post and I first want to thank Team Daidalos for their ongoing support of this great and unrivalled game!
Awesome job you are all doing there! Here's a bug I found in QMB : When choosing the Pe-8 in QMB on Slovakia summer map, start set to "scramble" (Alarmstart) from the ground, the plane crashes because it doesn't fit into the hangar where it spawns. I hope this was helpful and hasn't been posted before. Here's a screenshot. ![]() Last edited by Airway; 01-14-2012 at 09:14 PM. |
#109
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The Pe-8 is just too big to fit in the hangar, that's all. ![]() |
#110
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Something strange happened after a QMB flight in PE8:
I landed and saved a trk file, when I tried to load it, an error message poped up (something like "can load /../../paratrooper") and in the console there where many "cant finalize object" messages, but after closing the game and loading the trk file it loaded normal ![]() First thing akward for me so far , CTD gone with the new dll, and normal AI fighters are a real nightmare when flying a bomber now ![]() |
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