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Pilot's Lounge Members meetup |
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#1
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STOP being sheepishly stupid and START using your brains!!!
I'm SOOO tired hearing this reasoning on this forum, again and again.. the fact that a game is arcade, or sim, has NOTHING to do with it being a sim!!! Most of the graphics computations are on the GPU using VRAM, with some help from the processor, while most of the AI/simulation systems code are held on the processor's core(s) Also, the fact that the landscape map is huge in CoD can not be held as reason for dumbed down graphics.. there's a simple programming concept already implemented years ago in games which is called terrain/assets streaming MG simply doesn't have good render engine programmers / world builder artists in there. that's all. the game screams from all its hinges for optimizations.. so, next time you want to post that stupid argument again, please back it up with something (facts/proofs).. otherwise just refrain from making it again! |
#2
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Facts are out there... look at the size of those maps, or for that batter games like BF3, etc. And then look at games like CoD and DCS, and the size of their maps.... or one step further... look at FSX.
But you have it figured out, I eagerly await your flight sim...
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#3
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![]() ![]() I am sorry Adonys but you are wrong, the game would take a huge hit in performance if they tried to model an extremely detailed map when they are using a map this size... Check out the landscape at certain times of day, the lighting is what is off because sometimes it can look AMAZING... ![]()
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#4
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#5
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#6
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Adonys has a good point. Play WoP down low and everything is seamless with hundreds of objects on the screen. The map feels 10X more organic and everything flows nicely. CloD needs to be able to render the lanscape a lot more fluidly in these situations.
And WoP can support larger maps. The devs just choose to limit their size. If a sim is optimized well enough, it can load what appears on the screen and keep what is off to a minimum level. Much like BoB2's successful A/I bubbles.
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Luthier: If not for your guys' criticism and incredibly high standards, we'd never have become what we are. Keep it up! Source for the sceptical: http://forum.1cpublishing.eu/showpos...11&postcount=9 |
#7
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