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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 01-17-2012, 03:36 PM
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I often wonder why the BOBDG never took on the old mig alley and turn it into something similar to BOB2
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Old 01-17-2012, 06:39 PM
Chivas Chivas is offline
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Originally Posted by Force10 View Post
I know this is outside the box here, but I really wish they would get back to the Korean war sim they were working on using this engine. WW2 has been covered quite a bit in our flight sim world, and the last sim that was dedicated to the Korean conflict was Mig Alley. Machinegun dogfights in early era jets, whats not to like! They would really have something unique and not done too often. I know there are some IL-2 mods out there that touch on this era, just nothing very complete.
Luthier Korean War addon (Galba?) must have done a considerable amount of work before their team was drafted into the main development. I would say there is a good chance that third party Korean addon will regroup after the main game engine is optimized, and mostly bug free. You should see more than a couple third party groups, community modders, and the main development pumping out Maps, Theaters, Aircraft, objects, and campaigns. The new game engine has been the major stumbling block. IMHO
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  #3  
Old 01-17-2012, 08:05 PM
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The Mediterranean will come along after Russia I'm sure. They already have many of the aeroplanes needed but Italy Sicily Yugoslavia Greece Crete maybe Turkey, Tunisia Libya Egypt the Mediterranean Sea Etc. will be a huge undertaking it sounds simple when one just says the "Med". This may take a while especially if it's done one to one witch seems impossible. I think it will be done in sections.

Last edited by Richie; 01-17-2012 at 08:08 PM.
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Old 01-17-2012, 08:11 PM
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The Mediterranean will come along after Russia I'm sure. They already have many of the aeroplanes needed but Italy Sicily Yugoslavia Greece Crete maybe Turkey, Tunisia Libya Egypt the Mediterranean Sea Etc. will be a huge undertaking it sounds simple when one just says the "Med". This may take a while especially if it's done one to one witch seems impossible. I think it will be done in sections.
They did manage to do one in IL-2.MODs I think it first came out in the IL-2 War addon patch. I really liked that online War. This map could be made much bigger. There is a huge Libya map in the mission builder. As you can see it goes all the way up to DP!

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File Type: jpg Mediterranean.jpg (141.0 KB, 24 views)

Last edited by Richie; 01-17-2012 at 08:16 PM.
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Old 01-17-2012, 09:18 PM
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Originally Posted by cheesehawk View Post
I remember that map was huge, but was it 1-1 scale? I didn't think it was, may have to re-install and revisit it.
For the video I get around 940 across, I checked in my Atlas and it suits miles better that Kms. but either way that Libya Egypt map looks like it's 1 to 1.
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Old 01-17-2012, 09:18 PM
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Originally Posted by Richie View Post
The Mediterranean will come along after Russia I'm sure. They already have many of the aeroplanes needed but Italy Sicily Yugoslavia Greece Crete maybe Turkey, Tunisia Libya Egypt the Mediterranean Sea Etc. will be a huge undertaking it sounds simple when one just says the "Med". This may take a while especially if it's done one to one witch seems impossible. I think it will be done in sections.
The size of the possible maps is still an unknown. It will be great if its possible now, but I think it will awhile before the sim is optimized enough or even computers strong enough to make highly detailed large maps. But in the mean time we could see smaller maps, like the area surrounding Malta, that could intail parts Sicily, and a very small part of N. Africa. That said there weren't alot of objects in that area so its possible it could be expanded.

edit....the size of the map in your thumbnail would be a great map.
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Old 01-17-2012, 09:31 PM
GraveyardJimmy GraveyardJimmy is offline
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Originally Posted by Chivas View Post
I think it will awhile before the sim is optimized enough or even computers strong enough to make highly detailed large maps.
I'm not sure how the sim at the moment renders maps, but it doesn't do the whole map at once- if I press Ctrl F2 to look at enemy aircraft and they are over land it takes a few seconds for the land to change to sea or vice versa, with the area of the map they are in getting rendered to view when selected. As you get a lot better FPS over sea than land I think that it could handle larger maps, but only if optimised enough to render that much buildings and landscape- London isn't as smooth fps-wise as the channel. However I hear some people get good FPS over London on very high end PC's, if thats so then they could probably get good FPS over large maps as it will generally always be the same amount of view distance that is rendered I would guess (less if we get fog etc, though the way smoke effects destroy my fps I'm not sure that would be good at the moment!).
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Old 01-17-2012, 09:48 PM
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Originally Posted by GraveyardJimmy View Post
I'm not sure how the sim at the moment renders maps, but it doesn't do the whole map at once- if I press Ctrl F2 to look at enemy aircraft and they are over land it takes a few seconds for the land to change to sea or vice versa, with the area of the map they are in getting rendered to view when selected. As you get a lot better FPS over sea than land I think that it could handle larger maps, but only if optimised enough to render that much buildings and landscape- London isn't as smooth fps-wise as the channel. However I hear some people get good FPS over London on very high end PC's, if thats so then they could probably get good FPS over large maps as it will generally always be the same amount of view distance that is rendered I would guess (less if we get fog etc, though the way smoke effects destroy my fps I'm not sure that would be good at the moment!).
Your probably right, then it would be just a case of the time it takes to build such a large map which wouldn't be a problem when its mostly open water, but the time to build a Britain to Germany bombing campaign map would be another matter.
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  #9  
Old 01-18-2012, 03:10 AM
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Originally Posted by Chivas View Post
The size of the possible maps is still an unknown. It will be great if its possible now, but I think it will awhile before the sim is optimized enough or even computers strong enough to make highly detailed large maps. But in the mean time we could see smaller maps, like the area surrounding Malta, that could intail parts Sicily, and a very small part of N. Africa. That said there weren't alot of objects in that area so its possible it could be expanded.

edit....the size of the map in your thumbnail would be a great map.
I totally agree about the thumbnail map Chivas. We've had a lot of fun on that map. Very versatile.
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Old 01-18-2012, 04:24 AM
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Interestingly, I find my machine takes just as much of performance hit over one of the silly little clod maps as it does over mainland France or Britain. The FPS issues seem to be deeper than just meshes and textures. If they get their **** together with the new engine, it could mean good things for future map sizes.

Last edited by JG52Uther; 01-18-2012 at 07:19 AM.
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