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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 02-19-2011, 06:09 PM
David603 David603 is offline
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Originally Posted by Jaws2002 View Post
You forgot a few. Both DCS instalments, Black Shark and A-10 have way more advanced damage model. I don't even think CoD will come close to this. Some planes in Targetware were very good in translating damage to components along the bullet's flight path and it was easy to check in the log by everyone.
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Originally Posted by speculum jockey View Post
There is no way in hell this is true. Everyone who plays both games agree that the damage modeling is pretty much the biggest shortfall of both games since it's quite simplified.
I haven't played either DCS sim, but what I have heard and seen in trailers corresponds with what speculum jockey said.
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  #2  
Old 02-19-2011, 02:19 PM
JG4_Helofly JG4_Helofly is offline
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Originally Posted by ElAurens View Post
Remember that you cannot compare results in IL2 with CoD.

IL2's damage model, while state of the art in 2001 is now very out of date, and actually rather simple when compared to the new sim.

Just be prepared for the whines of "The .303s are UBER!!!" by Jerry, who will not take into account that there will literally be hundreds more things that can be damaged in the new sim. (Shooting individual spark plugs, or the pilot oxygen system, for example).
I have to agree on the first part. And just to be fair: The Tommys will also whine about the 303 not beeing powerfull enough
We have seen it in the past. Many people are not satisfied with "only" disabling the ennemy. They want to see them explode or at least burn.

But of course, machine guns will be great for damaging the cooling system or other similar sensitive areas. You just have to hit the right places. And imo that's one advantage of the canon shell. Even if you just hit the wing for exemple, you might not damage internal sytems, but the structural damage will be much greater.
People with good shooting skills will probably prefere the canon. The others might favor the machine guns.
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Old 02-20-2011, 06:33 PM
Former_Older Former_Older is offline
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Originally Posted by ElAurens View Post
Remember that you cannot compare results in IL2 with CoD.

IL2's damage model, while state of the art in 2001 is now very out of date, and actually rather simple when compared to the new sim.

Just be prepared for the whines of "The .303s are UBER!!!" by Jerry, who will not take into account that there will literally be hundreds more things that can be damaged in the new sim. (Shooting individual spark plugs, or the pilot oxygen system, for example).
Doesn't seem like much of a stretch to think the above comments are the case
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  #4  
Old 02-22-2011, 01:21 PM
Flying Pencil Flying Pencil is offline
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Originally Posted by ElAurens View Post
Remember that you cannot compare results in IL2 with CoD.

IL2's damage model, while state of the art in 2001 is now very out of date, and actually rather simple when compared to the new sim.

Just be prepared for the whines of "The .303s are UBER!!!" by Jerry, who will not take into account that there will literally be hundreds more things that can be damaged in the new sim. (Shooting individual spark plugs, or the pilot oxygen system, for example).
I am not, and Visual /= Actual.

I am all about an exaggerated power of .303 for the sake of getting to zit faced teen happy.

All the damage point simply make it possible to take out parts, but still fly the aircraft.

For instance, the elevator cable may be shot away, but you can still fly using the TRIM (forget about trying to combat, but at least you can maintain control).
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