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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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Thread Tools | Display Modes |
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#1
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Small graphics error:
![]() In the Bf109 (E3 and E4) the throttle cable has a "transparent" texture. The same for the cable retaining the hood behind the pilot's head. Last edited by Insuber; 05-06-2012 at 02:19 PM. |
#2
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#3
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What isn't good is the fact these real cores (I have a I7 2600) are only 30% used and never more than that. I really doubt cpu overclocking helps CoD at this time since I've flown a few missions with my cpu only running at 2.4 Ghz and still I got avg fps ~ 40 or 45. It's still not the cpu that's the bottleneck right for this game. It's the crippled game engine and large problems with loading and processing textures. I ran the single mission cross country (1 plane and just a couple of objects) and the only time I got a really smooth ride was when everything was set at very low. When the Blenheim takes off at the end of the runway, some houses and few small valleys show up. Each and every time when the Blenheim flies over this part of the landscape - and using f2 to view - long stutters start. Frames look to be skipped completely because of delays on texture loading. And what's really strange is the fact the avg fps still shows 50 fps when this happens. Rgs, FP
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Intel Core i7 2600 @ default clocks MSI P67A-GD65A Motherboard Vertex2 SSD Raid1 1 Tb data disk 8GB DDR3-1600 MSI Geforce 680GTX @ default clocks Hotas Cougar X-Fi Music Last edited by Fall_Pink?; 05-06-2012 at 06:00 PM. Reason: typo |
#4
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1. When using simple controls, I can not take off in Blenheim. The engines are running, but a-c can not get speed at all.
2. All cockpit textures are blurry if they are set to medium or lower. Before the patch, the most important ones (like gauge textures) were always displayed at the highest resolution. Now, setting the textures resolution below high makes no sense at all. 3. You still did not rework the low-detail ground textures which are being displayed around those with the high detail. So, below the a-c the ground textures are green, but arond the horizon they are yellow (just like before the 1.05 patch). The higher you are, the uglier it looks ![]() Last edited by 1PL_Lucas; 05-06-2012 at 06:01 PM. |
#5
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Meschersmitt 109 engine seems too loud
Blenhiem machine gun (wing) has too different sounds that play when firing alternatively |
#6
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Spitfire IIa flies to different curve online to offline at full overboost and 2800 rpms. Note my attached chart in Post #6: http://theairtacticalassaultgroup.co...2238#post12238
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#7
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FPS (Frames per second) are worse with this patch.
I do not get as many launcher crashes, "Launcher.exe has stopped working", but I often get 1-2 FPS when I would normally get the launcher crash in the previous version. I can not explain when I get low FPS in multiplayer because it completely random. The game is unplayable. I also get many launcher crashes in the FMB, multiplayer, and game menus. The FMB also has a visual bug where text overlaps. (When there is a drop down menu, the text overlaps with all of the menus below) Windows 7 Nvidia GTX 480 Intel I7 8gb DDR3
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![]() Last edited by nakedsquirrel; 05-09-2012 at 01:53 AM. |
#8
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Tested yesterday over 2 hours and no CTD (ATAG server). But I got Launcher has stopped -error after I closed the game. Have to test more today.
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#9
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Sent from my SCH-R910 using Tapatalk 2 |
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