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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 10-03-2010, 03:57 PM
Splitter Splitter is offline
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Quote:
Originally Posted by Dutch_851 View Post
Now then splitter, we've had some good chats and you're obviously an intelligent chap, so don't jump on the bandwagon, please.

What do you think about the weathering of squadron codes?

Thanks.
I'm not jumping on anyone, Dutch, I promise. I even joked with Tree about his what he calls his direct honesty. That post just gave me a chuckle because of the spleen venting lol. So don't take insult.

As for the weathering, it would be a neat thing but here again, it's not anywhere near a priority in my mind. However, I will say it will look a bit awkward if the planes weather but the lettering does not. A big deal even at that point? Not to me, just one of those things that would/should be fixed in a future patch.

Peace, brothers .

Splitter

Last edited by Splitter; 10-03-2010 at 04:16 PM.
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  #2  
Old 10-03-2010, 03:29 AM
swiss swiss is offline
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Originally Posted by zapatista View Post
so when you see oleg's outburst of frustration at all the unnecessary and ungrateful negative crap being constantly posted by people like tree, most of us are concerned, but not tree, for him its EXACTLY what he wants to achieve and he will keep doing it, its his sole purpose for being here. so dont expect tree to change, he wont, and because of that he really shouldnt be here at all
You're wrong.
He's speculative on the release date - he's free to do so.
He doesn't like the terrain. He's free to like whatever, unfortunately he picked a bad formulation.

The whiners here are actually not negative or destructive - they are just disappointed.
Not of Olegs work - but they had unrealistic dreams(i'm exaggerating here) of a Sim, where you can fly over meadows and see the grasshoppers jump away if you only do it low enough.
Now their dream is manifesting and they realize it's not going be like they imagined, hence the don't like this, don't like that.
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  #3  
Old 10-03-2010, 04:41 AM
ATAG_Dutch ATAG_Dutch is offline
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[QUOTE=zapatista;186782]yes he should be, and he has already been temp banned for it in the past/QUOTE]

I don't know what the past history is with you two but please stop it.

It's stupid.

Move on.

The pair of you appear like a pair of bitchy schoolgirls and it's extremely tedious for the rest of us, although you both have valid points to make.

That said, I am interested in both your opinions on the appearance of weathered squadron markings within the sim.

Any Thoughts? Or are you too busy scoring points?

Last edited by ATAG_Dutch; 10-03-2010 at 11:20 PM.
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  #4  
Old 10-01-2010, 06:19 PM
Letum Letum is offline
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Remember when the Dev updates where untextured, rough models in a
basic realtime render?

Complaining about the updates now makes as much sense as complaining
that the untextured Do-17 in the first updates was purple all over.

It's a work in progress.

Do you really think that Oleg and his team are blind and only you can see
what still needs work?
Do you think what your looking at is what the finished product will look like?

Of course not!

It's silly to complain that an untextured model is purple and it's silly to complain
that an uninished landscape/plane/effect/sound/ etc. is one thing or another.

Last edited by Letum; 10-01-2010 at 06:22 PM.
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  #5  
Old 10-01-2010, 06:26 PM
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T}{OR T}{OR is offline
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Thank you Oleg for posting this update, including the video, even though you said it was time consuming and you were too busy.

Please note that there are people here who appreciate the work that you do and also understand that what you're posting isn't mandatory.

Quote:
Originally Posted by Letum View Post
Remember when the Dev updates where untextured, rough models in a
basic realtime render?

Complaining about the updates now makes as much sense as complaining
that the untextured Do-17 in the first updates was purple all over.

It's a work in progress.

Do you really think that Oleg and his team are blind and only you can see
what still needs work?
Do you think what your looking at is what the finished product will look like?

Of course not!

It's silly to complain that an untextured model is purple and it's silly to complain
that an uninished landscape/plane/effect/sound/ etc. is one thing or another.
Exactly.


Btw. hi there Letum, nice to see a post from you in a while.
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LEVEL BOMBING MANUAL v2.0 | Dedicated Bomber Squadron
'MUSTANG' - compilation of online air victories
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  #6  
Old 10-01-2010, 06:27 PM
Flanker35M Flanker35M is offline
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S!

Next week Oleg should post BLANK screenshots and a video with STATIC on it only for like 10 minutes There are some things that people seem to stick to, clouds and terrain. Again many fail to see the subtle changes in many of the pics..like the correction of lighting etc. I bet terrain or clouds are worked on but not shown yet. Do you remember Oleg mentioning he does not want to show too much as it is WORK IN PROGRESS and due competitors.

SoW has been under works a long time, gone through changes and all that. It is close to a release now and Oleg & Team has it covered what to do with their new sim. His comment about people was spot on, but seems the sim community are like that and we still wonder why simulators are a niché and not much produced

Let's just sit back, enjoy the ride and soon fly SoW Have a nice weekend all!
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  #7  
Old 10-02-2010, 12:44 AM
Avimimus Avimimus is offline
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Quote:
Originally Posted by Flanker35M View Post
S!

Next week Oleg should post BLANK screenshots and a video with STATIC on it only for like 10 minutes There are some things that people seem to stick to, clouds and terrain. Again many fail to see the subtle changes in many of the pics..like the correction of lighting etc. I bet terrain or clouds are worked on but not shown yet. Do you remember Oleg mentioning he does not want to show too much as it is WORK IN PROGRESS and due competitors.

SoW has been under works a long time, gone through changes and all that. It is close to a release now and Oleg & Team has it covered what to do with their new sim. His comment about people was spot on, but seems the sim community are like that and we still wonder why simulators are a niché and not much produced

Let's just sit back, enjoy the ride and soon fly SoW Have a nice weekend all!
I agree - a lot of people are pretty blind. They don't see the changes (or what is implied by them). They'd be happier with pre-rendered intro videos.

I don't think Oleg should really post update. I show up every friday for them though (but if I were him I'd have called it quits a while back). I'd say burn the forum to the ground! Leave nothing standing!

It seemed different in the old days (before Il-2 was released) - there were other WWII flight-sims in existence. If people were there it was because Il-2 had a novel environment (Great Patriotic War) and because Oleg was responsive and innovative.

IMHO, I think a lot of the whining demographic was on the CFS2 and CFS3 forums. Sure, we begged for features (politely) and there was even some groveling - but it wasn't this level of entitled bullshitting. Remember that it was a time period when only TK/EAW really consulted with fans and the Flanker team occasionally commented, but it was rare and a little aloof).
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  #8  
Old 10-02-2010, 01:07 AM
dflion dflion is offline
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Thumbs up Looking very good

Thanks Oleg,
Good to see the Italian Airforce represented. Liked the shots of the Wellington (hope you are working on a future four engined British heavy).
I am reading lots of Library BOB books in anticipation of working in the new FMB. The more you read about the 'Battle of Britain' the more you see the mission building possibilties. I am really hoping for a vast improvement on IL2 in this area - lots of trigger point scenario's.
Hope you can fix the 'bad weather' bugs soon and show us some pics.
Finally, how was your move?
DFLion
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  #9  
Old 10-02-2010, 01:39 PM
swiss swiss is offline
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Originally Posted by Avimimus View Post
I agree - a lot of people are pretty blind. They don't see the changes (or what is implied by them). They'd be happier with pre-rendered intro videos.
The problem is they expect something else than Sow will be.

They expect a movie-like game, "photorealistic".

As far as I can tell, that's not going to happen.
This will be a Sim with a very complex engine focused on mechanics rather than just optic appearance, although I'm sure they try to make as photorealistic as possible, it's just not 1st priority but 2nd.
That's ok for me, I share this opinion.

I could be wrong though.
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  #10  
Old 10-02-2010, 03:29 PM
kalimba
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Default Oleg's words...

Quote:
Originally Posted by swiss View Post
The problem is they expect something else than Sow will be.

They expect a movie-like game, "photorealistic".

As far as I can tell, that's not going to happen.
This will be a Sim with a very complex engine focused on mechanics rather than just optic appearance, although I'm sure they try to make as photorealistic as possible, it's just not 1st priority but 2nd.
That's ok for me, I share this opinion.

I could be wrong though.
Hello Swiss...You are right about our high expectations....But photorealistic is exactly what Oleg spoke about when he was asked at what level he was hoping to get SOW...He was also building his new code to be integreted in hi-tech cinematic process...
Well, maybe after the release , if it is not already there , he will have time to push his engine to the limit ?...

Salute !
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