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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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I can run RoF and Dcs A10-c Maxed out, no problems at all, its only since the last patch that ive struggled, with this game
And yes i should be able to play this ok with my rig, so it just go's to show how badly this game is optimized |
#2
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Doc have you tried deleting the shader cache files and config files from your IL-2 user directory?
There are issues with the game using old files, deleting these files forces the game to create new ones which are based on the latest version. |
#3
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I too have a mondo rig. It's one of the best you could build at the time of COD's release. I have also been complaining about 4 performance issues that have appeared only after 2 patch realeses ago. I even spoke with Luth dog and he said I shouldn't have any problems running everything on high. 1) stutters near land or when looking in it's direction 2) FPS hit in the 20% range where originally I had a surplus. 3) Anti Alaising doesn't work 4) Deteriorating performance if multiple missions are played. Again, I wouldn't mind these issues if it was stated that they are working to improve them. However, there has been no mention of these on the "to do" list. I'm just worried they have given up on the performance issues and are assuming that they no longer exist except for the "minor performance" issues stated to be resolved in a few months time. Gollum ![]() Last edited by Gollum; 07-18-2011 at 03:35 PM. |
#4
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But you say you can't so you must not be able! ![]() I will tell you this -If you do not want a flight sim with realism do not play Cliffs of Dover. You may not want to watch this video. It will only make you more upset. lol http://vimeo.com/26563528 |
#5
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Its really strange, the different results people are getting with even good rigs.
There are issues with deleting old files although I never did that as far as I can remember. I'm having no problems running CoD and since the last patch (and as a shot in the dark, perhaps since installing RoF) I don't get the MP sound bug. True, the servers don't have many players on atm but while I don't get the problem recently (typically 1 - 2 hours play), others on the same server do. I'm only running 1680x1050 at mostly High settings with buildings at medium and forest off (don't like those trees or the guys that hide in them). ASUS Sabertooth mobo i7 950 @ 4GHz 6Gb DDR3 RAM EVGA GTX570 GPU Crucial 128Gb SSD SATA III 6Gb/s, 355Mb/215Mb Read/Write 850W PSU Coolermaster HAF912+ case Windows 7 64 bit Home Premium Samsung 22" 226BW @ 1680 x 1050 X52 HOTAS X45 miscellaneous controls
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
#6
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thats first sign the game is not optimised well....my mate has almost the same rig and ingame settings as I do and hes CLOD is smoother....so...really WTF?
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#7
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That's quite a barrel of monkeys when you consider the variation possibilities. I'm PC literate but not being too techy, I'm never sure what people mean when they same 'optimise'. Just what does software need to be optimised for? Seems to me that 'optimisation' is a fix for 'it don't work in the accepted windows environment'. Or is it the Video cards etc that don't fit the generic Windows bill? :headscratch:
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
#8
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#9
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from http://en.wikipedia.org/wiki/Program_optimization |
#10
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1. you had icons on, not very real ![]() 2. you were using outside view, not very real ![]() ![]() Last edited by Doc_uk; 07-18-2011 at 09:57 AM. |
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