Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik

IL-2 Sturmovik The famous combat flight simulator.

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 10-29-2010, 06:30 PM
BG-09 BG-09 is offline
Approved Member
 
Join Date: Oct 2007
Location: Univerce
Posts: 225
Default

Quote:
Originally Posted by Oleg Maddox View Post
We model the reflections, but we also model the matt paint of the war beginning.

About sound... what I should listen? The poor compressed camcoder recording on the internal mic?
Thanks for the answer Oleg!
Good news about paint reflections!
About sounds I meant the engine sound and propeller sound. Sorry for miss-understanding. Have a nice weekend!

~Sheers!
  #2  
Old 10-29-2010, 06:45 PM
SaQSoN SaQSoN is offline
Approved Member
 
Join Date: Oct 2008
Location: Nowhereland
Posts: 340
Default

Quote:
Originally Posted by BG-09 View Post
About sounds I meant the engine sound and propeller sound. Sorry for miss-understanding. Have a nice weekend!
I think, Oleg tries to say, that suggesting that video (recorded with cheapish digital camera and compressed with Fourier algorithm) as reference for the sound is approximately the same, as using it for, say, color reference.
  #3  
Old 10-29-2010, 06:56 PM
swiss swiss is offline
Approved Member
 
Join Date: Mar 2010
Location: Zürich, Swiss Confederation
Posts: 2,266
Default

Quote:
Originally Posted by SaQSoN View Post
I think, Oleg tries to say, that suggesting that video (recorded with cheapish digital camera and compressed with Fourier algorithm) as reference for the sound is approximately the same, as using it for, say, color reference.
The most funny thing is, virtually no one here has experience with real mgs and what they sound like in a "vehicle" - still they claim to know, based on yt.

lol
  #4  
Old 10-30-2010, 07:50 AM
BG-09 BG-09 is offline
Approved Member
 
Join Date: Oct 2007
Location: Univerce
Posts: 225
Default

Quote:
Originally Posted by SaQSoN View Post
I think, Oleg tries to say, that suggesting that video (recorded with cheapish digital camera and compressed with Fourier algorithm) as reference for the sound is approximately the same, as using it for, say, color reference.
Agree...
  #5  
Old 10-30-2010, 06:57 AM
Gourmand Gourmand is offline
Approved Member
 
Join Date: Jun 2010
Posts: 208
Default

Quote:
Originally Posted by BG-09 View Post
Oleg, please look at the video bellow, and notice that the paint of the aircraft /He-111/ is reflecting the surrounding environment significantly. Probably this is modern paint, and that is why it is reflecting the light. But I think that fresh 1940's paint should be reflecting too the picture of the surrounding environment. In SoW there is no such reflection, except on the picture of the full polished metal Spitfire screenshot, given to us by you long time ago.

So, here it is He-111:


The paint is reflecting the image of the surrounding environment. Also please listen the sounds of the video.

There should no be dust in to the air taken up by the propeller wash, if there is rain, or it was raining not long time ago. Please fix this in SoW. Thanks.

~Cheers!
Quote:
Originally Posted by Oleg Maddox
We model the reflections, but we also model the matt paint of the war beginning.

About sound... what I should listen? The poor compressed camcoder recording on the internal mic?
Quote:
Originally Posted by BG-09 View Post
Thanks for the answer Oleg!
Good news about paint reflections!
About sounds I meant the engine sound and propeller sound. Sorry for miss-understanding. Have a nice weekend!

~Sheers!


Last edited by Gourmand; 10-30-2010 at 07:00 AM.
  #6  
Old 10-29-2010, 06:39 PM
KG26_Alpha KG26_Alpha is offline
Approved Member
 
Join Date: Jan 2008
Location: London
Posts: 2,805
Default

Quote:
Originally Posted by BG-09 View Post
Thanks for the answer Oleg!
Good news about paint reflections!
About sounds I meant the engine sound and propeller sound. Sorry for miss-understanding. Have a nice weekend!

~Sheers!

Those are Merlin engines in the He111

So ignore those sounds.

Last edited by KG26_Alpha; 10-29-2010 at 06:42 PM.
  #7  
Old 10-29-2010, 06:43 PM
Kefirchik Kefirchik is offline
Registered Member
 
Join Date: Feb 2010
Posts: 3
Default

скажите олег , скажите а какого числа лично вы будете на выставке? хочу взять автограф почему не могу исправить на заглавную букву? олег конечно. с уважением.
  #8  
Old 10-29-2010, 07:30 PM
Oleg Maddox Oleg Maddox is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,037
Default

Quote:
Originally Posted by kefirchik View Post
скажите олег , скажите а какого числа лично вы будете на выставке? хочу взять автограф почему не могу исправить на заглавную букву? олег конечно. с уважением.
все дни. но не все время на стенде.
  #9  
Old 10-29-2010, 08:40 PM
FAE_Cazador FAE_Cazador is offline
Approved Member
 
Join Date: Nov 2007
Location: Altrincham
Posts: 146
Default

Quote:
Originally Posted by KG26_Alpha View Post
Those are Merlin engines in the He111

So ignore those sounds.
+1

Most probably one surviving Casa-2111, a Spanish-made He-111 with Merlin 500-29 engines built in the 50,s for the Spanish Air Force.

Those shown in the "The Battle of Britain" famous film.

So forget anything about Jumo-211's sound.
__________________
FAE_Cazador
"E étan, e épitan..."


www.escuadrilla-fae.com

Last edited by FAE_Cazador; 10-29-2010 at 08:47 PM.
  #10  
Old 10-29-2010, 10:54 PM
Necrobaron Necrobaron is offline
Approved Member
 
Join Date: Oct 2009
Posts: 172
Default

Quote:
Originally Posted by Oleg Maddox View Post
5th - Simply some details of important places in London (such several objects will be impossible to destroy that to have no problems with the laws in some contries).
Fantastic update!

Can you or someone else explain what I quoted above? There are laws that prevent some buildings from being depicted as damaged or destroyed?

On another tangent, I am continually amazed at people who still whine about graphics. While graphics can be an important immersive aspect, what goes on "behind the scenes*" in a sim is infinitesimally more important. True sims run much deeper that what the graphics, in a screenshot or otherwise, might show and people need to remember that. Even if SoW looked exactly the same as the IL-2 sim we fell in love with nearly 10 years ago (which it certainly does not, contrary to what some petulant buffoons might suggest or imply), I'd be willing to bet that it is what we can't see that will be far more complicated and detailed, by several orders of magnitude, than what IL-2 could achieve. Because of this, SoW will demonstrate that it is a sim of this decade and not of the last.

*Flight modelling, atmospheric/weather conditions, damage modelling, environmental effects, etc.
________
BREAKUP ADVICE DICUSSION

Last edited by Necrobaron; 04-26-2011 at 07:38 AM.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:20 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.