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| Crossworlds Campaigns Questions, strategies, hints and other info about campaigns in KB: Crossworlds. |
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#1
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I normally sneak right past it, grab the women, loot the area, and leave without problems. This time I got past, but took like 12 tries to return again. Not sure why. Oh, I also noticed that the Student's Belt, which gives class based runes every 8% of combats, no longer triggers if it is in your backpack. Sigh. Found two of them too. |
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#2
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However, if the map placement is as it should be, the small kiting power run works wonders. All you need is to get a map of Verona on Scarlet and a map of Elon on the beach close to the pier, rather than the one close to the bridge.
In that case, you can do a power run: Debir (fish quest, get Scarlet map) - Scarlet (loot, get Verona map) - Verona (loot, get Elon map) - Elon (loot + get Sheterra map, get Moro as well) - Sheterra (fasmodey quest + loot) - Debir. It takes just over 2 days and equals at least level 12 (could be more if you luck out with a few XP shrines), a few black/red/green eggs, a lot of gold and possibly a few items that will make the start a lot easier. You start with a dragon, built up skills, possibly the trap spell (use the green dragon in that case, because of his skill to pull up an enemy unit a hex in preferred direction, having it land on a trap this way) which you will easily level up against the weak enemies on Debir.
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#3
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But sometimes the map to Verona on Scarlet is guarded by a unit that doesn't move at all and that's annoying.
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Time to become an active member!! King's Bounty for the LOLZ!! |
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#4
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#5
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Well I've done at least a dozen battles now, with two in my inventory. That should give me pretty good odds on getting at least one ( 86.4% ), but there is still a possibility I just got unlucky, so no, I am not 'sure'. If it gets down to the .99% range it starts getting hard to ignore.
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#6
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(Getting back from that place was still a pain, though, because the way back was blocked by the Dragonfly hero with a Lethal army... took me several tries until I finally got round him on the road to Magnat's castle) |
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#7
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If you don't do that proper right-step first, your heroine paths right into the butt of the enemy even though it is somewhat easy to sneak past it going in. |
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#8
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kiting map guards makes the game non-linear.... this is good!
if you had to take the guards out always in order of diffuculty and were playing on impossible the game might feel linear... (i'm kind of a king's bounty noob who plays on normal though) |
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#9
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I like kiting personally. I can't imagine making it through on impossible without kiting at all. You kited in the original king's bounty as well. For me it's one of the joys of the game. There's several that you can't kite, which i think is awesome. Certain maps requires that you fight.
Please keep kiting |
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#10
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Part of King's Bounty's charm is the ability to MOLD the game as you wish it to be. The kiting is just one of its secrets - and that is a simple (!) option left for us since more than 15 years ago when the original King's Bounty was lauched by Jon van Caneghem's company.
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