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Pilot's Lounge Members meetup

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  #1081  
Old 04-11-2012, 06:47 PM
BlackSix BlackSix is offline
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Quote:
Originally Posted by furbs View Post
Blacksix, Do you know if the new engine will allow more FSAA and AAF to be used in CLOD?
Thanks.
The main task is a test of the new engine. We will add other features later. I don't know the plan of work in the future.
I working with the new project only and take information about patch from Ilya.

Quote:
Originally Posted by Tree_UK View Post
Hi Blacksix, obviously we are all itching to hear news on the patch, would you be so kind in future to ask Luthier to go into a little more detail on what progress as been made. Im sure he is aware that the patch is fairly urgent and Im sure you are too, but could you just emphasize that to luthier so he may be inclined to give a little more detail. One more question if i may, is Luthier in the office or is he in California?
I will try. He is in office now.
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  #1082  
Old 04-11-2012, 07:07 PM
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furbs furbs is offline
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Thanks for the reply, could you ask Luthier?
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  #1083  
Old 04-11-2012, 08:03 PM
priller26 priller26 is offline
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I thought the new engine was "all systems go" except for the particle effects?
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  #1084  
Old 04-11-2012, 08:31 PM
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mazex mazex is offline
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Not to stir anything up but here is a fresh Google translate from Sukhoi.ru today (2012/04/11)...

K_Aspid:
Alexander, and this week it will be possible potestit new engine-beta test?

Blacksix:
We're trying to finish work on the beta patch this week. Succeed or not - is not clear.
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  #1085  
Old 04-11-2012, 08:33 PM
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VO101_Tom VO101_Tom is offline
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Quote:
Originally Posted by priller26 View Post
I thought the new engine was "all systems go" except for the particle effects?
Luthier:
"Only one relatively minor issue remains that prevents the gunsight, tracers, and bullet decals from being drawn. Of course, this minor technical issue has a huge impact on gameplay, and that is why we cannot release it to the public in its current state."
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  #1086  
Old 04-11-2012, 08:39 PM
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mazex mazex is offline
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Quote:
Originally Posted by VO101_Tom View Post
Luthier:
"Only one relatively minor issue remains that prevents the gunsight, tracers, and bullet decals from being drawn. Of course, this minor technical issue has a huge impact on gameplay, and that is why we cannot release it to the public in its current state."
But that quote is from this post by Luthier that is more than "two weeks"(tm) old:

http://forum.1cpublishing.eu/showthr...158#post402158

Look at the Google translate I posted above that is Blacksix last post at Sukhoi today instead for some hope!
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  #1087  
Old 04-11-2012, 08:59 PM
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VO101_Tom VO101_Tom is offline
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Quote:
Originally Posted by mazex View Post
But that quote is from this post by Luthier that is more than "two weeks"(tm) old:

http://forum.1cpublishing.eu/showthr...158#post402158

Look at the Google translate I posted above that is Blacksix last post at Sukhoi today instead for some hope!
I quoted, because this is the reason of the delay. If the patch released this week, that would be great, but does not change this.
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  #1088  
Old 04-11-2012, 09:04 PM
Luftwaffepilot Luftwaffepilot is offline
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Quote:
Originally Posted by VO101_Tom View Post
I quoted, because this is the reason of the delay. If the patch released this week, that would be great, but does not change this.

How'd you know they haven't fixed that already?
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  #1089  
Old 04-11-2012, 09:56 PM
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VO101_Tom VO101_Tom is offline
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Quote:
Originally Posted by Luftwaffepilot View Post
How'd you know they haven't fixed that already?
Did I say that?
I just said, what is (what was) the reason of the delay (answer the #1083)...
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  #1090  
Old 04-11-2012, 10:03 PM
Luftwaffepilot Luftwaffepilot is offline
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Quote:
Originally Posted by VO101_Tom View Post
what is (what was) the reason of the delay
makes the difference
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