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#91
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So close I can taste it. Thanks for the big update. Look forward to trying out the beta patch (been a while since I last was on CloD). And I'm looking forward to pastures new too, those Rata's are a blast, and my old friend the Friedrich.
Thanks again. |
#92
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so close
![]() i hope they aren't critical bug who delay the release ![]() this sound good |
#93
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Thank you team for the update! I'm looking forward to using more of my i5 2500k in this patch for an increase in fps. Right now I have the game already running at pretty good fps, can't wait for even more fps! Less micro-freezes will be nice, they are an immersion killer. I'm also looking forward to flying the Blenheim more.
My questions: Luthier will the in-game AA work better now with the new patch? Right now the jaggies for me are a big turnoff. If not can we expect an improvement in the sequel? Will this patch contain any further sound updates? I LOVED the new sounds from the last patch and want to see more added. Or has the sound guy been working on the sequel? |
#94
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Thanks for your continued work!
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#95
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Thank you for the update, good work!!! Looking forward to the patch
![]() Question: - Will the patch include AA? - What do you think about the 777's business model of selling single planes? Could you imagine doing the same for the Il-2 CloD series? Like the Focke 190 for 15$ or something? Thank you again sir! |
#96
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FIrst of all, good to have you back Luthier....Having you back here, is indeed very good news !
![]() How about new clouds and dynamic weather system, pilot's bailout animation and all those beautiful visual effects that were shown during developpement ? Are any of those will be in the final CLOD issue or only in the sequel ? Thanks ! |
#97
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It is also a common problem, that the planes as dots appear at a long distance and when we get closer they simply disappear (or blur into the background) at a given distance and they pop up again when they are close.
Is it addressed in the new engine? cheers MM |
#98
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-Fixing the stunt pilot AI antics -The amazing new sounds Luthier mentioned four months ago But, I am very excited to see the patch. After such a long time I'm sure the Dev Team will want to impress the community. ![]() |
#99
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YOU HAVE GOT TO BE KIDDING RIGHT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
What data have you been reading I am sorry to hear that the allied planes are dumb down again to meet the German Blue demand much like il2 1946. This sim is going the way of the dodo and the allied bird in your series have never met the correct speeds at sea level and still to this day even with the mods in 46 they still are tanks. So at low alt the spit Ia still performs like a joke and you have to only fly above 18000 ft to see a performance increase. This is laughable. Who won the war for gosh sakes. what pilot notes are you reading are they Germans. I am sad to hear this. king |
#100
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I do like their marksmanship!...but some of their maneuvers in bombers are breath taking.
__________________
GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
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