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| Crossworlds Campaigns Questions, strategies, hints and other info about campaigns in KB: Crossworlds. |
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#1
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Yeah, i think orc/goblin got the most overpowered unit now, especially the goblin, too bad i'm not a fan of orc and goblin.
It's not just paladin, all 3 classes need those i mentioned above if u want to survive astal attack using black dragon. Ok, i typed wrong, by runic armor above i mean holy armor (paladin class specific skill), and this holy armor doesn't always trigger. But caution 3 + ghost armor + crown of chaos are usually enough, and btw, my mage have caution 3. Well, if you're lucky, i mean your holy armor also trigger, it can further mitigate their astral attack dmg to the point that it become a joke (too low dmg), last time i remember 3 astral atk from goblin shaman which almost kill 3 BDs instantly become a 200 dmg astral atk. I need to revisit about the shackles. Well, it's great if it can work againts those overpowered unit, though i bet the leadership in impossible must be considered. |
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#2
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I was wrong, I was thinking of Magic damage. There's some massive stacks of shamans and shaman goblins in Verona (all level 3 adrenalin round 1)
At the moment i'm not sure what i'm gonna do with those fights, I don't have resurrect yet. |
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#3
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32 Goblin Shamans just caused over 1500 dmg to my mages (5 died)
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#4
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Quote:
Magic Shackles for one. Especially at level 2 as they effect all of a certain level or lower. Bye bye astral attacks. There are several items that have you some resistance to Astral as well...good luck getting them with random,lol. I use the basic early creatures to a certain level. I also use the kite the stone trick on Bolo. Then I try to get(and always do) 1. Paladins. I keep them back for defense, second wind and their resurrection which is MORE POWERFUL THAN INQUISITOR, demonologist and spell. 2. Inquisitors. Same reason as I did in Legend 3. Royal Griffins. Even if I don't find any griffin buffs, they're still exploitable with Phantom and their constant counter attacks. I tend to send them close(but not too close) to enemy lines, summon phantom, make angelic guards, then use them to get chests. 4. Archmages- For some reason, I always get items that enhance them. Always doing a critical makes them more than dangerous and I always get that item. You can also use them at the academies to make: 5. Demonologists. Sometimes you only find one set or none. That's where Archmages being converted comes in. Until you get demonologists, I tend to use the Druids. |
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