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#1
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I think thats the one biggest flaw with arcade servers, the redundancy of the whole map icons thing... i think if you have no enemy icons on the map, you shouldn't be able to just switch to the enemy plane to see where they are on external view, their the same thing, except even worse, switching to an enemy plane on externals, you will know exactly where they are, AND can also see their altitude, and therefor always maintain an advantage.... and that should never happen.
Last edited by AKA_Tenn; 04-21-2011 at 04:36 AM. |
#2
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I agree. On servers with outside view enabled, it's impossible to maintain any kind of surprise. I feel that F5, F6, etc should be lumped in with "no padlock on" difficulty, and that external views should have the option of being limited to friendlies only.
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#3
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I found this link and I think it will be quite helpful for new aircraft cockpits.
http://www.world-war-2-planes.com/co...-aircraft.html Hope this helps and please fix the Go-229 to be Ho-229 and able to carry a bomb load. Thanks Eagle out. |
#4
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Also I'd like to have the online scoring system reworked, instead of the last one that scores a hit gets the points, I'd rather see the number of hits and/or the total damage that has been done. Or maybe a style of distributing the points like the RAF had. I flew online yesterday, first time in ages, and was promptly irritated with the kill stealers. And when I was shooting a bf-110 a single bullet hit the B25 that was spiraling down without it's tail, so I was credited with a friendly kill. Pretty annoying!
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Insuber said: 1% of facts, 35% of passion, 19% of testosterone, 50% of intellectual speculation = Il2 fan cocktail is served, better with a drop of Tobasco ... Last edited by Azimech; 04-24-2011 at 04:15 PM. |
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