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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 11-12-2010, 01:34 PM
Col.Flanders Col.Flanders is offline
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I'm not sure if this has been asked or if it's common knowledge yet but could anyone tell me what resolution the aircraft skins are going to be? I think skinning for this new sim is going to be something special!
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  #2  
Old 11-12-2010, 01:37 PM
TheSwede TheSwede is offline
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Lovely video! The atmosphere is stunning!

I love the good old il2 FW190 engine sound used as a place holder.

Something tells me that even with this amount of details of London, it will be easier to get good frames in SoW than over Berlin in Il2. The technical evolution is magnificient!

BR
Simon
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  #3  
Old 11-12-2010, 01:39 PM
David603 David603 is offline
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Quote:
Originally Posted by Col.Flanders View Post
I'm not sure if this has been asked or if it's common knowledge yet but could anyone tell me what resolution the aircraft skins are going to be? I think skinning for this new sim is going to be something special!
2048x2048
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  #4  
Old 11-12-2010, 01:52 PM
luthier luthier is offline
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Quote:
Originally Posted by Col.Flanders View Post
I'm not sure if this has been asked or if it's common knowledge yet but could anyone tell me what resolution the aircraft skins are going to be? I think skinning for this new sim is going to be something special!
2048x2048.

But, it's complicated.

We have split up the paintscheme, the actual colors, from the rest of the texture - the rivets, the panel lines, the weathering, etc. The user texture is just the colors, i.e. your experience as a texturer is like simply coming up to the finished plane with some paint and a paintbrush, not actually re-riveting it or moving panels around.

So the user texture can actually be a smaller resolution, 512, even 64x64 and still look all right-ish since the riveting and the weathering on top of it are 2048x2048.
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Old 11-12-2010, 01:38 PM
skorzeny skorzeny is offline
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Mr Maddox,

This is my first post although I have followed IL2 developments since 2001. I have been heavily dissappointed everytime something else came out, i.e. MSCFS3, etc.

No matter how old the IL2 engine is, nothing frome any other source has been able to compete remotely for many reasons, primarily the dedication of you and your team.

The updates for SOW (or whatever it will be called) show that you are the Michalaengelo of the development world and no amount of marketing by others can change that.

Salute.
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  #6  
Old 11-12-2010, 01:53 PM
McHilt McHilt is offline
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Quote:
Originally Posted by skorzeny View Post
Mr Maddox,

This is my first post although I have followed IL2 developments since 2001. I have been heavily dissappointed everytime something else came out, i.e. MSCFS3, etc.

No matter how old the IL2 engine is, nothing frome any other source has been able to compete remotely for many reasons, primarily the dedication of you and your team.

The updates for SOW (or whatever it will be called) show that you are the Michalaengelo of the development world and no amount of marketing by others can change that.

Salute.
I couldn't have put that better mister... well said indeed
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Old 11-13-2010, 02:02 AM
Flying_Nutcase Flying_Nutcase is offline
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Quote:
Originally Posted by skorzeny View Post
Mr Maddox,
...you are the Michalaengelo of the development world...
Salute.
Nice one Skorzeny. Oleg Maddox, Michelangelo of the development world.

So true.

Last edited by Flying_Nutcase; 11-13-2010 at 02:23 AM.
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  #8  
Old 11-12-2010, 01:44 PM
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F19_Klunk F19_Klunk is offline
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holy smoke... thanx a BUNCH!!!
looks amazing and if this is beta I can only imagine the end product!

well done sirs (all of u in that cramped office)
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  #9  
Old 11-12-2010, 01:50 PM
AndyJWest AndyJWest is offline
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Mind blowing....
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Old 11-12-2010, 06:00 PM
rakinroll rakinroll is offline
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Excellent, thank you Oleg.
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