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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 11-07-2012, 10:08 AM
hegykc hegykc is offline
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Quote:
Originally Posted by klem View Post
Its a "spray and pray" pattern. Apparently off line you can kill the pilot every time and down a He111 with just a couple of .303 rounds so if you spread the pattern wide enough to get just a couple of hits you will kill pilots and aircraft at the first pass.

It doesn't seem to work like that on-line.
Yes, exactly.

So it's that different online? I mean, that's good, means there's much more sense to different convergences. But I was testing this to prepare myself for online, guess I'll just have to bite the bullet and jump right in.

Because the more I test this offline in FMB, the more it seems to me a lot of things are just random and don't make much sense.
For instance, the left engine failure when you hit only the right one.

But how can that be? Isn't damage model, damage model. The same online and off?

Last edited by hegykc; 11-07-2012 at 10:11 AM.
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Old 02-05-2015, 07:22 AM
No.310_LangMaster No.310_LangMaster is offline
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Originally Posted by hegykc View Post
Disregard these charts completely.

Sorry but after some tests I've found some things I did wrong. I'll post updated charts, and few different setups for both bombers and fighters, both expert pilots and those not so much, later in this thread.

In the mean time, you can try these (setup so that they cover an engine profile of a He-111 or a 109 at 70-150 meters)

Convergences (in meters, reversed so type them in as they are - russian conv. labels seem to be fixed, english are not?)

Guns Vertical Horizontal
1/8----121----109
2/7----100----107
3/6----153----200
4/5----241----205

Gunsight distance set to 150-170 yards. Should be effective from 70 to 200 yards/meters.
Set wingspan according to your target.
Any new setting would not be? Thanks
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