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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #1  
Old 01-04-2012, 02:19 PM
ATAG_Dutch ATAG_Dutch is offline
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Quote:
Originally Posted by ATAG_Keller View Post
The Spit IIa has left a bad taste in the mouth of many BLUE pilots and that has caused them to jump to the top of the most wanted list.
Just to clarify once again: There are 5 available. Five. Cinq. Funf. All based at Manston.

That's erm..five. At Manston.

Out of a possible 60 a/c on the server. And if numbers on each side are even, against a possible 30 109's. If not, 55 109's against 5 Spit II's.

When server numbers are low, five is a big number. When it's full it's not.

But please let's not have yet another Spit II debate.

Personally I don't wish to see any server governed numerical evening of the team numbers, or even any insistance by server admins that you join the lower numbered side. By and large, the numerical bias is generally speaking more blue than red, which as Klem says, is a target rich environment for the reds. For the history buffs, it's also more true to life.

I say we leave it as it is, then we get some good days, some bad days on both sides. I always fly red, just as some players only fly blue. I've no idea of how to fly any of the blue 'planes, so if there was any numerically based insistance that I did, I'd exit the server and go bomb targets on server 2. Or play RoF.

We don't want people to exit the server, we want them to stay and have a good time. Without any stifling 'rules'.
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  #2  
Old 01-04-2012, 02:23 PM
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JG52Krupi JG52Krupi is offline
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No one here is complaining about the spit 2 yet, makes a nice change though 5 is the perfect number.

Btw one of the reds highest scorer is a guy that only flies spit mk 1a
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Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
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  #3  
Old 01-04-2012, 02:32 PM
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JG52Krupi JG52Krupi is offline
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During the battle of Britain the downed German pilots statements of being shot down by spits led to the term "spitfire snobbery" in ATAG we have "spit 2a snobbery"
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Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL.
CASE: Thermaltake LEVEL 10.
INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4.
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  #4  
Old 01-04-2012, 04:32 PM
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Catseye Catseye is offline
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Quote:
Originally Posted by JG52Krupi View Post
No one here is complaining about the spit 2 yet, makes a nice change though 5 is the perfect number.

Btw one of the reds highest scorer is a guy that only flies spit mk 1a
If you look closely at the numbers and do a determination by ratio of flights to kills instead of just kills, you will find that a great number of the RED pilots are flying Hurricanes.
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  #5  
Old 01-04-2012, 01:04 PM
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JG52Krupi JG52Krupi is offline
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Quote:
Originally Posted by Feathered_IV View Post
I don't think team balancing was a very prominent feature during the Battle of Britain.

I've often wondered, why is there always such a burning need to place online opponents on an identical footing? Always with the new rules to do this, new rules to forbid that. It tends to loose sight of real historical context and stamp out individuality of creativity in the player.
Lmao what a load of rubbish it's bad enough in a fps when one side has more players add in historical accurate fm and then a 5 v 1 it makes a highly boring silly game.
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Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL.
CASE: Thermaltake LEVEL 10.
INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4.
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  #6  
Old 01-04-2012, 01:46 PM
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Feathered_IV Feathered_IV is offline
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Quote:
Originally Posted by JG52Krupi View Post
Lmao what a load of rubbish it's bad enough in a fps when one side has more players add in historical accurate fm and then a 5 v 1 it makes a highly boring silly game.
Are you serious? A game environment where players are forced into a narrow path through an ever more convoluted system of handicaps, all to obtain some misplaced notion of parity is my definition of a silly, boring game. No wonder I find the online environment to be akin to an aerial version of de_Dust.

On the rare times that I do play online, I enjoy being on the outnumbered team. The higher the odds the better. It is exciting to take off, knowing that the odds are against you. You need to fly smart and skirt around the edges, hit and run and do your best to fulfill your mission goals and return alive.

It is more enjoyable than just plowing on into the fray every single time, then showing up here to complain that all variables haven't been removed from the equation for you.

Last edited by Feathered_IV; 01-04-2012 at 01:49 PM.
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  #7  
Old 01-04-2012, 01:54 PM
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JG52Krupi JG52Krupi is offline
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You can easily run into three or more even with even teams, what your talking about has nothing to do with balance.

Judging by what you say I don't think you play online much
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Quote:
Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL.
CASE: Thermaltake LEVEL 10.
INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4.

Last edited by JG52Krupi; 01-04-2012 at 01:56 PM.
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  #8  
Old 01-04-2012, 03:33 PM
Ze-Jamz Ze-Jamz is offline
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Quote:
Originally Posted by IamNotDavid View Post
Why don't the airfields have enough AAA to crush single vulchers?
Cuz the aaa is shyte
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  #9  
Old 01-04-2012, 03:36 PM
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JG52Krupi JG52Krupi is offline
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Quote:
Originally Posted by Ze-Jamz View Post
Cuz the aaa is shyte
Yes maybe more AA that's would make life harder for the strafers

P.S. Everyone please wait for Blackdogs wall of text which should be arriving shortly
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Quote:
Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL.
CASE: Thermaltake LEVEL 10.
INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4.

Last edited by JG52Krupi; 01-04-2012 at 03:44 PM.
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  #10  
Old 01-04-2012, 03:47 PM
IamNotDavid
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There should be enough AA to crush single attackers and force coordinated attacks by multiple aircraft. If the AA is not a threat then it should be fixed by the devs. If there isn't enough AA around the fields then the server owner must want vulching on their server, or the AA is a resource hog (which may not be possible to fix without faster PCs).
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