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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 09-24-2010, 08:33 AM
StalkerKHV88 StalkerKHV88 is offline
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олег, он наверно имел ввиду не то, что танки маленькие а бортовые номера на танках маленькие))

ps спасибо за вашу работу! скриншоты очень многообещающие))

Last edited by StalkerKHV88; 09-24-2010 at 08:36 AM.
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  #2  
Old 09-24-2010, 08:39 AM
pupaxx pupaxx is offline
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dear oleg,
thanks for the weekly update, GREAT WORK!!!
I take advantage you are online! Hoping for your comment to following word posted by me in previous thread....

I would like SOW will be implemented with such feature like the possibility of scare away the servants of flak or any other vehicle or smal ship or at least to reduce their effectiveness if generously sprayed with bullets.
I'd like also the possibility, in aerial combat, for AI to accept or not the engagement if in disadvantaged tactic position, or disengage when in difficulty.
During 'circus' missions the RAF conducted heavy sweeps to induce Luftwaffe to take off and sustain combat. LW soon understood this trick and often rejected to be involved in combat.
There is any possibility such feature is modeled in SOW
Ciao !!!

Last edited by pupaxx; 09-24-2010 at 08:12 PM.
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  #3  
Old 09-24-2010, 08:39 AM
Oleg Maddox Oleg Maddox is offline
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Quote:
Originally Posted by stalkerkhv88 View Post
олег, он наверно имел ввиду не то, что танки маленькие а бортовые номера на танках маленькие))

ps спасибо за вашу работу! скриншоты очень многообещающие))
да я написал, что они могут быть разные и дофига вариантов. но все исторические на момент битвы за британию
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  #4  
Old 09-24-2010, 08:51 AM
PeterPanPan PeterPanPan is offline
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Quote:
Originally Posted by Oleg Maddox View Post
this means multiple seat places. But it is probably placeholder. I wrote that this menu will be reworked a bit, that to make ergonimics and logics way better. And that to make much less traslations...
Probably everything will be understandable from the first look for simmers and not only for simmers. This is my goal.
Thanks for the explanation Oleg. Your goal is a great one and I'm sure you'll get there! If you are looking for ideas for a graphical theme, have a look at http://1940.iwm.org.uk/. I think they cleverly use paper colours, fonts and red ink stamps from the era.

PPanPan
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  #5  
Old 09-24-2010, 08:33 AM
Baron Baron is offline
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Quote:
Originally Posted by Feuerfalke View Post
"shot_20100921_220209 copy.jpg" creates a stunning feeling of being inside the cockpit.

Awesome!

@ Baron:
Just combine statements from earlier this year with what you see on the screenshots. Maybe you get the idea

I do

Anyhow, im more the " it will get here when its good and redy" kind of guy and one of theese days THE QUESTION will be awnsered.
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  #6  
Old 09-24-2010, 08:36 AM
baronWastelan baronWastelan is offline
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Glad to see the fuzziness of A/C markings has been solved. All those shots are damn near perfect in every way.
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  #7  
Old 09-24-2010, 08:43 AM
rok rok is offline
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Looking excellent! Thanks for the update.
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  #8  
Old 09-24-2010, 08:47 AM
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kristorf kristorf is offline
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Many thanks for this update, its now looking like the game we all hoped and wished for.
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Regards

Chris



http://www.aircombatgroup.co.uk/index.php





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  #9  
Old 09-24-2010, 08:49 AM
Flanker35M Flanker35M is offline
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S!

Thank you for the update, nice things to discover there. Good luck with the move to the new office.
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  #10  
Old 09-24-2010, 08:52 AM
PhilHL PhilHL is offline
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Thank you very much Oleg for this weeks update!

I really hope you can solve your private and business challenges! Its all about how you handle them. You can never avoid bad things happen! A good laugh with friends or family give much power and also sense to keep on living

The cockpit shots look very very detailed! I never saw this in a game before!

Thumbs up and good luck for you and your team!

Cheers
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